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Phase (Matrix + AAC 5.0.0) + Slot FIxer

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27 Апр 2023
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Java:
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@EventTarget
    private void EventPreUpdate(EventPreUpdate event) {
        switch (mode.get()) {
            case "Matrix":
                if (mc.player.isCollidedHorizontally) {
                    MovementUtils.setMotion(0);

                    float yaw = (float) Math.toRadians((float) MathHelper.round(MathHelper.wrapDegrees(MovementUtils.direction(false)), 45));
                    double x = mc.player.posX + -MathHelper.sin(yaw) * 0.0001;
                    double z = mc.player.posZ + MathHelper.cos(yaw) * 0.0001;

                    double x2 = mc.player.posX + -MathHelper.sin(yaw) * 1.6;
                    double z2 = mc.player.posZ + MathHelper.cos(yaw) * 1.6;
                    double y = mc.player.posY;


                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x, y, z, false));
                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x2, y, z2, true));

                    mc.player.setPosition(x2, y, z2);
                }
Работает через раз
case "Matrix Skip":
                if (mc.player.isCollidedHorizontally) {
                    MovementUtils.setMotion(0);

                    float yaw = (float) Math.toRadians((float) MathHelper.round(MathHelper.wrapDegrees(MovementUtils.direction(false)), 45));
                    double x = mc.player.posX + -MathHelper.sin(yaw) * 0.0001;
                    double z = mc.player.posZ + MathHelper.cos(yaw) * 0.0001;

                    double x2 = mc.player.posX + -MathHelper.sin(yaw) * 0.79;
                    double z2 = mc.player.posZ + MathHelper.cos(yaw) * 0.79;
                    double y = mc.player.posY;

                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x, y, z, true));
                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x2, y, z2, true));

                    mc.player.setPosition(x2, y, z2);
                }
case "AAC":
                if (mc.player.onGround) {
                    event.posY = mc.player.posY - 0.0001;
                    mc.player.setPosition(mc.player.posX, mc.player.posY - 0.001, mc.player.posZ);
                }
                break;
        }
    }

Java:
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ModuleInterface(name = "SlotFixer", category = ModuleCategory.MISC)
public class SlotFixer extends Module {

    @EventTarget
    public void onPacket(EventPacket event) {
        if (event.packet instanceof SPacketHeldItemChange) {
            SPacketHeldItemChange packetHeldItemChange = (SPacketHeldItemChange) event.packet;
            if (packetHeldItemChange.getHeldItemHotbarIndex() != mc.player.inventory.currentItem) {
                mc.player.connection.sendPacket(new CPacketHeldItemChange(mc.player.inventory.currentItem));
                event.cancelEvent();
            }
        }
    }
}
 
что функция Phase делает?
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Последнее редактирование:
Java:
Expand Collapse Copy
@EventTarget
    private void EventPreUpdate(EventPreUpdate event) {
        switch (mode.get()) {
            case "Matrix":
                if (mc.player.isCollidedHorizontally) {
                    MovementUtils.setMotion(0);

                    float yaw = (float) Math.toRadians((float) MathHelper.round(MathHelper.wrapDegrees(MovementUtils.direction(false)), 45));
                    double x = mc.player.posX + -MathHelper.sin(yaw) * 0.0001;
                    double z = mc.player.posZ + MathHelper.cos(yaw) * 0.0001;

                    double x2 = mc.player.posX + -MathHelper.sin(yaw) * 1.6;
                    double z2 = mc.player.posZ + MathHelper.cos(yaw) * 1.6;
                    double y = mc.player.posY;


                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x, y, z, false));
                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x2, y, z2, true));

                    mc.player.setPosition(x2, y, z2);
                }
Работает через раз
case "Matrix Skip":
                if (mc.player.isCollidedHorizontally) {
                    MovementUtils.setMotion(0);

                    float yaw = (float) Math.toRadians((float) MathHelper.round(MathHelper.wrapDegrees(MovementUtils.direction(false)), 45));
                    double x = mc.player.posX + -MathHelper.sin(yaw) * 0.0001;
                    double z = mc.player.posZ + MathHelper.cos(yaw) * 0.0001;

                    double x2 = mc.player.posX + -MathHelper.sin(yaw) * 0.79;
                    double z2 = mc.player.posZ + MathHelper.cos(yaw) * 0.79;
                    double y = mc.player.posY;

                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x, y, z, true));
                    mc.player.connection.sendPacket(new CPacketPlayer.Position(x2, y, z2, true));

                    mc.player.setPosition(x2, y, z2);
                }
case "AAC":
                if (mc.player.onGround) {
                    event.posY = mc.player.posY - 0.0001;
                    mc.player.setPosition(mc.player.posX, mc.player.posY - 0.001, mc.player.posZ);
                }
                break;
        }
    }

Java:
Expand Collapse Copy
ModuleInterface(name = "SlotFixer", category = ModuleCategory.MISC)
public class SlotFixer extends Module {

    @EventTarget
    public void onPacket(EventPacket event) {
        if (event.packet instanceof SPacketHeldItemChange) {
            SPacketHeldItemChange packetHeldItemChange = (SPacketHeldItemChange) event.packet;
            if (packetHeldItemChange.getHeldItemHotbarIndex() != mc.player.inventory.currentItem) {
                mc.player.connection.sendPacket(new CPacketHeldItemChange(mc.player.inventory.currentItem));
                event.cancelEvent();
            }
        }
    }
}
Работает
 
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