Исходник FPS Engine

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Since this asset is always growing, more content will be added to it as it develops and improves to become the greatest FPS asset available.
Perfect for getting things done right from the beginning!
One of the main goals was to achieve a high level of adaptation and detail. Because of it, the asset includes an immense amount of customizable features for you to create your dream FPS game.
Moreover, it is really easy and intuitive to use.


-------------- LIST OF FEATURES --------------

  • ADVANCED PLAYER MOVEMENT:
  1. BASIC ACTIONS: Moving, running, jumping, crouching.
  2. Sliding
  3. Stamina system
  4. Slopes support
  5. Rigidbody based
  6. Templates provided
  • POTENT MODULAR WEAPON CREATION SYSTEM
This system allows you to create any kind of weapon with an impressive level of

customization, featuring an extremely intuitive inspector to help you during this easy and

fast process.

Customize from basic information, to weapon statistics, visuals, audio, UI elements &

more.

  1. Hitscan
  2. Projectile
  3. Melee
  • POWERFUL WEAPON SYSTEM
  1. BASIC ACTIONS: Shooting, reloading, etc..
  2. Aiming
  3. Bullet penetration (WALLBANG)
  4. Recoil based on Curves
  5. Inventory system
  6. Damage enemies. Shield and health system
  7. Attachment System
  8. AIM ASSIST
  9. MELEE ATTACK
  10. PICK UP & DROP SYSTEM
  11. HEADSHOT DETECTION
  12. Weapon Inspection
  13. Set Initial Weapons
  14. 4 Shooting methods: Press, Press and Hold, Hold and release, Hold until ready
  15. Damage reduction based on distance
  • HIT & FOOTSTEPS SURFACE DETECTION
Detect different surfaces on hitting them and display different visuals and sfx.

  • UI KIT
  1. PROCEDURAL CROSSHAIR
  2. KILLFEED
  3. HITMARKERS
  4. DAMAGE POP-UPS
  5. Framerate Display
  6. Health and shield bars
  7. Stamina display
  8. Low Ammo & Reload Displays
  9. COMPASS SYSTEM with customizable Icons
  10. Pause Menu
  • INTERACTABLES
  1. Destructibles
  2. Explosives
  3. Healthpacls
  4. Power-ups
  5. Doors
  6. Point capture
  7. Accessible Checkpoints
  8. Damage triggers
  • PLAYER HEALTH SYSTEM
  1. Shield and health
  2. FALL DAMAGE
  3. UI events
  • CAMERA EFFECTS
  1. Breathing
  2. Head bob
  3. Camera shake
  4. Camera tilt
  • WEAPON EFFECTS
  1. Breathing
  2. Weapon Bob
  3. Jump motion
  4. Crouch tilt
  5. Weapon sway
  • CONTROLLER SUPPORT
  • CUSTOM INSPECTORS
  • SAVE AND LOAD PRESETS SYSTEM
  • CUSTOM EVENTS
  • DRAG & DROP CONTENT. READY TO USE!
  • CLEAN & UNDERSTANDABLE CODE
  • REGULAR UPDATES & SUPPORT
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