Исходник Меняем загрузку expensive 2.0

Начинающий
Статус
Оффлайн
Регистрация
15 Мар 2024
Сообщения
243
Реакции[?]
1
Поинты[?]
1K

Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

для умников и администрации югейма поясняю что за загрузка
Пожалуйста, авторизуйтесь для просмотра ссылки.

Так вот. На прекрасном форуме yougame я не видел еще гайдов. Так что..
Заходим в ResourceLoadProgressGui: Вырезаем все и вставляем этот код:

гыгыгыг:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package net.minecraft.client.gui;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.util.Optional;
import java.util.Properties;
import java.util.function.Consumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.resources.data.TextureMetadataSection;
import net.minecraft.resources.IAsyncReloader;
import net.minecraft.resources.IResourceManager;
import net.minecraft.resources.ResourcePackType;
import net.minecraft.resources.VanillaPack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import net.minecraft.util.ColorHelper.PackedColor;
import net.minecraft.util.math.MathHelper;
import net.optifine.Config;
import net.optifine.reflect.Reflector;
import net.optifine.render.GlBlendState;
import net.optifine.shaders.config.ShaderPackParser;
import net.optifine.util.PropertiesOrdered;

public class ResourceLoadProgressGui extends LoadingGui {
private static final ResourceLocation MOJANG_LOGO_TEXTURE = new ResourceLocation("textures/gui/title/mojangstudios.png");
private static final int field_238627_b_ = PackedColor.packColor(255, 239, 50, 61);
private static final int field_238628_c_;
private final Minecraft mc;
private final IAsyncReloader asyncReloader;
private final Consumer<Optional<Throwable>> completedCallback;
private final boolean reloading;
private float progress;
private long fadeOutStart = -1L;
private long fadeInStart = -1L;
private int colorBackground;
private int colorBar;
private int colorOutline;
private int colorProgress;
private GlBlendState blendState;
private boolean fadeOut;

public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, Consumer<Optional<Throwable>> p_i225928_3_, boolean p_i225928_4_) {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
this.blendState = null;
this.fadeOut = false;
this.mc = p_i225928_1_;
this.asyncReloader = p_i225928_2_;
this.completedCallback = p_i225928_3_;
this.reloading = false;
}

public static void loadLogoTexture(Minecraft mc) {
mc.getTextureManager().loadTexture(MOJANG_LOGO_TEXTURE, new MojangLogoTexture());
}

public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
int i = this.mc.getMainWindow().getScaledWidth();
int j = this.mc.getMainWindow().getScaledHeight();
long k = Util.milliTime();
if (this.reloading && (this.asyncReloader.asyncPartDone() || this.mc.currentScreen != null) && this.fadeInStart == -1L) {
this.fadeInStart = k;
}

float f = this.fadeOutStart > -1L ? (float)(k - this.fadeOutStart) / 1000.0F : -1.0F;
float f1 = this.fadeInStart > -1L ? (float)(k - this.fadeInStart) / 500.0F : -1.0F;
float f2;
int j2;
if (f >= 1.0F) {
this.fadeOut = true;
if (this.mc.currentScreen != null) {
this.mc.currentScreen.render(matrixStack, 0, 0, partialTicks);
}

j2 = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
if (this.mc.currentScreen != null && f1 < 1.0F) {
this.mc.currentScreen.render(matrixStack, mouseX, mouseY, partialTicks);
}

j2 = MathHelper.ceil(MathHelper.clamp((double)f1, 0.15, 1.0) * 255.0);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = MathHelper.clamp(f1, 0.0F, 1.0F);
} else {
fill(matrixStack, 0, 0, i, j, this.colorBackground | -16777216);
f2 = 1.0F;
}

j2 = (int)((double)this.mc.getMainWindow().getScaledWidth() * 0.5);
int i1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.5);
double d0 = Math.min((double)this.mc.getMainWindow().getScaledWidth() * 0.75, (double)this.mc.getMainWindow().getScaledHeight()) * 0.25;
int j1 = (int)(d0 * 0.5);
double d1 = d0 * 4.0;
int k1 = (int)(d1 * 0.5);
this.mc.getTextureManager().bindTexture(MOJANG_LOGO_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.blendFunc(770, 1);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f2);
boolean flag = true;
if (this.blendState != null) {
this.blendState.apply();
if (!this.blendState.isEnabled() && this.fadeOut) {
flag = false;
}
}

if (flag) {
blit(matrixStack, j2 - k1, i1 - j1, k1, (int)d0, -0.0625F, 0.0F, 120, 60, 120, 120);
blit(matrixStack, j2, i1 - j1, k1, (int)d0, 0.0625F, 60.0F, 120, 60, 120, 120);
}

RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
int l1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.8325);
float f3 = this.asyncReloader.estimateExecutionSpeed();
this.progress = MathHelper.clamp(this.progress * 0.95F + f3 * 0.050000012F, 0.0F, 1.0F);
Reflector.ClientModLoader_renderProgressText.call(new Object[0]);
if (f < 1.0F) {
this.func_238629_a_(matrixStack, i / 2 - k1, l1 - 5, i / 2 + k1, l1 + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F));
}

if (f >= 2.0F) {
this.mc.setLoadingGui((LoadingGui)null);
}

if (this.fadeOutStart == -1L && this.asyncReloader.fullyDone() && (!this.reloading || f1 >= 2.0F)) {
this.fadeOutStart = Util.milliTime();

try {
this.asyncReloader.join();
this.completedCallback.accept(Optional.empty());
} catch (Throwable var24) {
this.completedCallback.accept(Optional.of(var24));
}

if (this.mc.currentScreen != null) {
this.mc.currentScreen.init(this.mc, this.mc.getMainWindow().getScaledWidth(), this.mc.getMainWindow().getScaledHeight());
}
}

}

private void func_238629_a_(MatrixStack p_238629_1_, int p_238629_2_, int p_238629_3_, int p_238629_4_, int p_238629_5_, float p_238629_6_) {
int i = MathHelper.ceil((float)(p_238629_4_ - p_238629_2_ - 2) * this.progress);
int j = Math.round(p_238629_6_ * 255.0F);
int j2;
int k2;
int l2;
int i3;
if (this.colorBar != this.colorBackground) {
j2 = this.colorBar >> 16 & 255;
k2 = this.colorBar >> 8 & 255;
l2 = this.colorBar & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_4_, p_238629_5_, i3);
}

j2 = this.colorOutline >> 16 & 255;
k2 = this.colorOutline >> 8 & 255;
l2 = this.colorOutline & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_3_, p_238629_4_ - 1, p_238629_3_ + 1, i3);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_5_, p_238629_4_ - 1, p_238629_5_ - 1, i3);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_2_ + 1, p_238629_5_, i3);
fill(p_238629_1_, p_238629_4_, p_238629_3_, p_238629_4_ - 1, p_238629_5_, i3);
int k1 = this.colorProgress >> 16 & 255;
int l1 = this.colorProgress >> 8 & 255;
int i2 = this.colorProgress & 255;
i3 = PackedColor.packColor(j, k1, l1, i2);
fill(p_238629_1_, p_238629_2_ + 2, p_238629_3_ + 2, p_238629_2_ + i, p_238629_5_ - 2, i3);
}

public boolean isPauseScreen() {
return true;
}

public void update() {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
if (Config.isCustomColors()) {
try {
String s = "optifine/color.properties";
ResourceLocation resourcelocation = new ResourceLocation(s);
if (!Config.hasResource(resourcelocation)) {
return;
}

