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Автор темы
- #1
C++:
std::uintptr_t reset_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "C7 45 ? ? ? ? ? FF 15 ? ? ? ? 8B D8") + 9); //
std::uintptr_t present_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "FF 15 ? ? ? ? 8B F0 85 FF") + 2);