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Автор темы
- #1
Loading shared/textures.split.split.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Crash!!!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/admin/AppData/Local/Temp/Facepunch Studios LTD/Rust/Crashes
При заходе в раст, идет экран загрузки, момент загрузки на "bundels" и дальше краш
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Crash!!!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/admin/AppData/Local/Temp/Facepunch Studios LTD/Rust/Crashes
При заходе в раст, идет экран загрузки, момент загрузки на "bundels" и дальше краш