InputStream inputstream = Config.getResourceStream(resourcelocation);
Config.dbg("Loading " + s);
Properties properties = new PropertiesOrdered();
properties.load(inputstream);
inputstream.close();
this.colorBackground = readColor(properties, "screen.loading", this.colorBackground);
this.colorOutline = readColor(properties, "screen.loading.outline", this.colorOutline);
this.colorBar = readColor(properties, "screen.loading.bar", this.colorBar);
this.colorProgress = readColor(properties, "screen.loading.progress", this.colorProgress);
this.blendState = ShaderPackParser.parseBlendState(properties.getProperty("screen.loading.blend"));
} catch (Exception var5) {
String var10000 = var5.getClass().getName();
Config.warn(var10000 + ": " + var5.getMessage());
}
}

}

private static int readColor(Properties p_readColor_0_, String p_readColor_1_, int p_readColor_2_) {
String s = p_readColor_0_.getProperty(p_readColor_1_);
if (s == null) {
return p_readColor_2_;
} else {
s = s.trim();
int i = parseColor(s, p_readColor_2_);
if (i < 0) {
Config.warn("Invalid color: " + p_readColor_1_ + " = " + s);
return i;
} else {
Config.dbg(p_readColor_1_ + " = " + s);
return i;
}
}
}

private static int parseColor(String p_parseColor_0_, int p_parseColor_1_) {
if (p_parseColor_0_ == null) {
return p_parseColor_1_;
} else {
p_parseColor_0_ = p_parseColor_0_.trim();

try {
return Integer.parseInt(p_parseColor_0_, 16) & 16777215;
} catch (NumberFormatException var3) {
return p_parseColor_1_;
}
}
}

public boolean isFadeOut() {
return this.fadeOut;
}

static {
field_238628_c_ = field_238627_b_ & 16777215;
}

static class MojangLogoTexture extends SimpleTexture {
public MojangLogoTexture() {
super(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}

protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager) {
Minecraft minecraft = Minecraft.getInstance();
VanillaPack vanillapack = minecraft.getPackFinder().getVanillaPack();

try {
InputStream inputstream = getLogoInputStream(resourceManager, vanillapack);

SimpleTexture.TextureData var5;
try {
var5 = new SimpleTexture.TextureData(new TextureMetadataSection(true, true), NativeImage.read(inputstream));
} catch (Throwable var8) {
if (inputstream != null) {
try {
inputstream.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}

throw var8;
}

if (inputstream != null) {
inputstream.close();
}

return var5;
} catch (IOException var9) {
return new SimpleTexture.TextureData(var9);
}
}

private static InputStream getLogoInputStream(IResourceManager p_getLogoInputStream_0_, VanillaPack p_getLogoInputStream_1_) throws IOException {
return p_getLogoInputStream_0_.hasResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE) ? p_getLogoInputStream_0_.getResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE).getInputStream() : p_getLogoInputStream_1_.getResourceStream(ResourcePackType.CLIENT_RESOURCES, ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}
}
}
И все ты изменил легендарную шедеврозагрузку
 
Начинающий
Статус
Оффлайн
Регистрация
10 Фев 2023
Сообщения
375
Реакции[?]
0
Поинты[?]
1K
для умников и администрации югейма поясняю что за загрузка
Пожалуйста, авторизуйтесь для просмотра ссылки.

Так вот. На прекрасном форуме yougame я не видел еще гайдов. Так что..
Заходим в ResourceLoadProgressGui: Вырезаем все и вставляем этот код:

гыгыгыг:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package net.minecraft.client.gui;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.util.Optional;
import java.util.Properties;
import java.util.function.Consumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.resources.data.TextureMetadataSection;
import net.minecraft.resources.IAsyncReloader;
import net.minecraft.resources.IResourceManager;
import net.minecraft.resources.ResourcePackType;
import net.minecraft.resources.VanillaPack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import net.minecraft.util.ColorHelper.PackedColor;
import net.minecraft.util.math.MathHelper;
import net.optifine.Config;
import net.optifine.reflect.Reflector;
import net.optifine.render.GlBlendState;
import net.optifine.shaders.config.ShaderPackParser;
import net.optifine.util.PropertiesOrdered;

public class ResourceLoadProgressGui extends LoadingGui {
private static final ResourceLocation MOJANG_LOGO_TEXTURE = new ResourceLocation("textures/gui/title/mojangstudios.png");
private static final int field_238627_b_ = PackedColor.packColor(255, 239, 50, 61);
private static final int field_238628_c_;
private final Minecraft mc;
private final IAsyncReloader asyncReloader;
private final Consumer<Optional<Throwable>> completedCallback;
private final boolean reloading;
private float progress;
private long fadeOutStart = -1L;
private long fadeInStart = -1L;
private int colorBackground;
private int colorBar;
private int colorOutline;
private int colorProgress;
private GlBlendState blendState;
private boolean fadeOut;

public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, Consumer<Optional<Throwable>> p_i225928_3_, boolean p_i225928_4_) {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
this.blendState = null;
this.fadeOut = false;
this.mc = p_i225928_1_;
this.asyncReloader = p_i225928_2_;
this.completedCallback = p_i225928_3_;
this.reloading = false;
}

public static void loadLogoTexture(Minecraft mc) {
mc.getTextureManager().loadTexture(MOJANG_LOGO_TEXTURE, new MojangLogoTexture());
}

public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
int i = this.mc.getMainWindow().getScaledWidth();
int j = this.mc.getMainWindow().getScaledHeight();
long k = Util.milliTime();
if (this.reloading && (this.asyncReloader.asyncPartDone() || this.mc.currentScreen != null) && this.fadeInStart == -1L) {
this.fadeInStart = k;
}

float f = this.fadeOutStart > -1L ? (float)(k - this.fadeOutStart) / 1000.0F : -1.0F;
float f1 = this.fadeInStart > -1L ? (float)(k - this.fadeInStart) / 500.0F : -1.0F;
float f2;
int j2;
if (f >= 1.0F) {
this.fadeOut = true;
if (this.mc.currentScreen != null) {
this.mc.currentScreen.render(matrixStack, 0, 0, partialTicks);
}

