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Автор темы
- #1
Пожалуйста, авторизуйтесь для просмотра ссылки.
code_language.lua:
--[[
Have fun!
https://bycat.one/ && https://en.neverlose.cc/market/item?id=GDHXWo
]]
_DEBUG = true
local complete_weapon_list = { "Global", "Pistols", "AutoSnipers", "Snipers", "Rifles", "SMGs", "Shotguns", "Machineguns", "AWP", "SSG-08", "AK-47", "M4A1/M4A4", "Desert Eagle", "R8 Revolver", "AUG/SG 553", "Taser" }
local ragebot = {
ui.find("Aimbot", "Ragebot", "Main", "Enabled"),
ui.find("Aimbot", "Ragebot", "Main", "Enabled", "Silent Aim"),
ui.find("Aimbot", "Ragebot", "Main", "Enabled", "Dormant Aimbot"),
ui.find("Aimbot", "Ragebot", "Main", "Enabled", "Override Resolver"),
ui.find("Aimbot", "Ragebot", "Main", "Peek Assist"),
ui.find("Aimbot", "Ragebot", "Main", "Peek Assist", "Style"),
ui.find("Aimbot", "Ragebot", "Main", "Peek Assist", "Auto Stop"),
ui.find("Aimbot", "Ragebot", "Main", "Peek Assist", "Retreat Mode"),
ui.find("Aimbot", "Ragebot", "Main", "Peek Assist", "Max Distance"),
ui.find("Aimbot", "Ragebot", "Main", "Hide Shots"),
ui.find("Aimbot", "Ragebot", "Main", "Hide Shots", "Options"),
ui.find("Aimbot", "Ragebot", "Main", "Double Tap"),
ui.find("Aimbot", "Ragebot", "Main", "Double Tap", "Lag Options"),
ui.find("Aimbot", "Ragebot", "Main", "Double Tap", "Fake Lag Limit"),
ui.find("Aimbot", "Ragebot", "Main", "Field of View"),
}
for i = 1, #complete_weapon_list do
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Scope"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Stop"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Stop", "Options"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Stop", "Double Tap"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Stop", "Dynamic Mode"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Accuracy", complete_weapon_list[i], "Auto Stop", "Force Accuracy"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Hitboxes"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Multipoint"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Multipoint", "Head Scale"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Multipoint", "Body Scale"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Hit Chance"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Hit Chance", "Strict Hit Chance"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Minimum Damage"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Minimum Damage", "Delay Shot"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Selection", complete_weapon_list[i], "Penetrate Walls"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Safety", complete_weapon_list[i], "Body Aim"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Safety", complete_weapon_list[i], "Body Aim", "Disablers"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Safety", complete_weapon_list[i], "Safe Points"))
table.insert(ragebot, ui.find("Aimbot", "Ragebot", "Safety", complete_weapon_list[i], "Ensure Hitbox Safety"))
end
local base64 = require("neverlose/base64")
local clipboard = require("neverlose/clipboard")
local buy_epsilon_pls = render.load_image(network.get("https://cdn.bycat.one/character.png"))
ui.sidebar("Rage Switcher", "random")
local grouq = ui.create("bycat.one [Ragebot Switcher]")
local group = ui.create("LUA")
grouq:texture(buy_epsilon_pls, vector(280, 432))
local function export()
local ret = {}
for i = 1, #ragebot do
table.insert(ret, ragebot[i]:get())
end
return ret
end
local function import(a)
local cfg = json.parse(a)
if #cfg ~= #ragebot then return end
for i = 1, #ragebot do
ragebot[i]:set(cfg[i] == nil and {} or cfg[i])
end
common.add_event("Ragebot settings updated")
end
group:button("Export", function()
local cfg = json.stringify(export())
cfg = base64.encode(cfg)
clipboard.set(cfg)
common.add_event("Copied to clipboard")
end, true)
group:button("Import", function()
local cfg = clipboard.get()
cfg = base64.decode(cfg)
import(cfg)
end, true)
group:button("bycat.one", function() common.add_event("Thanks for using my scripts :)") end, false)
have fun
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