class C_CSGameRules : public C_TeamplayRules
{
public:
// schema name: m_bHasMatchStarted
bool HasMatchStarted( ) {
return [I]( bool[/I] )( ( DWORD64 )this + 0xa4 );
}
// schema name: m_bIsValveDS
bool IsValveDS( ) {
return [I]( bool[/I] )( ( DWORD64 )this + 0x98 );
}
// schema name: m_bBombPlanted
bool IsBombPlanted( ) {
return [I]( bool[/I] )( ( DWORD64 )this + 0x9dd );
}
// schema name: m_bFreezePeriod
bool IsFreezePeriod( ) {
return [I]( bool[/I] )( ( DWORD64 )this + 0x30 );
}
}; // size: 0x8f18