j2 = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
if (this.mc.currentScreen != null && f1 < 1.0F) {
this.mc.currentScreen.render(matrixStack, mouseX, mouseY, partialTicks);
}

j2 = MathHelper.ceil(MathHelper.clamp((double)f1, 0.15, 1.0) * 255.0);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = MathHelper.clamp(f1, 0.0F, 1.0F);
} else {
fill(matrixStack, 0, 0, i, j, this.colorBackground | -16777216);
f2 = 1.0F;
}

j2 = (int)((double)this.mc.getMainWindow().getScaledWidth() * 0.5);
int i1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.5);
double d0 = Math.min((double)this.mc.getMainWindow().getScaledWidth() * 0.75, (double)this.mc.getMainWindow().getScaledHeight()) * 0.25;
int j1 = (int)(d0 * 0.5);
double d1 = d0 * 4.0;
int k1 = (int)(d1 * 0.5);
this.mc.getTextureManager().bindTexture(MOJANG_LOGO_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.blendFunc(770, 1);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f2);
boolean flag = true;
if (this.blendState != null) {
this.blendState.apply();
if (!this.blendState.isEnabled() && this.fadeOut) {
flag = false;
}
}

if (flag) {
blit(matrixStack, j2 - k1, i1 - j1, k1, (int)d0, -0.0625F, 0.0F, 120, 60, 120, 120);
blit(matrixStack, j2, i1 - j1, k1, (int)d0, 0.0625F, 60.0F, 120, 60, 120, 120);
}

RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
int l1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.8325);
float f3 = this.asyncReloader.estimateExecutionSpeed();
this.progress = MathHelper.clamp(this.progress * 0.95F + f3 * 0.050000012F, 0.0F, 1.0F);
Reflector.ClientModLoader_renderProgressText.call(new Object[0]);
if (f < 1.0F) {
this.func_238629_a_(matrixStack, i / 2 - k1, l1 - 5, i / 2 + k1, l1 + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F));
}

if (f >= 2.0F) {
this.mc.setLoadingGui((LoadingGui)null);
}

if (this.fadeOutStart == -1L && this.asyncReloader.fullyDone() && (!this.reloading || f1 >= 2.0F)) {
this.fadeOutStart = Util.milliTime();

try {
this.asyncReloader.join();
this.completedCallback.accept(Optional.empty());
} catch (Throwable var24) {
this.completedCallback.accept(Optional.of(var24));
}

if (this.mc.currentScreen != null) {
this.mc.currentScreen.init(this.mc, this.mc.getMainWindow().getScaledWidth(), this.mc.getMainWindow().getScaledHeight());
}
}

}

private void func_238629_a_(MatrixStack p_238629_1_, int p_238629_2_, int p_238629_3_, int p_238629_4_, int p_238629_5_, float p_238629_6_) {
int i = MathHelper.ceil((float)(p_238629_4_ - p_238629_2_ - 2) * this.progress);
int j = Math.round(p_238629_6_ * 255.0F);
int j2;
int k2;
int l2;
int i3;
if (this.colorBar != this.colorBackground) {
j2 = this.colorBar >> 16 & 255;
k2 = this.colorBar >> 8 & 255;
l2 = this.colorBar & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_4_, p_238629_5_, i3);
}

j2 = this.colorOutline >> 16 & 255;
k2 = this.colorOutline >> 8 & 255;
l2 = this.colorOutline & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_3_, p_238629_4_ - 1, p_238629_3_ + 1, i3);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_5_, p_238629_4_ - 1, p_238629_5_ - 1, i3);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_2_ + 1, p_238629_5_, i3);
fill(p_238629_1_, p_238629_4_, p_238629_3_, p_238629_4_ - 1, p_238629_5_, i3);
int k1 = this.colorProgress >> 16 & 255;
int l1 = this.colorProgress >> 8 & 255;
int i2 = this.colorProgress & 255;
i3 = PackedColor.packColor(j, k1, l1, i2);
fill(p_238629_1_, p_238629_2_ + 2, p_238629_3_ + 2, p_238629_2_ + i, p_238629_5_ - 2, i3);
}

public boolean isPauseScreen() {
return true;
}

public void update() {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
if (Config.isCustomColors()) {
try {
String s = "optifine/color.properties";
ResourceLocation resourcelocation = new ResourceLocation(s);
if (!Config.hasResource(resourcelocation)) {
return;
}

InputStream inputstream = Config.getResourceStream(resourcelocation);
Config.dbg("Loading " + s);
Properties properties = new PropertiesOrdered();
properties.load(inputstream);
inputstream.close();
this.colorBackground = readColor(properties, "screen.loading", this.colorBackground);
this.colorOutline = readColor(properties, "screen.loading.outline", this.colorOutline);
this.colorBar = readColor(properties, "screen.loading.bar", this.colorBar);
this.colorProgress = readColor(properties, "screen.loading.progress", this.colorProgress);
this.blendState = ShaderPackParser.parseBlendState(properties.getProperty("screen.loading.blend"));
} catch (Exception var5) {
String var10000 = var5.getClass().getName();
Config.warn(var10000 + ": " + var5.getMessage());
}
}

}

private static int readColor(Properties p_readColor_0_, String p_readColor_1_, int p_readColor_2_) {
String s = p_readColor_0_.getProperty(p_readColor_1_);
if (s == null) {
return p_readColor_2_;
} else {
s = s.trim();
int i = parseColor(s, p_readColor_2_);
if (i < 0) {
Config.warn("Invalid color: " + p_readColor_1_ + " = " + s);
return i;
} else {
Config.dbg(p_readColor_1_ + " = " + s);
return i;
}
}
}

private static int parseColor(String p_parseColor_0_, int p_parseColor_1_) {
if (p_parseColor_0_ == null) {
return p_parseColor_1_;
} else {
p_parseColor_0_ = p_parseColor_0_.trim();

try {
return Integer.parseInt(p_parseColor_0_, 16) & 16777215;
} catch (NumberFormatException var3) {
return p_parseColor_1_;
}
}
}

public boolean isFadeOut() {
return this.fadeOut;
}

static {
field_238628_c_ = field_238627_b_ & 16777215;
}

static class MojangLogoTexture extends SimpleTexture {
public MojangLogoTexture() {
super(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}

protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager) {
Minecraft minecraft = Minecraft.getInstance();
VanillaPack vanillapack = minecraft.getPackFinder().getVanillaPack();

try {
InputStream inputstream = getLogoInputStream(resourceManager, vanillapack);

SimpleTexture.TextureData var5;
try {
var5 = new SimpleTexture.TextureData(new TextureMetadataSection(true, true), NativeImage.read(inputstream));
} catch (Throwable var8) {
if (inputstream != null) {
try {
inputstream.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}

throw var8;
}

if (inputstream != null) {
inputstream.close();
}

return var5;
} catch (IOException var9) {
return new SimpleTexture.TextureData(var9);
}
}

private static InputStream getLogoInputStream(IResourceManager p_getLogoInputStream_0_, VanillaPack p_getLogoInputStream_1_) throws IOException {
return p_getLogoInputStream_0_.hasResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE) ? p_getLogoInputStream_0_.getResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE).getInputStream() : p_getLogoInputStream_1_.getResourceStream(ResourcePackType.CLIENT_RESOURCES, ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}
}
}
И все ты изменил легендарную шедеврозагрузку
/del не тот раздел
 
expenis 3.1 paster
Пользователь
Статус
Оффлайн
Регистрация
20 Апр 2021
Сообщения
1,424
Реакции[?]
34
Поинты[?]
46K
для умников и администрации югейма поясняю что за загрузка
Пожалуйста, авторизуйтесь для просмотра ссылки.

