local DISTANCE = 100
local scope = ui.reference( "path to the autoscope checkbox or smth.", ... )
client.set_event_callback( "setup_command", function( )
local localplayer = entity.get_local_player( )
local x, y, z = entity.get_origin( localplayer )
local localplayer_position = vector( x, y, z )
local enemies = entity.get_players( true )
for _, enemy in pairs( enemies ) do
local x, y, z = entity.get_origin( enemy )
local enemy_position = vector( x, y, z )
ui.set( scope, localplayer_position:dist( enemy_position ) > DISTANCE )
end
end )