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 - 28 Авг 2020
 
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V4.17
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Технические детали / Technical Details:
Features:
- 72 Meshes
 - High quality texture sets - most 2048 pixels +
 - Master material set up that control the majority of all props and models
 - Additional controls for roughness, albedo, normals and more
 - Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
 - Realistic Post Process and Look Up Table
 - Free of all legal issues as all branding and labels are custom made by our studio
 - Fully enclosed models and detailed from all sides
 - Optional emissive on all illumatable assets
 - Some openable, detachable parts
 - Open and closed versions of tents
 - Less than 62 cents a mesh!
 
Texture Sizes:
- 4096 [7]
 - 2048 [89]
 - 1024 [14]
 - 512 [1]
 - 256 [1]
 - 128 [3]
 
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 160264 for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 72
Number of Materials and Material Instances: 48
Number of Textures: 118
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits:
	Пожалуйста, авторизуйтесь для просмотра ссылки.
Features:
- 72 Meshes
 - High quality texture sets - most 2048 pixels +
 - Master material set up that control the majority of all props and models
 - Additional controls for roughness, albedo, normals and more
 - Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
 - Realistic Post Process and Look Up Table
 - Free of all legal issues as all branding and labels are custom made by our studio
 - Fully enclosed models and detailed from all sides
 - Optional emissive on all illumatable assets
 - Some openable, detachable parts
 - Open and closed versions of tents
 - Less than 62 cents a mesh!
 
Texture Sizes:
- 4096 [7]
 - 2048 [89]
 - 1024 [14]
 - 512 [1]
 - 256 [1]
 - 128 [3]
 
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 160264 for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 72
Number of Materials and Material Instances: 48
Number of Textures: 118
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits:
	Пожалуйста, авторизуйтесь для просмотра ссылки.
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