Вопрос Пространство имен hazedumper не существует

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Пишет что пространство имен hazedumper не существует хотя у меня офсеты взяты с hazedumper там есть namespace hazedumper
 
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кинь код мы не экстрасексы
include.h:
include:
#pragma once
using namespace hazedumper;
#include "offsets.h"
#include "Windows.h"
#include <Windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <iostream>
#include <thread>
#include <TlHelp32.h>
#include <chrono>
#include "kiero/kiero.h"
#include "kiero/minhook/include/MinHook.h"
#include "imgui/imgui.h"
#include "imgui/imgui_impl_win32.h"
#include "imgui/imgui_impl_dx9.h"
#define WINDOW_NAME "Dear ImGui DirectX9 Example"
typedef long(__stdcall* EndScene)(LPDIRECT3DDEVICE9);
typedef LRESULT(CALLBACK* WNDPROC)(HWND, UINT, WPARAM, LPARAM);
offsets:
offsets:
#pragma once
#include <cstdint>
#include <cstddef>

// 2023-06-07 07:51:01.337255200 UTC

namespace hazedumper
{
    constexpr ::std::int64_t timestamp = 1686124261;
    namespace netvars {
        constexpr ::std::ptrdiff_t cs_gamerules_data = 0x0;
        constexpr ::std::ptrdiff_t m_ArmorValue = 0x117CC;
        constexpr ::std::ptrdiff_t m_Collision = 0x320;
        constexpr ::std::ptrdiff_t m_CollisionGroup = 0x474;
        constexpr ::std::ptrdiff_t m_Local = 0x2FCC;
        constexpr ::std::ptrdiff_t m_MoveType = 0x25C;
        constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x31D4;
        constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x31D0;
        constexpr ::std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x1328;
        constexpr ::std::ptrdiff_t m_SurvivalRules = 0xD00;
        constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x303C;
        constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3048;
        constexpr ::std::ptrdiff_t m_angEyeAnglesX = 0x117D0;
        constexpr ::std::ptrdiff_t m_angEyeAnglesY = 0x117D4;
        constexpr ::std::ptrdiff_t m_bBombDefused = 0x29C0;
        constexpr ::std::ptrdiff_t m_bBombPlanted = 0x9A5;
        constexpr ::std::ptrdiff_t m_bBombTicking = 0x2990;
        constexpr ::std::ptrdiff_t m_bFreezePeriod = 0x20;
        constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x9990;
        constexpr ::std::ptrdiff_t m_bHasDefuser = 0x117DC;
        constexpr ::std::ptrdiff_t m_bHasHelmet = 0x117C0;
        constexpr ::std::ptrdiff_t m_bInReload = 0x32B5;
        constexpr ::std::ptrdiff_t m_bIsDefusing = 0x997C;
        constexpr ::std::ptrdiff_t m_bIsQueuedMatchmaking = 0x74;
        constexpr ::std::ptrdiff_t m_bIsScoped = 0x9974;
        constexpr ::std::ptrdiff_t m_bIsValveDS = 0x7C;
        constexpr ::std::ptrdiff_t m_bSpotted = 0x93D;
        constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x980;
        constexpr ::std::ptrdiff_t m_bStartedArming = 0x3400;
        constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMax = 0x9D9;
        constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMin = 0x9D8;
        constexpr ::std::ptrdiff_t m_bUseCustomBloomScale = 0x9DA;
        constexpr ::std::ptrdiff_t m_clrRender = 0x70;
        constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x26A8;
        constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x3340;
        constexpr ::std::ptrdiff_t m_fFlags = 0x104;
        constexpr ::std::ptrdiff_t m_flC4Blow = 0x29A0;
        constexpr ::std::ptrdiff_t m_flCustomAutoExposureMax = 0x9E0;
        constexpr ::std::ptrdiff_t m_flCustomAutoExposureMin = 0x9DC;
        constexpr ::std::ptrdiff_t m_flCustomBloomScale = 0x9E4;
