enum MoveType_t
{
MOVETYPE_NONE = 0,
MOVETYPE_ISOMETRIC,
MOVETYPE_WALK,
MOVETYPE_STEP,
MOVETYPE_FLY,
MOVETYPE_FLYGRAVITY,
MOVETYPE_VPHYSICS,
MOVETYPE_PUSH,
MOVETYPE_NOCLIP,
MOVETYPE_LADDER,
MOVETYPE_OBSERVER,
MOVETYPE_CUSTOM,
MOVETYPE_LAST = MOVETYPE_CUSTOM,
MOVETYPE_MAX_BITS = 4
};
MoveType_t GetMoveType()
{
return *(MoveType_t*)((uintptr_t)this + offsets.DT_BaseEntity.m_MoveType);
}
m_MoveType = offsets.DT_BaseEntity.m_nRenderMode + 1;
m_nRenderMode = NetVarManager::GetOffset(tables, "DT_BaseEntity", "m_nRenderMode");
if (localplayer->GetMoveType() == MOVETYPE_LADDER )
return;