she/her
можеш помочь я так и не разобрался че тут public а че privatпоприватнее код будет
code_language.lua:-- @package exploit local exploit = {}; do -- @private local group = ui.create("teleport", "gamesense.dll") local master = group:switch("Exploit [Air]") local slider = group:slider("Exploit [Speed]", 10, 60, 10) -- @public function exploit:on_setup_command(cmd) local localplayer = entity.get_local_player() if not localplayer then return end if master:get() then if bit.band(localplayer.m_fFlags, bit.lshift(1, 0)) == 0 or cmd.in_jump then if globals.tickcount % slider:get() > 1 then cmd.force_defensive = true ui.find("Aimbot","Ragebot","Main","Double Tap","Fake Lag Limit"):override(math.random(10)) rage.exploit:force_teleport() else rage.exploit:force_charge() end end else ui.find("Aimbot","Ragebot","Main","Double Tap","Fake Lag Limit"):override() end end end -- @events events.createmove:set(function(cmd) exploit:on_setup_command(cmd) end)