UE5 Plugin RdBPtools

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V5.4
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Трейлер / Trailer:


Технические детали / Technical Details:

Features:
  • Make high-speed, fast editing prefab like Blueprints
  • Edit each Instance per actor, optionally copy changes back to prefab asset
  • Easily copy them back to the level as actors
  • Easily move around and migrate without loosing any details
  • Create uniqueness with a powerful Randomization system
  • Harvest Meshes from Foliage and PCG (any volume)
  • Compatible with rdInst, a C++ Instanced StaticMesh Manager to handle large amounts of meshes in Editor and optionally at runtime if you choose to include it.
  • Assimilate child Actors Instances into one Actor.
  • Gives you the ability to share 1 Blueprint object through-out the whole level.
  • Copy meshes to the Foliage system
  • Convert Blueprints to LevelInstance Actors or PackedInstances.
  • When paired with rdInst, easily create Spawn Actors from existing actors
Code Modules:
  • rdBPtools (Editor)
Number of Blueprints: 5
Number of C++ Classes: 12
Network Replicated: Actors in the Blueprints can be replicated.
Supported Development Platforms: Win64,Linux
Supported Target Build Platforms: Win64,Linux
Documentation:
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Example Project: (N/A)

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