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Автор темы
- #1
V5.0 - 5.2
Видео отличается от текущего состояния, а так же нет иконок
Ability System for creating any Combat System and Interaction you want using Attributes, Effects and Abilities.
Features:
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Трейлер / Trailer:Ability System for creating any Combat System and Interaction you want using Attributes, Effects and Abilities.
Features:
- Attributes can affect other attributes
- 25+ parameters for Effect (Application, Duration, Stack, Tick, FX, GUI policy)
- 15+ parameters for Ability (Activation, Cost, Cooldown, Charges, Interruption, GUI policy)
- Level System is implemented for Player and AI agents
- Third Person and Top Down modes
- AI Spawner to test the system
- Save and Load
- Only for single player games.
- 2 Game Modes: Third Person and Top Down. Each uses its own Player Character and Player Controller
- Ability Manager is core component
- Attribute and Effects are UObject. Ability is AActor
- Equipment Manager and Weapon actor are created specially to test Ability System with weapons
- GameplayTags are used
- Input: Keyboard, Mouse.
- Network Replicated: No.
- Supported Development Platforms: Windows.
- Icons from screenshots, videos and demo are not included in project.
5.0Для просмотра содержимого вам необходимо авторизоваться.
5.1Для просмотра содержимого вам необходимо авторизоваться.
5.2Для просмотра содержимого вам необходимо авторизоваться.
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