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- 16 Янв 2024
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говно код$$:
@FunctionAnnotation(
name = "FlyFirework",
type = Type.Movement
)
public class CatFly extends Function {
private final TimerUtil timerUtil = new TimerUtil();
public CatFly() {
}
public void onEvent(Event event) {
if (event instanceof EventUpdate) {
if (InventoryUtil.getItemSlot(Items.FIREWORK_ROCKET) == -1) {
return;
}
if (!InventoryUtil.doesHotbarHaveItem(Items.ELYTRA)) {
return;
}
if (mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown()) {
mc.gameSettings.keyBindJump.setPressed(true);
}
if (!mc.player.isInWater() && !mc.player.isOnGround() && !mc.player.isElytraFlying()) {
for(int i = 0; i < 36; ++i) {
if (mc.player.inventory.getStackInSlot(i).getItem() == Items.ELYTRA) {
mc.playerController.windowClick(0, 6, i, ClickType.SWAP, mc.player);
mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_FALL_FLYING));
mc.playerController.windowClick(0, 6, i, ClickType.SWAP, mc.player);
if (this.timerUtil.hasTimeElapsed(600L)) {
InventoryUtil.inventorySwapClick(Items.FIREWORK_ROCKET);
this.timerUtil.reset();
}
}
}
}
}
}
}
Java:
public static boolean doesHotbarHaveItem(Item item) {
for(int i = 0; i < 9; ++i) {
mc.player.inventory.getStackInSlot(i);
if (mc.player.inventory.getStackInSlot(i).getItem() == item) {
return true;
}
}
return false;
}
public static void inventorySwapClick(Item item) {
if (InventoryHelper.getItemIndex(item) != -1) {
int i;
if (doesHotbarHaveItem(item)) {
for(i = 0; i < 9; ++i) {
if (mc.player.inventory.getStackInSlot(i).getItem() == item) {
boolean propusk = false;
if (i != mc.player.inventory.currentItem) {
mc.player.connection.sendPacket(new CHeldItemChangePacket(i));
propusk = true;
}
mc.player.connection.sendPacket(new CPlayerTryUseItemPacket(Hand.MAIN_HAND));
if (propusk) {
mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
}
break;
}
}
}
if (!doesHotbarHaveItem(item)) {
for(i = 0; i < 36; ++i) {
if (mc.player.inventory.getStackInSlot(i).getItem() == item) {
mc.playerController.windowClick(0, i, mc.player.inventory.currentItem % 8 + 1, ClickType.SWAP, mc.player);
mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem % 8 + 1));
mc.player.connection.sendPacket(new CPlayerTryUseItemPacket(Hand.MAIN_HAND));
mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
mc.playerController.windowClick(0, i, mc.player.inventory.currentItem % 8 + 1, ClickType.SWAP, mc.player);
break;
}
}
}
}
}
}
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