Так вот. На прекрасном форуме yougame я не видел еще гайдов. Так что..
Заходим в ResourceLoadProgressGui: Вырезаем все и вставляем этот код:

гыгыгыг:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package net.minecraft.client.gui;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.util.Optional;
import java.util.Properties;
import java.util.function.Consumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.resources.data.TextureMetadataSection;
import net.minecraft.resources.IAsyncReloader;
import net.minecraft.resources.IResourceManager;
import net.minecraft.resources.ResourcePackType;
import net.minecraft.resources.VanillaPack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import net.minecraft.util.ColorHelper.PackedColor;
import net.minecraft.util.math.MathHelper;
import net.optifine.Config;
import net.optifine.reflect.Reflector;
import net.optifine.render.GlBlendState;
import net.optifine.shaders.config.ShaderPackParser;
import net.optifine.util.PropertiesOrdered;

public class ResourceLoadProgressGui extends LoadingGui {
private static final ResourceLocation MOJANG_LOGO_TEXTURE = new ResourceLocation("textures/gui/title/mojangstudios.png");
private static final int field_238627_b_ = PackedColor.packColor(255, 239, 50, 61);
private static final int field_238628_c_;
private final Minecraft mc;
private final IAsyncReloader asyncReloader;
private final Consumer<Optional<Throwable>> completedCallback;
private final boolean reloading;
private float progress;
private long fadeOutStart = -1L;
private long fadeInStart = -1L;
private int colorBackground;
private int colorBar;
private int colorOutline;
private int colorProgress;
private GlBlendState blendState;
private boolean fadeOut;

public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, Consumer<Optional<Throwable>> p_i225928_3_, boolean p_i225928_4_) {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
this.blendState = null;
this.fadeOut = false;
this.mc = p_i225928_1_;
this.asyncReloader = p_i225928_2_;
this.completedCallback = p_i225928_3_;
this.reloading = false;
}

public static void loadLogoTexture(Minecraft mc) {
mc.getTextureManager().loadTexture(MOJANG_LOGO_TEXTURE, new MojangLogoTexture());
}

public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
int i = this.mc.getMainWindow().getScaledWidth();
int j = this.mc.getMainWindow().getScaledHeight();
long k = Util.milliTime();
if (this.reloading && (this.asyncReloader.asyncPartDone() || this.mc.currentScreen != null) && this.fadeInStart == -1L) {
this.fadeInStart = k;
}

float f = this.fadeOutStart > -1L ? (float)(k - this.fadeOutStart) / 1000.0F : -1.0F;
float f1 = this.fadeInStart > -1L ? (float)(k - this.fadeInStart) / 500.0F : -1.0F;
float f2;
int j2;
if (f >= 1.0F) {
this.fadeOut = true;
if (this.mc.currentScreen != null) {
this.mc.currentScreen.render(matrixStack, 0, 0, partialTicks);
}

j2 = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
if (this.mc.currentScreen != null && f1 < 1.0F) {
this.mc.currentScreen.render(matrixStack, mouseX, mouseY, partialTicks);
}

j2 = MathHelper.ceil(MathHelper.clamp((double)f1, 0.15, 1.0) * 255.0);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = MathHelper.clamp(f1, 0.0F, 1.0F);
} else {
fill(matrixStack, 0, 0, i, j, this.colorBackground | -16777216);
f2 = 1.0F;
}

j2 = (int)((double)this.mc.getMainWindow().getScaledWidth() * 0.5);
int i1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.5);
double d0 = Math.min((double)this.mc.getMainWindow().getScaledWidth() * 0.75, (double)this.mc.getMainWindow().getScaledHeight()) * 0.25;
int j1 = (int)(d0 * 0.5);
double d1 = d0 * 4.0;
int k1 = (int)(d1 * 0.5);
this.mc.getTextureManager().bindTexture(MOJANG_LOGO_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.blendFunc(770, 1);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f2);
boolean flag = true;
if (this.blendState != null) {
this.blendState.apply();
if (!this.blendState.isEnabled() && this.fadeOut) {
flag = false;
}
}

if (flag) {
blit(matrixStack, j2 - k1, i1 - j1, k1, (int)d0, -0.0625F, 0.0F, 120, 60, 120, 120);
blit(matrixStack, j2, i1 - j1, k1, (int)d0, 0.0625F, 60.0F, 120, 60, 120, 120);
}

RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
int l1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.8325);
float f3 = this.asyncReloader.estimateExecutionSpeed();
this.progress = MathHelper.clamp(this.progress * 0.95F + f3 * 0.050000012F, 0.0F, 1.0F);
Reflector.ClientModLoader_renderProgressText.call(new Object[0]);
if (f < 1.0F) {
this.func_238629_a_(matrixStack, i / 2 - k1, l1 - 5, i / 2 + k1, l1 + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F));
}

if (f >= 2.0F) {
this.mc.setLoadingGui((LoadingGui)null);
}

if (this.fadeOutStart == -1L && this.asyncReloader.fullyDone() && (!this.reloading || f1 >= 2.0F)) {
this.fadeOutStart = Util.milliTime();

try {
this.asyncReloader.join();
this.completedCallback.accept(Optional.empty());
} catch (Throwable var24) {
this.completedCallback.accept(Optional.of(var24));
}

if (this.mc.currentScreen != null) {
this.mc.currentScreen.init(this.mc, this.mc.getMainWindow().getScaledWidth(), this.mc.getMainWindow().getScaledHeight());
}
}

