for (int io = 0; io < m_width / 2 - 5; io++)
{
int x = m_x + 5 + (io * 2);
int y = m_y + 26 + (io % 2) * 2;
int size = (m_height - 33) / 2 - abs(io - m_width / 4) * 2;
// deff all star points
int points[10] = {
x - size / 2, y, // ponto 1
x + size / 2, y, // ponto 2
x - size / 4, y - size / 2, // ponto 3
x, y + size / 2, // ponto 4
x + size / 4, y - size / 2 // ponto 5
};
// draw star
render::line(points[0], points[1], points[6], points[7], Color(20, 20, 20, m_alpha));
render::line(points[2], points[3], points[8], points[9], Color(20, 20, 20, m_alpha));
render::line(points[4], points[5], points[8], points[9], Color(20, 20, 20, m_alpha));
render::line(points[6], points[7], points[4], points[5], Color(20, 20, 20, m_alpha));
render::line(points[6], points[7], points[2], points[3], Color(20, 20, 20, m_alpha));
}