Ищу скрипт Rawetrip Custom models

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ЧВК EB_LAN
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Кастомные модели возможно в нём?
под олд апи *неворк, хочешь фикси
C++:
local teamSides = { [3] = "CT", [2] = "T" }

local bit = {
    band = function(a, b) return a & b end,
    lshift = function(a, b) return a << b end,
    rshift = function(a, b) return a >> b end,
    bor = function(a, b) return a | b end,
    bnot = function(a) return ~a end
}

local model_changer = { aState = ui.get_bool("Esp.enable_agents") }

ui.add_checkbox("Enable model changer")

model_changer.player_models = {
    "models/player/custom_player/z-piks.ru/gta_blood.mdl", -- Gta Blood
    "models/player/custom_player/z-piks.ru/gta_crip.mdl", -- Gta crip
    "models/player/custom_player/legacy/cuddleleader.mdl", -- Cuddle leader Fortnine
    "models/player/custom_player/kirby/leetkumla/leetkumla.mdl", -- Leet Kumla
    "models/player/custom_player/kirby/kumlafbi/kumlafbi.mdl", -- Kumla FBI
    "models/player/custom_player/eminem/css/t_arctic.mdl", -- CSS Arctic [T]
    "models/player/custom_player/legacy/ctm_gign.mdl", -- GIGN
    "models/player/custom_player/legacy/ctm_gign_variantA.mdl", -- GIGN [A]
    "models/player/custom_player/legacy/ctm_gign_variantB.mdl", -- GIGN [B]
    "models/player/custom_player/legacy/ctm_gign_variantC.mdl", -- GIGN [C]
    "models/player/custom_player/legacy/ctm_gign_variantD.mdl", -- GIGN [D]
    "models/player/custom_player/legacy/tm_balkan_varianth.mdl", -- Romanov
    "models/player/custom_player/nf/lara/lara.mdl", -- laracroft nude
    "models/player/custom_player/kuristaja/hitler/hitler.mdl", -- hitler
    "models/player/custom_player/voikanaa/acb/ezio.mdl",
    "models/player/custom_player/kaesar2018/thanos/thanos.mdl", --thanos
    "models/player/custom_player/kuristaja/putin/putin.mdl", --putin
    "models/player/gtav/trevor.mdl", --trevor gtav
    "models/player/custom_player/kuristaja/kim_jong_un/kim.mdl",
    "models/player/custom_player/owston/rezero/felixtrap3.mdl",
    "models/player/custom_player/kuristaja/ash/ash.mdl",
    "models/player/custom_player/kolka/yoru_csgo/yoru_csgo.mdl",
    "models/player/custom_player/legacy/gxp/valorant_viper/viper_v1.mdl",
    "models/player/custom_player/legacy/gxp/valorant/brimstone/brimstone_v1.mdl",
    "models/player/custom_player/caleon1/trog/trog.mdl",
    "models/player/custom_player/GUC/spet/spet.mdl",
    "models/player/custom_player/uroboros/the_reaper/the_reaper.mdl",
    "modelsp/layer/custom_player/napas/ricardo/ricardo.mdl",
    "models/player/custom_player/kolka/reyna_valorant/reyna_valorant.mdl",
    "models/player/custom_player/kolka/Neon/neon_v2.mdl",   
    "models/player/custom_player/caleon1/leviathan/leviathan.mdl",
    "models/player/custom_player/legacy/gxp/kurtcobain/kurtcobain_v1.mdl",
    "models/player/custom_player/night_fighter/valorant/killjoy/killjoy.mdl",
    "models/player/custom_player/night_fighter/valorant/jett/jett.mdl",
    "models/player/custom_player/napas/valorant/phoenix.mdl",
    "models/player/custom_player/legacy/gxp/valorant_viper/viper_v1.mdl"
}

ui.add_combobox("Select model [T]", { "Gta Blood", "Gta Crip",  "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov", "Lara Croft", "Hitler","Ezio", "Thanos", "Putin", "Trevor",  "Kim Jong Un", "Felix", "Ash", "Yoru", "Viper", "Brimstone", "Trog", "Tachanka", "The Reaper", "Ricardos", "Reyna", "Neon", "Leviathan", "Kurt Cobain", "Kill Joy", "Jett", "Pheonix", "Viper"})
ui.add_combobox("Select model [CT]", { "Gta Blood", "Gta Crip",  "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov", "Lara Croft", "Hitler", "Ezio","Thanos", "Putin", "Trevor",  "Kim Jong Un", "Felix", "Ash", "Yoru", "Viper", "Brimstone", "Trog", "Tachanka", "The Reaper", "Ricardos", "Reyna", "Neon", "Leviathan", "Kurt Cobain", "Kill Joy", "Jett", "Pheonix", "Viper"})

