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Вопрос Aimbot // exp 3.1

  • Автор темы Автор темы Ril1k
  • Дата начала Дата начала
AimBot:
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package dev.arahis.functions.impl.misc;

import com.google.common.eventbus.Subscribe;
import dev.arahis.command.friends.FriendStorage;
import dev.arahis.events.EventPacket;
import dev.arahis.events.EventUpdate;

import dev.arahis.functions.api.Category;
import dev.arahis.functions.api.Function;
import dev.arahis.functions.api.FunctionRegister;
import dev.arahis.functions.settings.impl.BooleanSetting;
import dev.arahis.functions.settings.impl.SliderSetting;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.play.client.CUseEntityPacket;
import net.minecraft.util.math.MathHelper;

@FunctionRegister(name = "AimAssist", type = Category.Combat)
public class AimAssist extends Function {

    private final SliderSetting distanceSetting = new SliderSetting("Дистанция", 5.0f, 2.0f, 7.0f, 0.1f);
    private final SliderSetting yawSpeedSetting = new SliderSetting("Yaw Скорость", 110.0f, 0.0f, 200.0f, 1.0f);
    private final SliderSetting pitchSpeedSetting = new SliderSetting("Pitch Скорость", 35.0f, 0.0f, 100.0f, 1.0f);
    private final BooleanSetting targetFriendsSetting = new BooleanSetting("Таргетить друзей", false);
    private final BooleanSetting targetInvisibleSetting = new BooleanSetting("Таргетить инвизок", false);

    private PlayerEntity currentTarget;
    private static final Minecraft mc = Minecraft.getInstance();

    public AimAssist() {
        addSettings(distanceSetting, yawSpeedSetting, pitchSpeedSetting, targetFriendsSetting, targetInvisibleSetting);
    }

    @Subscribe
    public void onPacket(EventPacket event) {
        if (event.getPacket() instanceof CUseEntityPacket) {
            CUseEntityPacket packet = (CUseEntityPacket) event.getPacket();
            Entity targetEntity = packet.getEntityFromWorld(mc.world);
            if (targetEntity instanceof PlayerEntity) {
                currentTarget = (PlayerEntity) targetEntity;
            }
        }
    }

    @Subscribe
    public void onUpdate(EventUpdate event) {
        if (currentTarget != null) {
            if (mc.player.getDistance(currentTarget) <= distanceSetting.get()) {
                float[] targetRotations = calculateRotations(currentTarget);
                mc.player.rotationYaw = smoothRotation(mc.player.rotationYaw, targetRotations[0], yawSpeedSetting.get() / 100.0f);
                mc.player.rotationPitch = smoothRotation(mc.player.rotationPitch, targetRotations[1], pitchSpeedSetting.get() / 100.0f);
            } else {
                currentTarget = null;
            }
        } else {
            currentTarget = findClosestPlayer();
        }
    }

    private PlayerEntity findClosestPlayer() {
        PlayerEntity closestPlayer = null;
        double closestDistanceSq = Double.MAX_VALUE;
        for (PlayerEntity player : mc.world.getPlayers()) {
            if (player != mc.player && (!FriendStorage.isFriend(player.getName().getString()) || targetFriendsSetting.get()) && (!player.isInvisible() || targetInvisibleSetting.get())) {
                double distanceSq = mc.player.getDistanceSq(player);
                if (distanceSq < closestDistanceSq && distanceSq <= distanceSetting.get() * distanceSetting.get()) {
                    closestPlayer = player;
                    closestDistanceSq = distanceSq;
                }
            }
        }
        return closestPlayer;
    }

    private float[] calculateRotations(Entity entity) {
        double x = entity.getPosX() - mc.player.getPosX();
        double y = entity.getPosY() - mc.player.getPosY() + entity.getEyeHeight() - mc.player.getEyeHeight();
        double z = entity.getPosZ() - mc.player.getPosZ();
        double dist = Math.sqrt(x * x + z * z);
        float yaw = (float) ((Math.atan2(z, x) * 180 / Math.PI) - 90);
        float pitch = (float) (-(Math.atan2(y, dist) * 180 / Math.PI));
        return new float[]{yaw, pitch};
    }