        constexpr ::std::ptrdiff_t m_flDefuseCountDown = 0x29BC;
        constexpr ::std::ptrdiff_t m_flDefuseLength = 0x29B8;
        constexpr ::std::ptrdiff_t m_flFallbackWear = 0x31E0;
        constexpr ::std::ptrdiff_t m_flFlashDuration = 0x10470;
        constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0x1046C;
        constexpr ::std::ptrdiff_t m_flLastBoneSetupTime = 0x2928;
        constexpr ::std::ptrdiff_t m_flLowerBodyYawTarget = 0x9ADC;
        constexpr ::std::ptrdiff_t m_flNextAttack = 0x2D80;
        constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x3248;
        constexpr ::std::ptrdiff_t m_flSimulationTime = 0x268;
        constexpr ::std::ptrdiff_t m_flTimerLength = 0x29A4;
        constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2F08;
        constexpr ::std::ptrdiff_t m_hBombDefuser = 0x29C4;
        constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2E08;
        constexpr ::std::ptrdiff_t m_hObserverTarget = 0x339C;
        constexpr ::std::ptrdiff_t m_hOwner = 0x29DC;
        constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x14C;
        constexpr ::std::ptrdiff_t m_hViewModel = 0x3308;
        constexpr ::std::ptrdiff_t m_iAccountID = 0x2FD8;
        constexpr ::std::ptrdiff_t m_iClip1 = 0x3274;
        constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A84;
        constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B88;
        constexpr ::std::ptrdiff_t m_iCrosshairId = 0x11838;
        constexpr ::std::ptrdiff_t m_iDefaultFOV = 0x333C;
        constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2FBC;
        constexpr ::std::ptrdiff_t m_iFOV = 0x31F4;
        constexpr ::std::ptrdiff_t m_iFOVStart = 0x31F8;
        constexpr ::std::ptrdiff_t m_iGlowIndex = 0x10488;
        constexpr ::std::ptrdiff_t m_iHealth = 0x100;
        constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2FBA;
        constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FD0;
        constexpr ::std::ptrdiff_t m_iMostRecentModelBoneCounter = 0x2690;
        constexpr ::std::ptrdiff_t m_iObserverMode = 0x3388;
        constexpr ::std::ptrdiff_t m_iShotsFired = 0x103E0;
        constexpr ::std::ptrdiff_t m_iState = 0x3268;
        constexpr ::std::ptrdiff_t m_iTeamNum = 0xF4;
        constexpr ::std::ptrdiff_t m_lifeState = 0x25F;
        constexpr ::std::ptrdiff_t m_nBombSite = 0x2994;
        constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x31D8;
        constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x31DC;
        constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x31E4;
        constexpr ::std::ptrdiff_t m_nForceBone = 0x268C;
        constexpr ::std::ptrdiff_t m_nModelIndex = 0x258;
        constexpr ::std::ptrdiff_t m_nTickBase = 0x3440;
        constexpr ::std::ptrdiff_t m_nViewModelIndex = 0x29D0;
        constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x444;
        constexpr ::std::ptrdiff_t m_szCustomName = 0x304C;
        constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35C4;
        constexpr ::std::ptrdiff_t m_thirdPersonViewAngles = 0x31E8;
        constexpr ::std::ptrdiff_t m_vecOrigin = 0x138;
        constexpr ::std::ptrdiff_t m_vecVelocity = 0x114;
        constexpr ::std::ptrdiff_t m_vecViewOffset = 0x108;
        constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3030;
        constexpr ::std::ptrdiff_t m_zoomLevel = 0x33E0;
    } // namespace netvars
    namespace signatures {
        constexpr ::std::ptrdiff_t anim_overlays = 0x2990;
        constexpr ::std::ptrdiff_t clientstate_choked_commands = 0x4D30;
        constexpr ::std::ptrdiff_t clientstate_delta_ticks = 0x174;
