// module: client.dll; sig: 8B 80 ? ? ? ? 03 C1 74 15
__forceinline auto c_entity::get_anim_overlay( const int i ) {
static const auto offset = m::m_client.get_addr( _( "C_BaseEntity->m_nAnimOverlay" ) ).add( 0x2 ).to< std::size_t >( );
return reinterpret_cast< valve::c_anim_layer* >(
i * sizeof( valve::c_anim_layer ) + *reinterpret_cast< std::size_t* >(
reinterpret_cast< std::size_t >( this ) + offset )
);
}