Подведи собственные итоги года совместно с YOUGAME и забери ценные призы! Перейти

Слив таргет худа скид 3.1 анциета

  • Автор темы Автор темы aeghed
  • Дата начала Дата начала
Забаненный
Забаненный
Статус
Оффлайн
Регистрация
2 Фев 2024
Сообщения
829
Реакции
7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss:
1720705509883.png
 
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
а чо круг такой ОГРОМНЫЫЙ
 
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
круг сделать по меньше и заебись
 
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
глаза, какой это анциент? близко даже нет
 
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
алё чё моё сливаешь?
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
Если ты засунул это в свой клиент мне жалко твоих юзеров по 1 ЧТО С НИКОМ СУКА если у меня будет ник avtortemibezmogliypaster1488 он кружок сломает твой к чертям во 2 размеры броня голова рект квадрата цвета а так же круга с хп 3 что за шрифты вообще не то 4 заключение автор темы не выкладывай больше НИХУЯ не этот форум и удали тему
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Если ты засунул это в свой клиент мне жалко твоих юзеров по 1 ЧТО С НИКОМ СУКА если у меня будет ник avtortemibezmogliypaster1488 он кружок сломает твой к чертям во 2 размеры броня голова рект квадрата цвета а так же круга с хп 3 что за шрифты вообще не то 4 заключение автор темы не выкладывай больше НИХУЯ не этот форум и удали тему
это не мое
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
А чё ник заежает за круг?
 
Код:
Expand Collapse Copy
package hvh.cheat.ui.display.impl;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import hvh.cheat.HvH;
import hvh.cheat.events.EventDisplay;
import hvh.cheat.functions.impl.visual.HUD;
import hvh.cheat.functions.impl.visual.Theme;
import hvh.cheat.ui.display.ElementRenderer;
import hvh.cheat.ui.styles.Style;
import hvh.cheat.utils.animations.Animation;
import hvh.cheat.utils.animations.Direction;
import hvh.cheat.utils.animations.impl.EaseBackIn;
import hvh.cheat.utils.client.ClientUtil;
import hvh.cheat.utils.drag.Dragging;
import hvh.cheat.utils.math.MathUtil;
import hvh.cheat.utils.math.StopWatch;
import hvh.cheat.utils.math.Vector4i;
import hvh.cheat.utils.render.ColorUtils;
import hvh.cheat.utils.render.DisplayUtils;
import hvh.cheat.utils.render.Scissor;
import hvh.cheat.utils.render.font.Font;
import hvh.cheat.utils.render.font.Fonts;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicReference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;

public class TargetInfoRenderer implements ElementRenderer {
    private final StopWatch stopWatch = new StopWatch();
    private final Dragging drag;
    private LivingEntity entity = null;
    private boolean allow;
    private final Animation animation = new EaseBackIn(400, 1.0, 1.0F);
    private float healthAnimation = 0.0F;
    private float absorptionAnimation = 0.0F;

    @Override
    public void tick() {

    }

    public void render(EventDisplay eventDisplay) {
        this.entity = this.getTarget(this.entity);
        float rounding = 6.0F;
        boolean out = !this.allow || this.stopWatch.isReached(1000L);
        this.animation.setDuration(out ? 400 : 300);
        this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
        if (this.animation.getOutput() == 0.0) {
            this.entity = null;
        }

        if (this.entity != null) {
            String name = this.entity.getName().getString();
            float posX = this.drag.getX();
            float posY = this.drag.getY();
            float headSize = 28.0F;
            float spacing = 5.0F;
            float width = 114.666664F;
            float height = 39.333332F;
            this.drag.setWidth(width);
            this.drag.setHeight(height);
            float shrinking = 1.5F;
            Minecraft var10000 = mc;
            Scoreboard var25 = Minecraft.world.getScoreboard();
            String var10001 = this.entity.getScoreboardName();
            Minecraft var10002 = mc;
            Score score = var25.getOrCreateScore(var10001, Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
            float hp = this.entity.getHealth();
            float maxHp = this.entity.getMaxHealth();
            String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 10.0F);
            this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0F, 1.0F), 10.0F);
            if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime") && (header.contains("анархия") || header.contains("гриферский")) && this.entity instanceof PlayerEntity) {
                hp = (float)score.getScorePoints();
                maxHp = 20.0F;
            }