        constexpr ::std::ptrdiff_t clientstate_last_outgoing_command = 0x4D2C;
        constexpr ::std::ptrdiff_t clientstate_net_channel = 0x9C;
        constexpr ::std::ptrdiff_t convar_name_hash_table = 0x301A0;
        constexpr ::std::ptrdiff_t dwClientState = 0x59F19C;
        constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
        constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4D48;
        constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
        constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
        constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x388;
        constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x52C0;
        constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
        constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D90;
        constexpr ::std::ptrdiff_t dwEntityList = 0x4DFFF7C;
        constexpr ::std::ptrdiff_t dwForceAttack = 0x322DDE8;
        constexpr ::std::ptrdiff_t dwForceAttack2 = 0x322DDF4;
        constexpr ::std::ptrdiff_t dwForceBackward = 0x322DE30;
        constexpr ::std::ptrdiff_t dwForceForward = 0x322DE24;
        constexpr ::std::ptrdiff_t dwForceJump = 0x52BBCD8;
        constexpr ::std::ptrdiff_t dwForceLeft = 0x322DDA0;
        constexpr ::std::ptrdiff_t dwForceRight = 0x322DDAC;
        constexpr ::std::ptrdiff_t dwGameDir = 0x63AD80;
        constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x532F4E4;
        constexpr ::std::ptrdiff_t dwGetAllClasses = 0xE0BF94;
        constexpr ::std::ptrdiff_t dwGlobalVars = 0x59EE60;
        constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x535AA08;
        constexpr ::std::ptrdiff_t dwInput = 0x525D550;
        constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x99B4A4;
        constexpr ::std::ptrdiff_t dwLocalPlayer = 0xDEA98C;
        constexpr ::std::ptrdiff_t dwMouseEnable = 0x52391B0;
        constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0x5239180;
        constexpr ::std::ptrdiff_t dwPlayerResource = 0x322C120;
        constexpr ::std::ptrdiff_t dwRadarBase = 0x5236A54;
        constexpr ::std::ptrdiff_t dwSensitivity = 0xDEEBA8;
        constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xDEEBA8;
        constexpr ::std::ptrdiff_t dwSetClanTag = 0x8DA80;
        constexpr ::std::ptrdiff_t dwViewMatrix = 0x4DF0DC4;
        constexpr ::std::ptrdiff_t dwWeaponTable = 0x525E62C;
        constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x326C;
        constexpr ::std::ptrdiff_t dwYawPtr = 0xDEE938;
        constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xDF43A8;
        constexpr ::std::ptrdiff_t dwbSendPackets = 0xDD2B2;
        constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0xA62C0;
        constexpr ::std::ptrdiff_t find_hud_element = 0x58B402D0;
        constexpr ::std::ptrdiff_t force_update_spectator_glow = 0x3D997A;
        constexpr ::std::ptrdiff_t interface_engine_cvar = 0x3FA9C;
        constexpr ::std::ptrdiff_t is_c4_owner = 0x3E71A0;
        constexpr ::std::ptrdiff_t m_bDormant = 0xED;
        constexpr ::std::ptrdiff_t m_bIsLocalPlayer = 0x3628;
        constexpr ::std::ptrdiff_t m_flSpawnTime = 0x103C0;
        constexpr ::std::ptrdiff_t m_pStudioHdr = 0x2950;
        constexpr ::std::ptrdiff_t m_pitchClassPtr = 0x52390A8;
        constexpr ::std::ptrdiff_t m_yawClassPtr = 0xDEE938;
        constexpr ::std::ptrdiff_t model_ambient_min = 0x5A1194;
        constexpr ::std::ptrdiff_t set_abs_angles = 0x1E7A10;
        constexpr ::std::ptrdiff_t set_abs_origin = 0x1E7850;
    } // namespace signatures
} // namespace hazedumper
 