}

private void func_238629_a_(MatrixStack p_238629_1_, int p_238629_2_, int p_238629_3_, int p_238629_4_, int p_238629_5_, float p_238629_6_) {
int i = MathHelper.ceil((float)(p_238629_4_ - p_238629_2_ - 2) * this.progress);
int j = Math.round(p_238629_6_ * 255.0F);
int j2;
int k2;
int l2;
int i3;
if (this.colorBar != this.colorBackground) {
j2 = this.colorBar >> 16 & 255;
k2 = this.colorBar >> 8 & 255;
l2 = this.colorBar & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_4_, p_238629_5_, i3);
}

j2 = this.colorOutline >> 16 & 255;
k2 = this.colorOutline >> 8 & 255;
l2 = this.colorOutline & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_3_, p_238629_4_ - 1, p_238629_3_ + 1, i3);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_5_, p_238629_4_ - 1, p_238629_5_ - 1, i3);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_2_ + 1, p_238629_5_, i3);
fill(p_238629_1_, p_238629_4_, p_238629_3_, p_238629_4_ - 1, p_238629_5_, i3);
int k1 = this.colorProgress >> 16 & 255;
int l1 = this.colorProgress >> 8 & 255;
int i2 = this.colorProgress & 255;
i3 = PackedColor.packColor(j, k1, l1, i2);
fill(p_238629_1_, p_238629_2_ + 2, p_238629_3_ + 2, p_238629_2_ + i, p_238629_5_ - 2, i3);
}

public boolean isPauseScreen() {
return true;
}

public void update() {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
if (Config.isCustomColors()) {
try {
String s = "optifine/color.properties";
ResourceLocation resourcelocation = new ResourceLocation(s);
if (!Config.hasResource(resourcelocation)) {
return;
}

InputStream inputstream = Config.getResourceStream(resourcelocation);
Config.dbg("Loading " + s);
Properties properties = new PropertiesOrdered();
properties.load(inputstream);
inputstream.close();
this.colorBackground = readColor(properties, "screen.loading", this.colorBackground);
this.colorOutline = readColor(properties, "screen.loading.outline", this.colorOutline);
this.colorBar = readColor(properties, "screen.loading.bar", this.colorBar);
this.colorProgress = readColor(properties, "screen.loading.progress", this.colorProgress);
this.blendState = ShaderPackParser.parseBlendState(properties.getProperty("screen.loading.blend"));
} catch (Exception var5) {
String var10000 = var5.getClass().getName();
Config.warn(var10000 + ": " + var5.getMessage());
}
}

}

private static int readColor(Properties p_readColor_0_, String p_readColor_1_, int p_readColor_2_) {
String s = p_readColor_0_.getProperty(p_readColor_1_);
if (s == null) {
return p_readColor_2_;
} else {
s = s.trim();
int i = parseColor(s, p_readColor_2_);
if (i < 0) {
Config.warn("Invalid color: " + p_readColor_1_ + " = " + s);
return i;
} else {
Config.dbg(p_readColor_1_ + " = " + s);
return i;
}
}
}

private static int parseColor(String p_parseColor_0_, int p_parseColor_1_) {
if (p_parseColor_0_ == null) {
return p_parseColor_1_;
} else {
p_parseColor_0_ = p_parseColor_0_.trim();

try {
return Integer.parseInt(p_parseColor_0_, 16) & 16777215;
} catch (NumberFormatException var3) {
return p_parseColor_1_;
}
}
}

public boolean isFadeOut() {
return this.fadeOut;
}

static {
field_238628_c_ = field_238627_b_ & 16777215;
}

static class MojangLogoTexture extends SimpleTexture {
public MojangLogoTexture() {
super(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}

protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager) {
Minecraft minecraft = Minecraft.getInstance();
VanillaPack vanillapack = minecraft.getPackFinder().getVanillaPack();

try {
InputStream inputstream = getLogoInputStream(resourceManager, vanillapack);

SimpleTexture.TextureData var5;
try {
var5 = new SimpleTexture.TextureData(new TextureMetadataSection(true, true), NativeImage.read(inputstream));
} catch (Throwable var8) {
if (inputstream != null) {
try {
inputstream.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}

throw var8;
}

if (inputstream != null) {
inputstream.close();
}

return var5;
} catch (IOException var9) {
return new SimpleTexture.TextureData(var9);
}
}

private static InputStream getLogoInputStream(IResourceManager p_getLogoInputStream_0_, VanillaPack p_getLogoInputStream_1_) throws IOException {
return p_getLogoInputStream_0_.hasResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE) ? p_getLogoInputStream_0_.getResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE).getInputStream() : p_getLogoInputStream_1_.getResourceStream(ResourcePackType.CLIENT_RESOURCES, ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}
}
}
И все ты изменил легендарную шедеврозагрузку
/del не тот раздел
 
Начинающий
Статус
Оффлайн
Регистрация
15 Мар 2024
Сообщения
243
Реакции[?]
1
Поинты[?]
1K
Забаненный
Статус
Оффлайн
Регистрация
31 Авг 2023
Сообщения
691
Реакции[?]
6
Поинты[?]
5K
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
/del было :joycat:
 
Забаненный
Статус
Оффлайн
Регистрация
31 Авг 2023
Сообщения
691
Реакции[?]
6
Поинты[?]
5K
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Начинающий
Статус
Оффлайн
Регистрация
10 Июл 2023
Сообщения
211
Реакции[?]
2
Поинты[?]
1K
для умников и администрации югейма поясняю что за загрузка
Пожалуйста, авторизуйтесь для просмотра ссылки.

Так вот. На прекрасном форуме yougame я не видел еще гайдов. Так что..
Заходим в ResourceLoadProgressGui: Вырезаем все и вставляем этот код:

гыгыгыг:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package net.minecraft.client.gui;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.util.Optional;
import java.util.Properties;
import java.util.function.Consumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.resources.data.TextureMetadataSection;
import net.minecraft.resources.IAsyncReloader;
import net.minecraft.resources.IResourceManager;
import net.minecraft.resources.ResourcePackType;
import net.minecraft.resources.VanillaPack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import net.minecraft.util.ColorHelper.PackedColor;
import net.minecraft.util.math.MathHelper;
import net.optifine.Config;
import net.optifine.reflect.Reflector;
import net.optifine.render.GlBlendState;
import net.optifine.shaders.config.ShaderPackParser;
import net.optifine.util.PropertiesOrdered;

public class ResourceLoadProgressGui extends LoadingGui {
private static final ResourceLocation MOJANG_LOGO_TEXTURE = new ResourceLocation("textures/gui/title/mojangstudios.png");
private static final int field_238627_b_ = PackedColor.packColor(255, 239, 50, 61);
private static final int field_238628_c_;
private final Minecraft mc;
private final IAsyncReloader asyncReloader;
private final Consumer<Optional<Throwable>> completedCallback;
private final boolean reloading;
private float progress;
private long fadeOutStart = -1L;
private long fadeInStart = -1L;
private int colorBackground;
private int colorBar;
private int colorOutline;
private int colorProgress;
private GlBlendState blendState;
private boolean fadeOut;