model_changer.change_model = function(ent, model)
    if model:len() > 5 then
        if not g_interfaces.precache.precache_model(model) then
            error("invalid model", 2)
        end

        local ModelIndex = g_interfaces.model_info.get_model_index(model)

        if ModelIndex == -1 then
            return
        end

        ent:set_model_index(ModelIndex)
    end
end

model_changer.net_update_start = function(Stage)
    if Stage ~= 1 then
        return
    end

    if not ui.get_bool("Enable model changer") then
        ui.set_bool("Esp.enable_agents", model_changer.aState)
        return
    end

    ui.set_bool("Esp.enable_agents", false)

    local Player = entitylist.get_local_player()

    if not Player then
        return
    end

    if teamSides[Player:get_team()] == "CT" then
        model_changer.change_model(Player, model_changer.player_models[ui.get_int("Select model [CT]") + 1])
    end

    if teamSides[Player:get_team()] == "T" then
        model_changer.change_model(Player, model_changer.player_models[ui.get_int("Select model [T]") + 1])
    end
end

cheat.RegisterCallback("on_frame_net", function(Stage)
    model_changer.net_update_start(Stage)
end)
 
priora compressor
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code_language.lua:
local teamSides = { [3] = "CT", [2] = "T" }

local model_changer = { aState = ui.find_menu_bool("Esp.enable_agents"):get() }
local enable_changer = ui.add_checkbox("Enable model changer")
local c_model_t = ui.add_combobox("Select model [T]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })
local c_model_ct = ui.add_combobox("Select model [CT]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })

c_model_ct:set_group(2)

model_changer.player_models = {
    "models/player/custom_player/z-piks.ru/gta_blood.mdl", -- Gta Blood
    "models/player/custom_player/legacy/cuddleleader.mdl", -- Cuddle leader Fortnine
    "models/player/custom_player/kirby/leetkumla/leetkumla.mdl", -- Leet Kumla
    "models/player/custom_player/kirby/kumlafbi/kumlafbi.mdl", -- Kumla FBI
    "models/player/custom_player/eminem/css/t_arctic.mdl", -- CSS Arctic [T]
    "models/player/custom_player/legacy/ctm_gign.mdl", -- GIGN
    "models/player/custom_player/legacy/ctm_gign_variantA.mdl", -- GIGN [A]
    "models/player/custom_player/legacy/ctm_gign_variantB.mdl", -- GIGN [B]
    "models/player/custom_player/legacy/ctm_gign_variantC.mdl", -- GIGN [C]
    "models/player/custom_player/legacy/ctm_gign_variantD.mdl", -- GIGN [D]
    "models/player/custom_player/legacy/tm_balkan_varianth.mdl" -- Romanov
}

model_changer.change_model = function(ent, model)
    if model:len() > 5 then
        interfaces.precache.precache_model(model)

        local ModelIndex = interfaces.model_info.get_model_index(model)

        if ModelIndex == -1 then
            return
        end

        ent:set_model_index(ModelIndex)
    end
end

cheat.push_callback("on_frame_net", function(Stage)
    if Stage ~= enum_frames.frame_net_update_postdataupdate_start then
        return
    end

    enable_changer:set_callback(function()
        ui.find_menu_bool("Esp.enable_agents"):set(not enable_changer:get())
    end)
    
    if not enable_changer:get() then
        return
    end

    local Player = entity.get_local()

    if not Player and not Player:is_alive() then
        return
    end

    if teamSides[Player:get_team()] == "CT" then
        model_changer.change_model(Player, model_changer.player_models[c_model_ct:get() + 1])
    end

    if teamSides[Player:get_team()] == "T" then
        model_changer.change_model(Player, model_changer.player_models[c_model_t:get() + 1])
    end
end)
модельки:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(noad)
 
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code_language.lua:
local teamSides = { [3] = "CT", [2] = "T" }

local model_changer = { aState = ui.find_menu_bool("Esp.enable_agents"):get() }
local enable_changer = ui.add_checkbox("Enable model changer")
local c_model_t = ui.add_combobox("Select model [T]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })
local c_model_ct = ui.add_combobox("Select model [CT]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })

c_model_ct:set_group(2)

