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V5.1
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NOTICE: IF YOU ARE NEW TO UE4 AND PLAN TO ADD YOUR OWN WEAPONS, KNOWLEDGE OF GAME ANIMATIONS AND ANIMATION BLUEPRINTS IS HIGHLY RECOMMENDED. THIS IS NOT STREAMLINED TO WORK WITH ANY WEAPON ASSET OTHER THAN FPSK READY WEAPONS WHICH PREPARES SIGHT/MUZZLE/GRIP ATTACHMENTS, GRIP POSES, SHOOT SLOT ANIMATIONS, WEAPON SWAY ETC.
Guns:
Guns:
- TSR-9
- Falcon
- Gun Mesh and Gun Animations
- Gun Pickup and Drop mechanics
- Gun Camos
- Gun Sight Attachments
- Gun Silencer Attachment
- Gun Sight Rail Attachment
- Gun stats from firerate, reload speed, ADS speed, spread, recoil, and more...
- Material penetration
- Supports Automatic, Burstfire, Single Shot, Shotgun, Auto-shotgun weapon types
- Best Time
- Time Limit
- Score Within Time Limit
- Infinite Wave System
- Weapon Buy System
- Obstacle Unlock System
- Fire obstacles
- Zombie Pickups
- Mystery Crate
- Deathmatch AI with Teams
- Nametags that identify Teams
- AI Sight and Sound sensing
- Team Deathmatch Mode
- Killfeed System
- Scoreboard System
- Ladder Climbing
- Death Events
- Swimming
- Crouching
- Sprinting
- ADS
- Prone
- Dolphin Dive
- Melee
- Equipment System (Grenades, Claymores etc.)
- AimDownSights
- Draw
- Idle
- Land
- Midair
- Reload
- Shoot
- Sprint
- Walk
- Withdraw
Rigged to Epic Skeleton: Yes
Input: Gamepad, Keyboard, Mouse
LODS: UE4 generated LODS
Multiplayer: Includes Multiplayer mode and features but not Replicated.
Intended Platform: Windows
Platforms Tested: Windows
Documentation: Feature Map and Tutorial Blueprints.
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