Исходник Фикс килка Verist / Expensive 3.1 Ready Intel Idea ready

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Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

Дарова работяги сливаю вам килку брал ее
с Verist Client по минимуму фиксанул под
експу, все же мало килок на юг поэтому мне
захотелось лоаднуть сюда все же калловая
масса но лучше чем дефолтная килка экспы

также переделал за вас под интел идею:roflanBuldiga:

аплоуда и сс у меня нет я с этим не играю
Код:
///maslovsky and Verist sliv aura///

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.impl.combat.AntiBot;
import im.expensive.functions.impl.combat.AutoPotion;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MouseUtil;
import im.expensive.utils.player.MoveUtils;
import java.util.ArrayList;
import java.util.Comparator;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(name="NewAura", type=Category.Combat)
public class KillAura
        extends Function {
    private final ModeSetting type = new ModeSetting("\u0422\u0438\u043f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u0420\u0435\u0437\u043a\u0430\u044f");
    private final SliderSetting attackRange = new SliderSetting("\u0414\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u044f \u0430\u0442\u0442\u0430\u043a\u0438", 3.0f, 3.0f, 6.0f, 0.1f);
    final ModeListSetting targets = new ModeListSetting("\u0422\u0430\u0440\u0433\u0435\u0442\u044b", new BooleanSetting("\u0418\u0433\u0440\u043e\u043a\u0438", true), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435", true), new BooleanSetting("\u041c\u043e\u0431\u044b", false), new BooleanSetting("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435", false), new BooleanSetting("\u0414\u0440\u0443\u0437\u044c\u044f", false), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true), new BooleanSetting("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true));
    final BooleanSetting correctionType = new BooleanSetting("\u041d\u0435\u0437\u0430\u043c\u0435\u0442\u043d\u0430\u044f", true);
    final BooleanSetting correctionType7 = new BooleanSetting("\u0422\u043e\u043b\u044c\u043a\u043e \u043a\u0440\u0438\u0442\u044b", true);
    final BooleanSetting correctionType6 = new BooleanSetting("\u041b\u043e\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType5 = new BooleanSetting("\u041e\u0442\u0436\u0438\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType4 = new BooleanSetting("\u0423\u0441\u043a\u043e\u0440\u044f\u0442\u044c \u0430\u0442\u0442\u0430\u043a\u0443", false);
    final BooleanSetting correctionType3 = new BooleanSetting("\u0410\u0442\u0442\u0430\u043a\u0430 \u0441 \u0422\u041f\u0421", false);
    final BooleanSetting correctionType2 = new BooleanSetting("\u041e\u0434\u043d\u0430 \u0446\u0435\u043b\u044c", true);
    final BooleanSetting correctionType1 = new BooleanSetting("\u041a\u043e\u0440\u0440\u0435\u043a\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f", true);
    private final StopWatch stopWatch = new StopWatch();
    private Vector2f rotateVector = new Vector2f(0.0f, 0.0f);
    private LivingEntity target;
    private Entity selected;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;
    float lastYaw;
    float lastPitch;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(this.type, this.attackRange, this.targets, this.correctionType, this.correctionType1, this.correctionType2, this.correctionType3, this.correctionType4, this.correctionType5, this.correctionType6, this.correctionType7);
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if (((Boolean)this.correctionType1.get()).booleanValue() && ((Boolean)this.correctionType.get()).booleanValue() && this.target != null && KillAura.mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }
    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (((Boolean)this.correctionType2.get()).booleanValue() && (this.target == null || !this.isValid(this.target)) || ((Boolean)this.correctionType2.get()).booleanValue()) {
            this.updateTarget();
        }
        if (!(this.target == null || this.autoPotion.isState() && this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 0;
            }
            if (this.type.is("\u0420\u0435\u0437\u043a\u0430\u044f")) {
                if (this.ticks > 0) {
                    this.updateRotation(true, 360.0f, 90.0f);
                    --this.ticks;
                } else {
                    this.reset();
                }
            } else if (!this.isRotated) {
                this.updateRotation(false, 80.0f, 35.0f);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }
    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target == null || this.autoPotion.isState() && this.autoPotion.isActive()) {
            return;
        }
        float yaw = this.rotateVector.x;
        float pitch = this.rotateVector.y;
        e.setYaw(yaw);
        e.setPitch(pitch);
        KillAura.mc.player.rotationYawHead = yaw;
        KillAura.mc.player.renderYawOffset = yaw;
        KillAura.mc.player.rotationPitchHead = pitch;
    }