            float animationValue = (float)this.animation.getOutput();
            float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
            float testX = posX + width * halfAnimationValueRest;
            float testY = posY + height * halfAnimationValueRest;
            float testW = width * animationValue;
            float testH = height * animationValue;
            int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
            GlStateManager.pushMatrix();
            Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
            sizeAnimation((double)(posX + width / 2.0F), (double)(posY + height / 2.0F), this.animation.getOutput());
            this.drawStyledRect(posX, posY, width + 15.0F, height, rounding, 140);
            this.drawTargetHead(this.entity, posX + spacing, posY + spacing + 1.0F, headSize, headSize);
            Scissor.push();
            Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1.0F, -1, 8.0F);
            Font var26 = Fonts.sfMedium;
            MatrixStack var27 = eventDisplay.getMatrixStack();
            int var28 = (int)hp;
            Minecraft var10003 = mc;
            var26.drawCenteredText(var27, "" + (var28 + (int)Minecraft.player.getAbsorptionAmount()), posX + headSize + spacing + spacing + 103.0F, posY + spacing + 1.0F + spacing + spacing - 0.5F, ColorUtils.rgb(200, 200, 200), 9.0F);
            this.drawItemStack(posX + headSize + spacing + spacing, posY + spacing + 1.0F + spacing + spacing, 9.6F, this.entity);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, 360, 15, 7, false, ColorUtils.rgba(21, 21, 21, 140));
            hp = (float)MathUtil.clamp((double)MathUtil.lerp(hp, this.entity.getHealth() / this.entity.getMaxHealth(), (float)(12.0 * MathUtil.deltaTime())), 0.0, 1.0);
            DisplayUtils.drawCircle1(posX + width + 27, posY + height / 2.0F + 4.0F - 4, 0.0F, this.healthAnimation * 360 + 1, 15, 7, false, ColorUtils.getColor((int)(hp * 360.0F)));
            DisplayUtils.drawShadow(posX - 3, posY, 3, 39f, 7, ColorUtils.getColor(0));
            DisplayUtils.drawRoundedRect(posX - 2, posY, 2.5f, 39, new Vector4f(0.0F, 0.0F, 0.0F, 0.0F), new Vector4i(Theme.getColor(0, 1.0F), Theme.getColor(0, 1.0F), Theme.getColor(90, 1.0F), Theme.getColor(90, 1.0F)));
            Scissor.unset();
            Scissor.pop();
            new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
            GlStateManager.popMatrix();
        }

    }

    private LivingEntity getTarget(LivingEntity nullTarget) {
        LivingEntity auraTarget = HvH.getInstance().getFunctionRegistry().getAura().getTarget();
        LivingEntity target = nullTarget;
        if (auraTarget != null) {
            this.stopWatch.reset();
            this.allow = true;
            target = auraTarget;
        } else if (mc.currentScreen instanceof ChatScreen) {
            this.stopWatch.reset();
            this.allow = true;
            Minecraft var10000 = mc;
            target = Minecraft.player;
        } else {
            this.allow = false;
        }

        return (LivingEntity)target;
    }

    public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
        if (entity != null) {
            EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
            this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
        }

    }

    private void drawItemStack(float x, float y, float offset, LivingEntity entity) {
        ArrayList<ItemStack> stackList = new ArrayList(Arrays.asList(this.getTarget(entity).getHeldItemMainhand(), this.getTarget(entity).getHeldItemOffhand()));
        ArrayList<ItemStack> stackList1 = new ArrayList((Collection)this.getTarget(entity).getArmorInventoryList());
        AtomicReference<Float> posX = new AtomicReference(x);
        AtomicReference<Float> posXArmor = new AtomicReference(x);
        stackList.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posX.getAndAccumulate(offset + 5.0F, Float::sum) - 2.0F, y + 4.0F, true, true, 0.74F);
        });
        stackList1.stream().filter((stack) -> {
            return !stack.isEmpty();
        }).forEach((stack) -> {
            DisplayUtils.drawItemStack(stack, (Float)posXArmor.getAndAccumulate(offset + 5.0F, Float::sum) + 28.0F, y + 4.0F, true, true, 0.82F);
        });
    }

    public static void sizeAnimation(double width, double height, double scale) {
        GlStateManager.translated(width, height, 0.0);
        GlStateManager.scaled(scale, scale, scale);
        GlStateManager.translated(-width, -height, 0.0);
    }

    public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
        GL11.glPushMatrix();
        GL11.glEnable(3042);
        mc.getTextureManager().bindTexture(res);
        float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
        GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
        AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glPopMatrix();
    }

    private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
        Style style = HvH.getInstance().getStyleManager().getCurrentStyle();
        DisplayUtils.drawRoundedRect(x, y, width + 34, height, 0, ColorUtils.rgba(0, 0, 0, 255));
    }

    public TargetInfoRenderer(Dragging drag) {
        this.drag = drag;
    }
}
ss: Посмотреть вложение 280922
+rep, если доделать то нормич будет
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
вчера
я уже спастил 2 huda кс и панельки и система фонтов
1720961739588.png

вчера
я уже спастил 2 huda кс и панельки и система фонтов
1720961739588.png
1720961762238.png

вчера
я уже спастил 2 huda кс и панельки и система фонтов
1720961739588.png


1720961762238.png
1720961901961.png
 
Назад
Сверху Снизу