Juicy
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Автор темы
- #1
indicators:
local indicator = require "neverlose/indicators"
local lerp = require("neverlose/lerp")
local gradient = require "neverlose/gradient"
local exploits = require("neverlose/exploits")
local dt_ref = ui.find("Aimbot", "Ragebot", "Main", "Double Tap")
local da_ref = ui.find("Aimbot", "Ragebot", "Main", "Enabled", "Dormant Aimbot")
indicator.gap = 20
indicator.start_y = 500
indicator.scale = 1
events.render:set(function()
local local_player = entity.get_local_player()
if not local_player and local_player:is_alive() then return end
local dormant_enemies = entity.get_players(true, false)
if dt_ref:get() and not exploits.InRecharge() then
local posInfo = indicator("DT", color(213, 213, 213, 255))
elseif dt_ref:get() and exploits.InRecharge() then
local posInfo = indicator("DT", color(255, 32, 32, 255))
end
if da_ref:get() and dormant_enemies then
indicator("DA", color(124, 195, 13, 255))
else
indicator("DA", color(255, 32, 32, 255))
end
end)