local easing = require("neverlose/easing")
local renderer = require("neverlose/b_renderer")
local anti_aim = require("neverlose/anti_aim")
local refs = {
dt = ui.find("Aimbot", "Ragebot", "Main", "Double Tap"),
}
local screen_size = render.screen_size()
local x, y = render.screen_size().x, render.screen_size().y
local xuita = 0
local xuita2 = 0
events.render:set(function()
local localplayer = entity.get_local_player()
if localplayer == nil or not localplayer:is_alive() then
return
end
local speed = globals.frametime * 4
local alpha_value = easing.quad_in_out(xuita, 0, 1, 1)
xuita = math.clamp(xuita + (refs.dt:get() and speed or -speed), 0, 1)
local text = rage.exploit:get() > 0 and 'DT READY' or 'DT CHARGING'
text = text:sub(0, #text*alpha_value)
renderer.text(x/2, y/2 + 31 , 255, 255, 255, alpha_value*255, "c-", 0, text);
end)