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V4.27
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Трейлер / Trailer:
Расширенный план этажа и каркас здания. Floorplan Framework нацелен на более минималистичный и эффективный способ стандартной строительной системы. Такие функции, как размещение перетаскиванием и редактирование плитки, предоставляют пользователю идеальный набор инструментов для создания безупречных планов этажей.
1.3 Patch notes
Tiles
UI Elements
Advanced Floorplan & Building Framework. Floorplan Framework targets a more minimalistic and efficient way of the standard building system. Features like Drag placement and Tile editing provides the user with a perfect tool set to create flawless floorplans.
Tiles
- Added a new Class Based Tile (Fold out/Sleeper Couch) into the Content Library to further demonstrate the Class Based Tiles
- Reworked the floor system into a more diverse Layering System. This allows layering of Tiles that aren't only floors.
- Basic Saving and Loading of layouts.
- Introduced a new Camera System that allows for usage of both a "Focused" Camera and a "Free" Camera mode.
- Added new Restriction Bounds and Restriction Area Actors. This allows better control over what area you would like the player to build in. This is an option that can be prompted out of using from within the player controller.
- Added basic Tile Interaction.
UI Elements
- Introduced a new display next to the Cursor when creating new Tiles.
- Added a new Controls widget onto the left side of the screen
- New Text Display for the Camera Modes at the top of the screen
- Fixed bugs involving creating tiles and trying to do other actions at the same time
- Fixed a bug causing a tile to not drag create in the correct axis when cycling modes
Advanced Floorplan & Building Framework. Floorplan Framework targets a more minimalistic and efficient way of the standard building system. Features like Drag placement and Tile editing provides the user with a perfect tool set to create flawless floorplans.
Технические детали / Technical Details:
Feature List
- Grid Based Building Methods
- Runtime Content Browser (Configurable Data Tables)
- Custom Tile Configuration (Tile Data Structure)
- Procedural Actor Building
- Custom Sound Effects (Actor Component Sound Manager)
- Fully Commented Blueprints
- Comprehensive Camera System (Camera Pawn Actor)
- Tile Editing
- Built-in Tile Overriding
- Custom Tile Instancing Types
- Furniture Models Included (9 Sample Meshes)
- Custom Tile Collision Framework
- Tile Painting
- Sound Manager
- Multi Floor/Layering Functionality
- Basic Tile Interaction
- Custom Tile Actor Classes
- 3 Actor Classes
- 2 Data Tables
- 4 Enumerations
- 2 Blueprint Interfaces
- 10 Structures
- 1 Controller
- 1 Pawn
- 1 Game Mode
- 1 Actor Component
- 7 Widget Blueprints
- 1 Blueprint Function Library
Input Methods
- Keyboard & Mouse
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