if (pFunction.pMine && GetAsyncKeyState(0x70) & 0x8000) //f1
{
if (strstr(pName, "Bottom") || strstr(pName, "shootT_mine2"))
{
pElementDrawing->HUDSilhouettes(pEntity->GetEntityId(), 0.f, 1.f, 0.f);
ph.push_back(SvRequestShoot::Request(pClient->GetEntityId(), xHMaterial, 6, 12, pShootPos, 0.0f, pClient->Get()));
if (1 || pPhysicalWorld->isVisible(pEntitySystem, pEntity, pShootPos, aabb.GetCenter())) {
for (int i = 0; i < icH[pInt.pQuantityHit]; ++i) ph.push_back(SvRequestShoot::Request(pEntity->GetEntityId(), 0, (pBeginAim->IsNear(aabb.GetCenter()) && pFunction.pMeleeHit), 0, aabb.GetCenter(), 0.0f, 0));
}
}
continue;