    private float smoothRotation(float current, float target, float factor) {
        float delta = MathHelper.wrapDegrees(target - current);
        return current + delta * factor;
    }
}
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
AimBot:
Expand Collapse Copy
package dev.arahis.functions.impl.misc;

import com.google.common.eventbus.Subscribe;
import dev.arahis.command.friends.FriendStorage;
import dev.arahis.events.EventPacket;
import dev.arahis.events.EventUpdate;

import dev.arahis.functions.api.Category;
import dev.arahis.functions.api.Function;
import dev.arahis.functions.api.FunctionRegister;
import dev.arahis.functions.settings.impl.BooleanSetting;
import dev.arahis.functions.settings.impl.SliderSetting;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.play.client.CUseEntityPacket;
import net.minecraft.util.math.MathHelper;

@FunctionRegister(name = "AimAssist", type = Category.Combat)
public class AimAssist extends Function {

    private final SliderSetting distanceSetting = new SliderSetting("Дистанция", 5.0f, 2.0f, 7.0f, 0.1f);
    private final SliderSetting yawSpeedSetting = new SliderSetting("Yaw Скорость", 110.0f, 0.0f, 200.0f, 1.0f);
    private final SliderSetting pitchSpeedSetting = new SliderSetting("Pitch Скорость", 35.0f, 0.0f, 100.0f, 1.0f);
    private final BooleanSetting targetFriendsSetting = new BooleanSetting("Таргетить друзей", false);
    private final BooleanSetting targetInvisibleSetting = new BooleanSetting("Таргетить инвизок", false);

    private PlayerEntity currentTarget;
    private static final Minecraft mc = Minecraft.getInstance();

    public AimAssist() {
        addSettings(distanceSetting, yawSpeedSetting, pitchSpeedSetting, targetFriendsSetting, targetInvisibleSetting);
    }

    @Subscribe
    public void onPacket(EventPacket event) {
        if (event.getPacket() instanceof CUseEntityPacket) {
            CUseEntityPacket packet = (CUseEntityPacket) event.getPacket();
            Entity targetEntity = packet.getEntityFromWorld(mc.world);
            if (targetEntity instanceof PlayerEntity) {
                currentTarget = (PlayerEntity) targetEntity;
            }
        }
    }

    @Subscribe
    public void onUpdate(EventUpdate event) {
        if (currentTarget != null) {
            if (mc.player.getDistance(currentTarget) <= distanceSetting.get()) {
                float[] targetRotations = calculateRotations(currentTarget);
                mc.player.rotationYaw = smoothRotation(mc.player.rotationYaw, targetRotations[0], yawSpeedSetting.get() / 100.0f);
                mc.player.rotationPitch = smoothRotation(mc.player.rotationPitch, targetRotations[1], pitchSpeedSetting.get() / 100.0f);
            } else {
                currentTarget = null;
            }
        } else {
            currentTarget = findClosestPlayer();
        }
    }

    private PlayerEntity findClosestPlayer() {
        PlayerEntity closestPlayer = null;
        double closestDistanceSq = Double.MAX_VALUE;
        for (PlayerEntity player : mc.world.getPlayers()) {
            if (player != mc.player && (!FriendStorage.isFriend(player.getName().getString()) || targetFriendsSetting.get()) && (!player.isInvisible() || targetInvisibleSetting.get())) {
                double distanceSq = mc.player.getDistanceSq(player);
                if (distanceSq < closestDistanceSq && distanceSq <= distanceSetting.get() * distanceSetting.get()) {
                    closestPlayer = player;
                    closestDistanceSq = distanceSq;
                }
            }
        }
        return closestPlayer;
    }

    private float[] calculateRotations(Entity entity) {
        double x = entity.getPosX() - mc.player.getPosX();
        double y = entity.getPosY() - mc.player.getPosY() + entity.getEyeHeight() - mc.player.getEyeHeight();
        double z = entity.getPosZ() - mc.player.getPosZ();
        double dist = Math.sqrt(x * x + z * z);
        float yaw = (float) ((Math.atan2(z, x) * 180 / Math.PI) - 90);
        float pitch = (float) (-(Math.atan2(y, dist) * 180 / Math.PI));
        return new float[]{yaw, pitch};
    }

    private float smoothRotation(float current, float target, float factor) {
        float delta = MathHelper.wrapDegrees(target - current);
        return current + delta * factor;
    }
}
Дёргается твой аимбот
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Нет, я пробовал завуалировать вопрос но так же




