объясню на русском а то мой инглиш нот проперhey can anyone explain to me what animation fix is
ah yes a really good explanation, now everyone is informedyou should make it proper to avoid situation like this [Пожалуйста, авторизуйтесь для просмотра ссылки.]
so basically an animation fix is when you match your client animations with the same ones that are in the server, by either rebuilding server animstate or fixing multiple things to achieve a good enough result, what you can do is updating at same time as server then fixing the animation layer delays etc, one thing can do to check if your animations are correct by just comparing them to the server, make a feature that shows the server hitbox and start working my g, you also can check the leaked source of csgo so you can see the animstate as a reference and rembemer to update ur animations once a tick, and just remember dont paste any shit you found, everything that youll found or is old or is a piece of dog shit if you're strugling to do something just add me on discord we can talk, one thing that might help you is remembering always 2 things, if iam not mistaking the client animations update every frame but the server ones update every simulated tick, i can make you a proper explanation in discord if you wanthey can anyone explain to me what animation fix is
In this game, the animations on the server and the client are updated differently, on the server - every tick, on the client - every frame.hey can anyone explain to me what animation fix is
you are the best thanksah yes a really good explanation, now everyone is informed
so basically an animation fix is when you match your client animations with the same ones that are in the server, by either rebuilding server animstate or fixing multiple things to achieve a good enough result, what you can do is updating at same time as server then fixing the animation layer delays etc, one thing can do to check if your animations are correct by just comparing them to the server, make a feature that shows the server hitbox and start working my g, you also can check the leaked source of csgo so you can see the animstate as a reference and rembemer to update ur animations once a tick, and just remember dont paste any shit you found, everything that youll found or is old or is a piece of dog shit if you're strugling to do something just add me on discord we can talk, one thing that might help you is remembering always 2 things, if iam not mistaking the client animations update every frame but the server ones update every simulated tick, i can make you a proper explanation in discord if you want
nah bro ur english isnt bad dont worry and actualy the client animations are updated every frame and the server ones are updated every simulated tickIn this game, the animations on the server and the client are updated differently, on the server - every tick, on the client - every frame.
The Animation Fix is primarily made to force the animations to be updated as they are on the server, which will help reduce the desynchronization of animations, positions, angles, etc. to a minimum.
P.S. Sorry, my english sooooooooooo bad(
i just sended you a friend requestyou are the best thanks
Discord: zug#3212
google translate eat "simulated" wordsimulated tick
i know what "simulated" meansgoogle translate eat "simulated" word
wrongserver ones are updated every simulated tick
where did you get that information from?wrong
server animations updated every server tick
from gamewhere did you get that information from?
show mefrom game
u can check this urselfshow me
dude you can ask everyone, if that person has atleast 2 iq they will tell you that theu can check this urself
csgo source in public ( 2017 )
u again wrongserver updates client animations every SIMULATED TICK
ok man, go reverse csgo and then prove me wrongu again wrong
server animations update every server tick!!!
first of all good explanation, and btw good images
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