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change
C++:
using namespace hazedumper;
#include "offsets.h"
to
C++:
#include "offsets.h"
using namespace hazedumper;
= profit
 
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include.h:
include:
#pragma once
using namespace hazedumper;
#include "offsets.h"
#include "Windows.h"
#include <Windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <iostream>
#include <thread>
#include <TlHelp32.h>
#include <chrono>
#include "kiero/kiero.h"
#include "kiero/minhook/include/MinHook.h"
#include "imgui/imgui.h"
#include "imgui/imgui_impl_win32.h"
#include "imgui/imgui_impl_dx9.h"
#define WINDOW_NAME "Dear ImGui DirectX9 Example"
typedef long(__stdcall* EndScene)(LPDIRECT3DDEVICE9);
typedef LRESULT(CALLBACK* WNDPROC)(HWND, UINT, WPARAM, LPARAM);
offsets:
offsets:
#pragma once
#include <cstdint>
#include <cstddef>

// 2023-06-07 07:51:01.337255200 UTC

namespace hazedumper
{
    constexpr ::std::int64_t timestamp = 1686124261;
    namespace netvars {
        constexpr ::std::ptrdiff_t cs_gamerules_data = 0x0;
        constexpr ::std::ptrdiff_t m_ArmorValue = 0x117CC;
        constexpr ::std::ptrdiff_t m_Collision = 0x320;
        constexpr ::std::ptrdiff_t m_CollisionGroup = 0x474;
        constexpr ::std::ptrdiff_t m_Local = 0x2FCC;
        constexpr ::std::ptrdiff_t m_MoveType = 0x25C;
        constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x31D4;
        constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x31D0;
        constexpr ::std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x1328;
        constexpr ::std::ptrdiff_t m_SurvivalRules = 0xD00;
        constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x303C;
        constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3048;
        constexpr ::std::ptrdiff_t m_angEyeAnglesX = 0x117D0;
        constexpr ::std::ptrdiff_t m_angEyeAnglesY = 0x117D4;
        constexpr ::std::ptrdiff_t m_bBombDefused = 0x29C0;
        constexpr ::std::ptrdiff_t m_bBombPlanted = 0x9A5;
        constexpr ::std::ptrdiff_t m_bBombTicking = 0x2990;
        constexpr ::std::ptrdiff_t m_bFreezePeriod = 0x20;
        constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x9990;
        constexpr ::std::ptrdiff_t m_bHasDefuser = 0x117DC;
        constexpr ::std::ptrdiff_t m_bHasHelmet = 0x117C0;
        constexpr ::std::ptrdiff_t m_bInReload = 0x32B5;
        constexpr ::std::ptrdiff_t m_bIsDefusing = 0x997C;
        constexpr ::std::ptrdiff_t m_bIsQueuedMatchmaking = 0x74;
        constexpr ::std::ptrdiff_t m_bIsScoped = 0x9974;
        constexpr ::std::ptrdiff_t m_bIsValveDS = 0x7C;
        constexpr ::std::ptrdiff_t m_bSpotted = 0x93D;
        constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x980;
        constexpr ::std::ptrdiff_t m_bStartedArming = 0x3400;
        constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMax = 0x9D9;
        constexpr ::std::ptrdiff_t m_bUseCustomAutoExposureMin = 0x9D8;
        constexpr ::std::ptrdiff_t m_bUseCustomBloomScale = 0x9DA;
        constexpr ::std::ptrdiff_t m_clrRender = 0x70;
        constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x26A8;
        constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x3340;
        constexpr ::std::ptrdiff_t m_fFlags = 0x104;
        constexpr ::std::ptrdiff_t m_flC4Blow = 0x29A0;
        constexpr ::std::ptrdiff_t m_flCustomAutoExposureMax = 0x9E0;
        constexpr ::std::ptrdiff_t m_flCustomAutoExposureMin = 0x9DC;
        constexpr ::std::ptrdiff_t m_flCustomBloomScale = 0x9E4;
        constexpr ::std::ptrdiff_t m_flDefuseCountDown = 0x29BC;
        constexpr ::std::ptrdiff_t m_flDefuseLength = 0x29B8;