package dev.arahis.functions.impl.misc;

import com.google.common.eventbus.Subscribe;
import dev.arahis.command.friends.FriendStorage;
import dev.arahis.events.EventPacket;
import dev.arahis.events.EventUpdate;

import dev.arahis.functions.api.Category;
import dev.arahis.functions.api.Function;
import dev.arahis.functions.api.FunctionRegister;
import dev.arahis.functions.settings.impl.BooleanSetting;
import dev.arahis.functions.settings.impl.SliderSetting;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.play.client.CUseEntityPacket;
import net.minecraft.util.math.MathHelper;

@FunctionRegister(name = "AimBot", type = Category.Combat)
public class AimBot extends Function {

private final SliderSetting distanceSetting = new SliderSetting("Дистанция", 5.0f, 2.0f, 10.0f, 0.1f);
private final SliderSetting yawSpeedSetting = new SliderSetting("Yaw Скорость", 110.0f, 0.0f, 200.0f, 1.0f);
private final SliderSetting pitchSpeedSetting = new SliderSetting("Pitch Скорость", 35.0f, 0.0f, 100.0f, 1.0f);

private final BooleanSetting targetFriendsSetting = new BooleanSetting("Таргетить друзей", false);
private final BooleanSetting targetInvisibleSetting = new BooleanSetting("Таргетить инвизок", false);

private PlayerEntity currentTarget;
private static final Minecraft mc = Minecraft.getInstance();

public AimBot() {
addSettings(distanceSetting, yawSpeedSetting, pitchSpeedSetting, targetFriendsSetting, targetInvisibleSetting);
}

@Subscribe
public void onPacket(EventPacket event) {
if (event.getPacket() instanceof CUseEntityPacket) {
CUseEntityPacket packet = (CUseEntityPacket) event.getPacket();
Entity targetEntity = packet.getEntityFromWorld(mc.world);
if (targetEntity instanceof PlayerEntity) {
currentTarget = (PlayerEntity) targetEntity;
}
}
}

@Subscribe
public void onUpdate(EventUpdate event) {
currentTarget = findClosestPlayer();
if (currentTarget != null && mc.player.getDistance(currentTarget) <= distanceSetting.get()) {
float[] targetRotations = calculateRotations(currentTarget);
mc.player.rotationYaw = smoothRotation(mc.player.rotationYaw, targetRotations[0], yawSpeedSetting.get() / 100.0f);
mc.player.rotationPitch = smoothRotation(mc.player.rotationPitch, targetRotations[1], pitchSpeedSetting.get() / 100.0f);
// mc.player.connection.sendPacket(new CUseEntityPacket(currentTarget, CUseEntityPacket.Action.ATTACK));
}
}

private PlayerEntity findClosestPlayer() {
PlayerEntity closestPlayer = null;
double closestDistanceSq = Double.MAX_VALUE;
for (PlayerEntity player : mc.world.getPlayers()) {
if (player != mc.player
&& (!FriendStorage.isFriend(player.getName().getString()) || targetFriendsSetting.get())
&& (!player.isInvisible() || targetInvisibleSetting.get())) {
double distanceSq = mc.player.getDistanceSq(player);
if (distanceSq < closestDistanceSq && distanceSq <= distanceSetting.get() * distanceSetting.get()) {
closestPlayer = player;
closestDistanceSq = distanceSq;
}
}
}
return closestPlayer;
}

private float[] calculateRotations(Entity entity) {
double x = entity.getPosX() - mc.player.getPosX();
double y = entity.getPosY() - mc.player.getPosY() + entity.getEyeHeight() - mc.player.getEyeHeight();
double z = entity.getPosZ() - mc.player.getPosZ();
double dist = Math.sqrt(x * x + z * z);
float yaw = (float) ((Math.atan2(z, x) * 180 / Math.PI) - 90);
float pitch = (float) (-(Math.atan2(y, dist) * 180 / Math.PI));
return new float[]{yaw, pitch};
}

private float smoothRotation(float current, float target, float factor) {
float delta = MathHelper.wrapDegrees(target - current);
return current + delta * factor;
}
}


Легитный аим бот код я чуть чуть переделал который тип кинул
 
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