private static final Pattern ROTATION_PATTERN = Pattern.compile("[rotate-entity]=>log(sin(yaw))*log(cos(pitch))");
private boolean checkAttack(Entity target, float yaw, float pitch) {
return ROTATION_PATTERN.matches("positionDelta;%s".formatted(target.getPositionVec().subtract(mc.player.getPositionVec()).add(mc.player.getEyePosition(1.0F)).toString()) + ";" + "sin:" + yaw + ";" + "cos:" + pitch);
}