public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, Consumer<Optional<Throwable>> p_i225928_3_, boolean p_i225928_4_) {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
this.blendState = null;
this.fadeOut = false;
this.mc = p_i225928_1_;
this.asyncReloader = p_i225928_2_;
this.completedCallback = p_i225928_3_;
this.reloading = false;
}

public static void loadLogoTexture(Minecraft mc) {
mc.getTextureManager().loadTexture(MOJANG_LOGO_TEXTURE, new MojangLogoTexture());
}

public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
int i = this.mc.getMainWindow().getScaledWidth();
int j = this.mc.getMainWindow().getScaledHeight();
long k = Util.milliTime();
if (this.reloading && (this.asyncReloader.asyncPartDone() || this.mc.currentScreen != null) && this.fadeInStart == -1L) {
this.fadeInStart = k;
}

float f = this.fadeOutStart > -1L ? (float)(k - this.fadeOutStart) / 1000.0F : -1.0F;
float f1 = this.fadeInStart > -1L ? (float)(k - this.fadeInStart) / 500.0F : -1.0F;
float f2;
int j2;
if (f >= 1.0F) {
this.fadeOut = true;
if (this.mc.currentScreen != null) {
this.mc.currentScreen.render(matrixStack, 0, 0, partialTicks);
}

j2 = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
if (this.mc.currentScreen != null && f1 < 1.0F) {
this.mc.currentScreen.render(matrixStack, mouseX, mouseY, partialTicks);
}

j2 = MathHelper.ceil(MathHelper.clamp((double)f1, 0.15, 1.0) * 255.0);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = MathHelper.clamp(f1, 0.0F, 1.0F);
} else {
fill(matrixStack, 0, 0, i, j, this.colorBackground | -16777216);
f2 = 1.0F;
}

j2 = (int)((double)this.mc.getMainWindow().getScaledWidth() * 0.5);
int i1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.5);
double d0 = Math.min((double)this.mc.getMainWindow().getScaledWidth() * 0.75, (double)this.mc.getMainWindow().getScaledHeight()) * 0.25;
int j1 = (int)(d0 * 0.5);
double d1 = d0 * 4.0;
int k1 = (int)(d1 * 0.5);
this.mc.getTextureManager().bindTexture(MOJANG_LOGO_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.blendFunc(770, 1);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f2);
boolean flag = true;
if (this.blendState != null) {
this.blendState.apply();
if (!this.blendState.isEnabled() && this.fadeOut) {
flag = false;
}
}

if (flag) {
blit(matrixStack, j2 - k1, i1 - j1, k1, (int)d0, -0.0625F, 0.0F, 120, 60, 120, 120);
blit(matrixStack, j2, i1 - j1, k1, (int)d0, 0.0625F, 60.0F, 120, 60, 120, 120);
}

RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
int l1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.8325);
float f3 = this.asyncReloader.estimateExecutionSpeed();
this.progress = MathHelper.clamp(this.progress * 0.95F + f3 * 0.050000012F, 0.0F, 1.0F);
Reflector.ClientModLoader_renderProgressText.call(new Object[0]);
if (f < 1.0F) {
this.func_238629_a_(matrixStack, i / 2 - k1, l1 - 5, i / 2 + k1, l1 + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F));
}

if (f >= 2.0F) {
this.mc.setLoadingGui((LoadingGui)null);
}

if (this.fadeOutStart == -1L && this.asyncReloader.fullyDone() && (!this.reloading || f1 >= 2.0F)) {
this.fadeOutStart = Util.milliTime();

try {
this.asyncReloader.join();
this.completedCallback.accept(Optional.empty());
} catch (Throwable var24) {
this.completedCallback.accept(Optional.of(var24));
}

if (this.mc.currentScreen != null) {
this.mc.currentScreen.init(this.mc, this.mc.getMainWindow().getScaledWidth(), this.mc.getMainWindow().getScaledHeight());
}
}

}

private void func_238629_a_(MatrixStack p_238629_1_, int p_238629_2_, int p_238629_3_, int p_238629_4_, int p_238629_5_, float p_238629_6_) {
int i = MathHelper.ceil((float)(p_238629_4_ - p_238629_2_ - 2) * this.progress);
int j = Math.round(p_238629_6_ * 255.0F);
int j2;
int k2;
int l2;
int i3;
if (this.colorBar != this.colorBackground) {
j2 = this.colorBar >> 16 & 255;
k2 = this.colorBar >> 8 & 255;
l2 = this.colorBar & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_4_, p_238629_5_, i3);
}

j2 = this.colorOutline >> 16 & 255;
k2 = this.colorOutline >> 8 & 255;
l2 = this.colorOutline & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_3_, p_238629_4_ - 1, p_238629_3_ + 1, i3);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_5_, p_238629_4_ - 1, p_238629_5_ - 1, i3);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_2_ + 1, p_238629_5_, i3);
fill(p_238629_1_, p_238629_4_, p_238629_3_, p_238629_4_ - 1, p_238629_5_, i3);
int k1 = this.colorProgress >> 16 & 255;
int l1 = this.colorProgress >> 8 & 255;
int i2 = this.colorProgress & 255;
i3 = PackedColor.packColor(j, k1, l1, i2);
fill(p_238629_1_, p_238629_2_ + 2, p_238629_3_ + 2, p_238629_2_ + i, p_238629_5_ - 2, i3);
}

public boolean isPauseScreen() {
return true;
}

public void update() {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
if (Config.isCustomColors()) {
try {
String s = "optifine/color.properties";
ResourceLocation resourcelocation = new ResourceLocation(s);
if (!Config.hasResource(resourcelocation)) {
return;
}

InputStream inputstream = Config.getResourceStream(resourcelocation);
Config.dbg("Loading " + s);
Properties properties = new PropertiesOrdered();
properties.load(inputstream);
inputstream.close();
this.colorBackground = readColor(properties, "screen.loading", this.colorBackground);
this.colorOutline = readColor(properties, "screen.loading.outline", this.colorOutline);
this.colorBar = readColor(properties, "screen.loading.bar", this.colorBar);
this.colorProgress = readColor(properties, "screen.loading.progress", this.colorProgress);
this.blendState = ShaderPackParser.parseBlendState(properties.getProperty("screen.loading.blend"));
} catch (Exception var5) {
String var10000 = var5.getClass().getName();
Config.warn(var10000 + ": " + var5.getMessage());
}
}

