screen_center = render.screen_size() * 0.5
local render = function()
i = 1
events.render:set(function()
i = i + 1
screen_center.y = screen_center.y - i*0.0005
if i < 1000 then
render.text(3, vector(screen_center.x +12, screen_center.y -20), color(255,255,255,255),nil, "".. i*0.1 .."%")
end
end)
end
utils.execute_after(2, render)