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Автор темы
- #1
каде:
if (this.damage && mc.player.fallDistance > 0.0F && mc.player.ticksExisted % 4 == 0) {
mc.player.motionY = -0.003;
}
if (mc.player.fallDistance >= 3.0F) {
this.damage = true;
mc.timer.timerSpeed = 2.0F;
mc.player.motionY = 0.0;
mc.player.connection.sendPacket(new CPacketPlayer.Position(mc.player.posX, mc.player.posY, mc.player.posZ, false));
mc.player.connection.sendPacket(new CPacketPlayer.Position(mc.player.posX, mc.player.posY, mc.player.posZ, true));
mc.player.motionY = -0.003;
mc.timer.timerSpeed = 1.0F;
mc.player.fallDistance = 0.0F;
}
да