}

private static int readColor(Properties p_readColor_0_, String p_readColor_1_, int p_readColor_2_) {
String s = p_readColor_0_.getProperty(p_readColor_1_);
if (s == null) {
return p_readColor_2_;
} else {
s = s.trim();
int i = parseColor(s, p_readColor_2_);
if (i < 0) {
Config.warn("Invalid color: " + p_readColor_1_ + " = " + s);
return i;
} else {
Config.dbg(p_readColor_1_ + " = " + s);
return i;
}
}
}

private static int parseColor(String p_parseColor_0_, int p_parseColor_1_) {
if (p_parseColor_0_ == null) {
return p_parseColor_1_;
} else {
p_parseColor_0_ = p_parseColor_0_.trim();

try {
return Integer.parseInt(p_parseColor_0_, 16) & 16777215;
} catch (NumberFormatException var3) {
return p_parseColor_1_;
}
}
}

public boolean isFadeOut() {
return this.fadeOut;
}

static {
field_238628_c_ = field_238627_b_ & 16777215;
}

static class MojangLogoTexture extends SimpleTexture {
public MojangLogoTexture() {
super(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}

protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager) {
Minecraft minecraft = Minecraft.getInstance();
VanillaPack vanillapack = minecraft.getPackFinder().getVanillaPack();

try {
InputStream inputstream = getLogoInputStream(resourceManager, vanillapack);

SimpleTexture.TextureData var5;
try {
var5 = new SimpleTexture.TextureData(new TextureMetadataSection(true, true), NativeImage.read(inputstream));
} catch (Throwable var8) {
if (inputstream != null) {
try {
inputstream.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}

throw var8;
}

if (inputstream != null) {
inputstream.close();
}

return var5;
} catch (IOException var9) {
return new SimpleTexture.TextureData(var9);
}
}

private static InputStream getLogoInputStream(IResourceManager p_getLogoInputStream_0_, VanillaPack p_getLogoInputStream_1_) throws IOException {
return p_getLogoInputStream_0_.hasResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE) ? p_getLogoInputStream_0_.getResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE).getInputStream() : p_getLogoInputStream_1_.getResourceStream(ResourcePackType.CLIENT_RESOURCES, ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}
}
}
И все ты изменил легендарную шедеврозагрузку
/del зачем и не тот раздел когда вы научитесь в другие разделы заходить:NotLikeThis:Попкорн.png
 
Начинающий
Статус
Оффлайн
Регистрация
15 Мар 2024
Сообщения
243
Реакции[?]
1
Поинты[?]
1K
не прикидывайся ты даже
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//
не убрал
1722168914822.png
не прикидывайся ты даже
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//
не убрал
это декомпил intellij
 
Забаненный
Статус
Оффлайн
Регистрация
31 Авг 2023
Сообщения
691
Реакции[?]
6
Поинты[?]
5K
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Начинающий
Статус
Оффлайн
Регистрация
27 Авг 2022
Сообщения
60
Реакции[?]
0
Поинты[?]
1K
для умников и администрации югейма поясняю что за загрузка
Пожалуйста, авторизуйтесь для просмотра ссылки.

Так вот. На прекрасном форуме yougame я не видел еще гайдов. Так что..
Заходим в ResourceLoadProgressGui: Вырезаем все и вставляем этот код:

гыгыгыг:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package net.minecraft.client.gui;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.util.Optional;
import java.util.Properties;
import java.util.function.Consumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.NativeImage;
import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.resources.data.TextureMetadataSection;
import net.minecraft.resources.IAsyncReloader;
import net.minecraft.resources.IResourceManager;
import net.minecraft.resources.ResourcePackType;
import net.minecraft.resources.VanillaPack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import net.minecraft.util.ColorHelper.PackedColor;
import net.minecraft.util.math.MathHelper;
import net.optifine.Config;
import net.optifine.reflect.Reflector;
import net.optifine.render.GlBlendState;
import net.optifine.shaders.config.ShaderPackParser;
import net.optifine.util.PropertiesOrdered;

public class ResourceLoadProgressGui extends LoadingGui {
private static final ResourceLocation MOJANG_LOGO_TEXTURE = new ResourceLocation("textures/gui/title/mojangstudios.png");
private static final int field_238627_b_ = PackedColor.packColor(255, 239, 50, 61);
private static final int field_238628_c_;
private final Minecraft mc;
private final IAsyncReloader asyncReloader;
private final Consumer<Optional<Throwable>> completedCallback;
private final boolean reloading;
private float progress;
private long fadeOutStart = -1L;
private long fadeInStart = -1L;
private int colorBackground;
private int colorBar;
private int colorOutline;
private int colorProgress;
private GlBlendState blendState;
private boolean fadeOut;

public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, Consumer<Optional<Throwable>> p_i225928_3_, boolean p_i225928_4_) {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
this.blendState = null;
this.fadeOut = false;
this.mc = p_i225928_1_;
this.asyncReloader = p_i225928_2_;
this.completedCallback = p_i225928_3_;
this.reloading = false;
}

public static void loadLogoTexture(Minecraft mc) {
mc.getTextureManager().loadTexture(MOJANG_LOGO_TEXTURE, new MojangLogoTexture());
}

public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
int i = this.mc.getMainWindow().getScaledWidth();
int j = this.mc.getMainWindow().getScaledHeight();
long k = Util.milliTime();
if (this.reloading && (this.asyncReloader.asyncPartDone() || this.mc.currentScreen != null) && this.fadeInStart == -1L) {
this.fadeInStart = k;
}

float f = this.fadeOutStart > -1L ? (float)(k - this.fadeOutStart) / 1000.0F : -1.0F;
float f1 = this.fadeInStart > -1L ? (float)(k - this.fadeInStart) / 500.0F : -1.0F;
float f2;
int j2;
if (f >= 1.0F) {
this.fadeOut = true;
if (this.mc.currentScreen != null) {
this.mc.currentScreen.render(matrixStack, 0, 0, partialTicks);
}

j2 = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
if (this.mc.currentScreen != null && f1 < 1.0F) {
this.mc.currentScreen.render(matrixStack, mouseX, mouseY, partialTicks);
}

j2 = MathHelper.ceil(MathHelper.clamp((double)f1, 0.15, 1.0) * 255.0);
fill(matrixStack, 0, 0, i, j, this.colorBackground | j2 << 24);
f2 = MathHelper.clamp(f1, 0.0F, 1.0F);
} else {
fill(matrixStack, 0, 0, i, j, this.colorBackground | -16777216);
f2 = 1.0F;
}

j2 = (int)((double)this.mc.getMainWindow().getScaledWidth() * 0.5);
int i1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.5);
double d0 = Math.min((double)this.mc.getMainWindow().getScaledWidth() * 0.75, (double)this.mc.getMainWindow().getScaledHeight()) * 0.25;
int j1 = (int)(d0 * 0.5);
double d1 = d0 * 4.0;
int k1 = (int)(d1 * 0.5);
this.mc.getTextureManager().bindTexture(MOJANG_LOGO_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.blendFunc(770, 1);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f2);
boolean flag = true;
if (this.blendState != null) {
this.blendState.apply();
if (!this.blendState.isEnabled() && this.fadeOut) {
flag = false;
}
}

if (flag) {
blit(matrixStack, j2 - k1, i1 - j1, k1, (int)d0, -0.0625F, 0.0F, 120, 60, 120, 120);
blit(matrixStack, j2, i1 - j1, k1, (int)d0, 0.0625F, 60.0F, 120, 60, 120, 120);
}

RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
int l1 = (int)((double)this.mc.getMainWindow().getScaledHeight() * 0.8325);
float f3 = this.asyncReloader.estimateExecutionSpeed();
this.progress = MathHelper.clamp(this.progress * 0.95F + f3 * 0.050000012F, 0.0F, 1.0F);
Reflector.ClientModLoader_renderProgressText.call(new Object[0]);
if (f < 1.0F) {
this.func_238629_a_(matrixStack, i / 2 - k1, l1 - 5, i / 2 + k1, l1 + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F));
}

if (f >= 2.0F) {
this.mc.setLoadingGui((LoadingGui)null);
}

if (this.fadeOutStart == -1L && this.asyncReloader.fullyDone() && (!this.reloading || f1 >= 2.0F)) {
this.fadeOutStart = Util.milliTime();

try {
this.asyncReloader.join();
this.completedCallback.accept(Optional.empty());
} catch (Throwable var24) {
this.completedCallback.accept(Optional.of(var24));
}

if (this.mc.currentScreen != null) {
this.mc.currentScreen.init(this.mc, this.mc.getMainWindow().getScaledWidth(), this.mc.getMainWindow().getScaledHeight());
}
}

}

private void func_238629_a_(MatrixStack p_238629_1_, int p_238629_2_, int p_238629_3_, int p_238629_4_, int p_238629_5_, float p_238629_6_) {
int i = MathHelper.ceil((float)(p_238629_4_ - p_238629_2_ - 2) * this.progress);
int j = Math.round(p_238629_6_ * 255.0F);
int j2;
int k2;
int l2;
int i3;
if (this.colorBar != this.colorBackground) {
j2 = this.colorBar >> 16 & 255;
k2 = this.colorBar >> 8 & 255;
l2 = this.colorBar & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_4_, p_238629_5_, i3);
}

j2 = this.colorOutline >> 16 & 255;
k2 = this.colorOutline >> 8 & 255;
l2 = this.colorOutline & 255;
i3 = PackedColor.packColor(j, j2, k2, l2);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_3_, p_238629_4_ - 1, p_238629_3_ + 1, i3);
fill(p_238629_1_, p_238629_2_ + 1, p_238629_5_, p_238629_4_ - 1, p_238629_5_ - 1, i3);
fill(p_238629_1_, p_238629_2_, p_238629_3_, p_238629_2_ + 1, p_238629_5_, i3);
fill(p_238629_1_, p_238629_4_, p_238629_3_, p_238629_4_ - 1, p_238629_5_, i3);
int k1 = this.colorProgress >> 16 & 255;
int l1 = this.colorProgress >> 8 & 255;
int i2 = this.colorProgress & 255;
i3 = PackedColor.packColor(j, k1, l1, i2);
fill(p_238629_1_, p_238629_2_ + 2, p_238629_3_ + 2, p_238629_2_ + i, p_238629_5_ - 2, i3);
}

public boolean isPauseScreen() {
return true;
}

public void update() {
this.colorBackground = field_238628_c_;
this.colorBar = field_238628_c_;
this.colorOutline = 16777215;
this.colorProgress = 16777215;
if (Config.isCustomColors()) {
try {
String s = "optifine/color.properties";
ResourceLocation resourcelocation = new ResourceLocation(s);
if (!Config.hasResource(resourcelocation)) {
return;
}

InputStream inputstream = Config.getResourceStream(resourcelocation);
Config.dbg("Loading " + s);
Properties properties = new PropertiesOrdered();
properties.load(inputstream);
inputstream.close();
this.colorBackground = readColor(properties, "screen.loading", this.colorBackground);
this.colorOutline = readColor(properties, "screen.loading.outline", this.colorOutline);
this.colorBar = readColor(properties, "screen.loading.bar", this.colorBar);
this.colorProgress = readColor(properties, "screen.loading.progress", this.colorProgress);
this.blendState = ShaderPackParser.parseBlendState(properties.getProperty("screen.loading.blend"));
} catch (Exception var5) {
String var10000 = var5.getClass().getName();
Config.warn(var10000 + ": " + var5.getMessage());
}
}

}

private static int readColor(Properties p_readColor_0_, String p_readColor_1_, int p_readColor_2_) {
String s = p_readColor_0_.getProperty(p_readColor_1_);
if (s == null) {
return p_readColor_2_;
} else {
s = s.trim();
int i = parseColor(s, p_readColor_2_);
if (i < 0) {
Config.warn("Invalid color: " + p_readColor_1_ + " = " + s);
return i;
} else {
Config.dbg(p_readColor_1_ + " = " + s);
return i;
}
}
}

private static int parseColor(String p_parseColor_0_, int p_parseColor_1_) {
if (p_parseColor_0_ == null) {
return p_parseColor_1_;
} else {
p_parseColor_0_ = p_parseColor_0_.trim();

try {
return Integer.parseInt(p_parseColor_0_, 16) & 16777215;
} catch (NumberFormatException var3) {
return p_parseColor_1_;
}
}
}

public boolean isFadeOut() {
return this.fadeOut;
}

static {
field_238628_c_ = field_238627_b_ & 16777215;
}

static class MojangLogoTexture extends SimpleTexture {
public MojangLogoTexture() {
super(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}

protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager) {
Minecraft minecraft = Minecraft.getInstance();
VanillaPack vanillapack = minecraft.getPackFinder().getVanillaPack();

try {
InputStream inputstream = getLogoInputStream(resourceManager, vanillapack);

SimpleTexture.TextureData var5;
try {
var5 = new SimpleTexture.TextureData(new TextureMetadataSection(true, true), NativeImage.read(inputstream));
} catch (Throwable var8) {
if (inputstream != null) {
try {
inputstream.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}

throw var8;
}

if (inputstream != null) {
inputstream.close();
}

return var5;
} catch (IOException var9) {
return new SimpleTexture.TextureData(var9);
}
}

private static InputStream getLogoInputStream(IResourceManager p_getLogoInputStream_0_, VanillaPack p_getLogoInputStream_1_) throws IOException {
return p_getLogoInputStream_0_.hasResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE) ? p_getLogoInputStream_0_.getResource(ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE).getInputStream() : p_getLogoInputStream_1_.getResourceStream(ResourcePackType.CLIENT_RESOURCES, ResourceLoadProgressGui.MOJANG_LOGO_TEXTURE);
}
}
}
И все ты изменил легендарную шедеврозагрузку
Топчик, для пастеров топ :seemsgood:
 
Сверху Снизу