model_changer.player_models = {
    "models/player/custom_player/z-piks.ru/gta_blood.mdl", -- Gta Blood
    "models/player/custom_player/legacy/cuddleleader.mdl", -- Cuddle leader Fortnine
    "models/player/custom_player/kirby/leetkumla/leetkumla.mdl", -- Leet Kumla
    "models/player/custom_player/kirby/kumlafbi/kumlafbi.mdl", -- Kumla FBI
    "models/player/custom_player/eminem/css/t_arctic.mdl", -- CSS Arctic [T]
    "models/player/custom_player/legacy/ctm_gign.mdl", -- GIGN
    "models/player/custom_player/legacy/ctm_gign_variantA.mdl", -- GIGN [A]
    "models/player/custom_player/legacy/ctm_gign_variantB.mdl", -- GIGN [B]
    "models/player/custom_player/legacy/ctm_gign_variantC.mdl", -- GIGN [C]
    "models/player/custom_player/legacy/ctm_gign_variantD.mdl", -- GIGN [D]
    "models/player/custom_player/legacy/tm_balkan_varianth.mdl" -- Romanov
}

model_changer.change_model = function(ent, model)
    if model:len() > 5 then
        interfaces.precache.precache_model(model)

        local ModelIndex = interfaces.model_info.get_model_index(model)

        if ModelIndex == -1 then
            return
        end

        ent:set_model_index(ModelIndex)
    end
end

cheat.push_callback("on_frame_net", function(Stage)
    if Stage ~= enum_frames.frame_net_update_postdataupdate_start then
        return
    end

    enable_changer:set_callback(function()
        ui.find_menu_bool("Esp.enable_agents"):set(not enable_changer:get())
    end)
   
    if not enable_changer:get() then
        return
    end

    local Player = entity.get_local()

    if not Player and not Player:is_alive() then
        return
    end

    if teamSides[Player:get_team()] == "CT" then
        model_changer.change_model(Player, model_changer.player_models[c_model_ct:get() + 1])
    end

    if teamSides[Player:get_team()] == "T" then
        model_changer.change_model(Player, model_changer.player_models[c_model_t:get() + 1])
    end
end)
модельки:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(noad)
Боюсь спросить, а из какой папки оно подтягивает модель?
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
code_language.lua:
local teamSides = { [3] = "CT", [2] = "T" }

local model_changer = { aState = ui.find_menu_bool("Esp.enable_agents"):get() }
local enable_changer = ui.add_checkbox("Enable model changer")
local c_model_t = ui.add_combobox("Select model [T]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })
local c_model_ct = ui.add_combobox("Select model [CT]", { "Gta Blood", "Cuddle Leader", "LeetKumla", "KumlaFBI", "CSS Arctic T", "GIGN", "GIGN Variant A", "GIGN Variant B", "GIGN Variant C", "GIGN Variant D", "Romanov" })

c_model_ct:set_group(2)

model_changer.player_models = {
    "models/player/custom_player/z-piks.ru/gta_blood.mdl", -- Gta Blood
    "models/player/custom_player/legacy/cuddleleader.mdl", -- Cuddle leader Fortnine
    "models/player/custom_player/kirby/leetkumla/leetkumla.mdl", -- Leet Kumla
    "models/player/custom_player/kirby/kumlafbi/kumlafbi.mdl", -- Kumla FBI
    "models/player/custom_player/eminem/css/t_arctic.mdl", -- CSS Arctic [T]
    "models/player/custom_player/legacy/ctm_gign.mdl", -- GIGN
    "models/player/custom_player/legacy/ctm_gign_variantA.mdl", -- GIGN [A]
    "models/player/custom_player/legacy/ctm_gign_variantB.mdl", -- GIGN [B]
    "models/player/custom_player/legacy/ctm_gign_variantC.mdl", -- GIGN [C]
    "models/player/custom_player/legacy/ctm_gign_variantD.mdl", -- GIGN [D]
    "models/player/custom_player/legacy/tm_balkan_varianth.mdl" -- Romanov
}

model_changer.change_model = function(ent, model)
    if model:len() > 5 then
        interfaces.precache.precache_model(model)

        local ModelIndex = interfaces.model_info.get_model_index(model)

        if ModelIndex == -1 then
            return
        end

        ent:set_model_index(ModelIndex)
    end
end

cheat.push_callback("on_frame_net", function(Stage)
    if Stage ~= enum_frames.frame_net_update_postdataupdate_start then
        return
    end

    enable_changer:set_callback(function()
        ui.find_menu_bool("Esp.enable_agents"):set(not enable_changer:get())
    end)
   
    if not enable_changer:get() then
        return
    end

    local Player = entity.get_local()

    if not Player and not Player:is_alive() then
        return
    end

    if teamSides[Player:get_team()] == "CT" then
        model_changer.change_model(Player, model_changer.player_models[c_model_ct:get() + 1])
    end

    if teamSides[Player:get_team()] == "T" then
        model_changer.change_model(Player, model_changer.player_models[c_model_t:get() + 1])
    end
end)
модельки:
Пожалуйста, авторизуйтесь для просмотра ссылки.
(noad)
огромный ерор
 
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