        constexpr ::std::ptrdiff_t m_flFallbackWear = 0x31E0;
        constexpr ::std::ptrdiff_t m_flFlashDuration = 0x10470;
        constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0x1046C;
        constexpr ::std::ptrdiff_t m_flLastBoneSetupTime = 0x2928;
        constexpr ::std::ptrdiff_t m_flLowerBodyYawTarget = 0x9ADC;
        constexpr ::std::ptrdiff_t m_flNextAttack = 0x2D80;
        constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x3248;
        constexpr ::std::ptrdiff_t m_flSimulationTime = 0x268;
        constexpr ::std::ptrdiff_t m_flTimerLength = 0x29A4;
        constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2F08;
        constexpr ::std::ptrdiff_t m_hBombDefuser = 0x29C4;
        constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2E08;
        constexpr ::std::ptrdiff_t m_hObserverTarget = 0x339C;
        constexpr ::std::ptrdiff_t m_hOwner = 0x29DC;
        constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x14C;
        constexpr ::std::ptrdiff_t m_hViewModel = 0x3308;
        constexpr ::std::ptrdiff_t m_iAccountID = 0x2FD8;
        constexpr ::std::ptrdiff_t m_iClip1 = 0x3274;
        constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A84;
        constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B88;
        constexpr ::std::ptrdiff_t m_iCrosshairId = 0x11838;
        constexpr ::std::ptrdiff_t m_iDefaultFOV = 0x333C;
        constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2FBC;
        constexpr ::std::ptrdiff_t m_iFOV = 0x31F4;
        constexpr ::std::ptrdiff_t m_iFOVStart = 0x31F8;
        constexpr ::std::ptrdiff_t m_iGlowIndex = 0x10488;
        constexpr ::std::ptrdiff_t m_iHealth = 0x100;
        constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2FBA;
        constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FD0;
        constexpr ::std::ptrdiff_t m_iMostRecentModelBoneCounter = 0x2690;
        constexpr ::std::ptrdiff_t m_iObserverMode = 0x3388;
        constexpr ::std::ptrdiff_t m_iShotsFired = 0x103E0;
        constexpr ::std::ptrdiff_t m_iState = 0x3268;
        constexpr ::std::ptrdiff_t m_iTeamNum = 0xF4;
        constexpr ::std::ptrdiff_t m_lifeState = 0x25F;
        constexpr ::std::ptrdiff_t m_nBombSite = 0x2994;
        constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x31D8;
        constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x31DC;
        constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x31E4;
        constexpr ::std::ptrdiff_t m_nForceBone = 0x268C;
        constexpr ::std::ptrdiff_t m_nModelIndex = 0x258;
        constexpr ::std::ptrdiff_t m_nTickBase = 0x3440;
        constexpr ::std::ptrdiff_t m_nViewModelIndex = 0x29D0;
        constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x444;
        constexpr ::std::ptrdiff_t m_szCustomName = 0x304C;
        constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35C4;
        constexpr ::std::ptrdiff_t m_thirdPersonViewAngles = 0x31E8;
        constexpr ::std::ptrdiff_t m_vecOrigin = 0x138;
        constexpr ::std::ptrdiff_t m_vecVelocity = 0x114;
        constexpr ::std::ptrdiff_t m_vecViewOffset = 0x108;
        constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3030;
        constexpr ::std::ptrdiff_t m_zoomLevel = 0x33E0;
    } // namespace netvars
    namespace signatures {
        constexpr ::std::ptrdiff_t anim_overlays = 0x2990;
        constexpr ::std::ptrdiff_t clientstate_choked_commands = 0x4D30;
        constexpr ::std::ptrdiff_t clientstate_delta_ticks = 0x174;
        constexpr ::std::ptrdiff_t clientstate_last_outgoing_command = 0x4D2C;
