NoSlow:
case "Grim": {
if (mc.player.getActiveHand() == Hand.OFF_HAND) {
mc.player.connection.sendPacket(new CHeldItemChangePacket((mc.player.inventory.currentItem + 1) % 9));
mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
}
break;
}