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Автор темы
- #1
Луа запускается а нечё не работает
Код:
local general = ui.create("General", "Defensive - Anti-Aim")
local defensivepitch = ui.create("General", "Defensive-Pitch")
local defensiveyaw = ui.create("General", "Defensive-Yaw")
local defensiveenable = general:switch("Defensive-Pitch")
local defensiveyawenable = general:switch("Defensive-Yaw")
local defensivemode = defensivepitch:combo("Defensive Pitch Mode", {"Neverlose"})
local pitchmode = defensivepitch:combo("Pitch Mode", {"Custom", "Left/Right", "Random Left/Right"})
local pitchslider = defensivepitch:slider("Pitch", -89, 89, 0)
local pitchleft = defensivepitch:slider("Pitch Left", -89, 89, 0)
local pitchright = defensivepitch:slider("Pitch Right", -89, 89, 0)
local randompitch1 = defensivepitch:slider("Pitch Random Left", -89, 89, 0)
local randompitch2 = defensivepitch:slider("Pitch Random Right", -89, 89, 0)
--defensive yaw
local defensivemodeyaw = defensiveyaw:combo("Defensive Yaw Mode", {"Neverlose"})
local modeyaw = defensiveyaw:combo("Yaw Mode", {"Custom", "Left/Right", "Random Left/Right"})
local slideryaw = defensiveyaw:slider("Yaw Add", -180, 180, 0)
local leftyaw = defensiveyaw:slider("Yaw Left", -180, 180, 0)
local rightyaw = defensiveyaw:slider("Yaw Right", -180, 180, 0)
local randomyaw1 = defensiveyaw:slider("Yaw Random Left", -180, 180, 0)
local randomyaw2 = defensiveyaw:slider("Yaw Random Right", -180, 180, 0)
local checker = 0
local defensive = 0
function defensive_yaw()
local me = entity.get_local_player()
if me == nil then return end
local inverter = me.m_flPoseParameter[11] * 120 - 60 < 0 and true or false
local tickbase = me.m_nTickBase
defensive = math.abs(tickbase - checker)
checker = math.max(tickbase, checker or 0)
if defensiveenable:get() then
ui.find("Aimbot", "Anti Aim", "Angles", "Yaw", "Hidden"):set(true)
if defensivemode:get() == "Neverlose" and pitchmode:get() == "Left/Right" then
rage.antiaim:override_hidden_pitch(inverter and pitchleft:get() or pitchright:get())
elseif defensivemode:get() == "Neverlose" and pitchmode:get() == "Custom" then
rage.antiaim:override_hidden_pitch(pitchslider:get())
elseif defensivemode:get() == "Neverlose" and pitchmode:get() == "Random Left/Right" then
rage.antiaim:override_hidden_pitch(math.random(randompitch1:get(), randompitch2:get()))
end
end
if defensiveyawenable:get() then
ui.find("Aimbot", "Anti Aim", "Angles", "Yaw", "Hidden"):set(true)
if defensivemodeyaw:get() == "Neverlose" and modeyaw:get() == "Left/Right" then
rage.antiaim:override_hidden_yaw_offset(inverter and rightyaw:get() or leftyaw:get())
elseif defensivemodeyaw:get() == "Neverlose" and modeyaw:get() == "Custom" then
rage.antiaim:override_hidden_yaw_offset(slideryaw:get())
elseif defensivemodeyaw:get() == "Neverlose" and modeyaw:get() == "Random Left/Right" then
rage.antiaim:override_hidden_yaw_offset(math.random(randomyaw1:get(), randomyaw2:get()))
end
elseif not defensiveenable:get() and not defensiveyawenable:get() then
ui.find("Aimbot", "Anti Aim", "Angles", "Yaw", "Hidden"):set(false)
end
end
events.render:set(function()
defensive_yaw()
defensivemode:visibility(defensiveenable:get())
pitchmode:visibility(defensivemode:get() == "Custom" or defensivemode:get() == "Neverlose" and defensiveenable:get())
pitchslider:visibility(defensiveenable:get() and pitchmode:get() == "Custom" and defensivemode:get() ~= "Custom")
pitchleft:visibility(defensiveenable:get() and pitchmode:get() == "Left/Right")
pitchright:visibility(defensiveenable:get() and pitchmode:get() == "Left/Right")
defensivemodeyaw:visibility(defensiveyawenable:get())
modeyaw:visibility(defensivemodeyaw:get() == "Custom" or defensivemodeyaw:get() == "Neverlose" and defensiveyawenable:get())
slideryaw:visibility(defensiveyawenable:get() and modeyaw:get() == "Custom")
leftyaw:visibility(defensiveyawenable:get() and modeyaw:get() == "Left/Right")
rightyaw:visibility(defensiveyawenable:get() and modeyaw:get() == "Left/Right")
randomyaw1:visibility(defensiveyawenable:get() and modeyaw:get() == "Random Left/Right")
randomyaw2:visibility(defensiveyawenable:get() and modeyaw:get() == "Random Left/Right")
randompitch1:visibility(defensiveenable:get() and pitchmode:get() == "Random Left/Right")
randompitch2:visibility(defensiveenable:get() and pitchmode:get() == "Random Left/Right")
end)
local gradient = require("neverlose/gradient")
events.render:set(function()
gradient_animation4 = gradient.text_animate("Defensive.yaw", - 1, {
color(160,160,255),
color(255,255,255)})
local side = ui.sidebar(gradient_animation4:get_animated_text(), "bomb")
gradient_animation4:animate()
end)