        constexpr ::std::ptrdiff_t clientstate_net_channel = 0x9C;
        constexpr ::std::ptrdiff_t convar_name_hash_table = 0x301A0;
        constexpr ::std::ptrdiff_t dwClientState = 0x59F19C;
        constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
        constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4D48;
        constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
        constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
        constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x388;
        constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x52C0;
        constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
        constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D90;
        constexpr ::std::ptrdiff_t dwEntityList = 0x4DFFF7C;
        constexpr ::std::ptrdiff_t dwForceAttack = 0x322DDE8;
        constexpr ::std::ptrdiff_t dwForceAttack2 = 0x322DDF4;
        constexpr ::std::ptrdiff_t dwForceBackward = 0x322DE30;
        constexpr ::std::ptrdiff_t dwForceForward = 0x322DE24;
        constexpr ::std::ptrdiff_t dwForceJump = 0x52BBCD8;
        constexpr ::std::ptrdiff_t dwForceLeft = 0x322DDA0;
        constexpr ::std::ptrdiff_t dwForceRight = 0x322DDAC;
        constexpr ::std::ptrdiff_t dwGameDir = 0x63AD80;
        constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x532F4E4;
        constexpr ::std::ptrdiff_t dwGetAllClasses = 0xE0BF94;
        constexpr ::std::ptrdiff_t dwGlobalVars = 0x59EE60;
        constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x535AA08;
        constexpr ::std::ptrdiff_t dwInput = 0x525D550;
        constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x99B4A4;
        constexpr ::std::ptrdiff_t dwLocalPlayer = 0xDEA98C;
        constexpr ::std::ptrdiff_t dwMouseEnable = 0x52391B0;
        constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0x5239180;
        constexpr ::std::ptrdiff_t dwPlayerResource = 0x322C120;
        constexpr ::std::ptrdiff_t dwRadarBase = 0x5236A54;
        constexpr ::std::ptrdiff_t dwSensitivity = 0xDEEBA8;
        constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xDEEBA8;
        constexpr ::std::ptrdiff_t dwSetClanTag = 0x8DA80;
        constexpr ::std::ptrdiff_t dwViewMatrix = 0x4DF0DC4;
        constexpr ::std::ptrdiff_t dwWeaponTable = 0x525E62C;
        constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x326C;
        constexpr ::std::ptrdiff_t dwYawPtr = 0xDEE938;
        constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xDF43A8;
        constexpr ::std::ptrdiff_t dwbSendPackets = 0xDD2B2;
        constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0xA62C0;
        constexpr ::std::ptrdiff_t find_hud_element = 0x58B402D0;
        constexpr ::std::ptrdiff_t force_update_spectator_glow = 0x3D997A;
        constexpr ::std::ptrdiff_t interface_engine_cvar = 0x3FA9C;
        constexpr ::std::ptrdiff_t is_c4_owner = 0x3E71A0;
        constexpr ::std::ptrdiff_t m_bDormant = 0xED;
        constexpr ::std::ptrdiff_t m_bIsLocalPlayer = 0x3628;
        constexpr ::std::ptrdiff_t m_flSpawnTime = 0x103C0;
        constexpr ::std::ptrdiff_t m_pStudioHdr = 0x2950;
        constexpr ::std::ptrdiff_t m_pitchClassPtr = 0x52390A8;
        constexpr ::std::ptrdiff_t m_yawClassPtr = 0xDEE938;
        constexpr ::std::ptrdiff_t model_ambient_min = 0x5A1194;
        constexpr ::std::ptrdiff_t set_abs_angles = 0x1E7A10;
        constexpr ::std::ptrdiff_t set_abs_origin = 0x1E7850;
    } // namespace signatures
} // namespace hazedumper
Иди учить C++, к разработке читов ты не готов.
 
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