    private void updateTarget() {
        ArrayList<Object> targets = new ArrayList<Object>();
        for (Entity entity2 : KillAura.mc.world.getAllEntities()) {
            LivingEntity living;
            if (!(entity2 instanceof LivingEntity) || !this.isValid(living = (LivingEntity)entity2)) continue;
            targets.add(living);
        }
        if (targets.isEmpty()) {
            this.target = null;
            return;
        }
        if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
            return;
        }
        targets.sort(Comparator.comparingDouble(object -> {
            if (object instanceof PlayerEntity) {
                PlayerEntity player = (PlayerEntity)object;
                return -this.getEntityArmor(player);
            }
            if (object instanceof LivingEntity) {
                LivingEntity base = (LivingEntity)object;
                return -base.getTotalArmorValue();
            }
            return 0.0;
        }).thenComparing((object, object2) -> {
            double d2 = this.getEntityHealth((LivingEntity)object);
            double d3 = this.getEntityHealth((LivingEntity)object2);
            return Double.compare(d2, d3);
        }).thenComparing((object, object2) -> {
            double d2 = KillAura.mc.player.getDistance((LivingEntity)object);
            double d3 = KillAura.mc.player.getDistance((LivingEntity)object2);
            return Double.compare(d2, d3);
        }));
        this.target = (LivingEntity)targets.get(0);
    }

    private void updateRotation(boolean attack, float rotationYawSpeed, float rotationPitchSpeed) {
        Vector3d vec = this.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - this.target.getPosY(), 0.0, (double)this.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(this.target) / (double)((Float)this.attackRange.get()).floatValue())), 0.0).subtract(KillAura.mc.player.getEyePosition(0.0f));
        this.isRotated = true;
        float yawToTarget = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec.z, vec.x)) - 90.0);
        float pitchToTarget = (float)(-Math.toDegrees(Math.atan2(vec.y, Math.hypot(vec.x, vec.z))));
        float yawDelta = MathHelper.wrapDegrees(yawToTarget - this.rotateVector.x);
        float pitchDelta = MathHelper.wrapDegrees(pitchToTarget - this.rotateVector.y);
        int roundedYaw = (int)yawDelta;
        switch ((String)this.type.get()) {
            case "\u041f\u043b\u0430\u0432\u043d\u0430\u044f": {
                float clampedYaw = Math.min(Math.max(Math.abs(yawDelta), 2.0f), rotationYawSpeed);
                float clampedPitch = Math.min(Math.max(Math.abs(pitchDelta), 2.0f), rotationPitchSpeed);
                clampedPitch = attack && this.selected != this.target && ((Boolean)this.correctionType4.get()).booleanValue() ? Math.max(Math.abs(pitchDelta), 1.0f) : (clampedPitch /= 5.0f);
                if (Math.abs(clampedYaw - this.lastYaw) <= 5.0f) {
                    clampedYaw = this.lastYaw + 5.1f;
                }
                float yaw = this.rotateVector.x + (yawDelta > 0.0f ? clampedYaw : -clampedYaw);
                float pitch = MathHelper.clamp(this.rotateVector.y + (pitchDelta > 0.0f ? clampedPitch : -clampedPitch), -359.0f, 359.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                this.lastYaw = clampedYaw;
                this.lastPitch = clampedPitch;
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
                break;
            }
            case "\u0420\u0435\u0437\u043a\u0430\u044f": {
                float yaw = this.rotateVector.x + (float)roundedYaw;
                float pitch = MathHelper.clamp(this.rotateVector.y + pitchDelta, -90.0f, 90.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
            }
        }
    }

    private void updateAttack() {
        this.selected = MouseUtil.getMouseOver(this.target, this.rotateVector.x, this.rotateVector.y, ((Float)this.attackRange.get()).floatValue());
        if (((Boolean)this.correctionType4.get()).booleanValue()) {
            this.updateRotation(true, 50.0f, 25.0f);
        }
        if (!(this.selected != null && this.selected == this.target || KillAura.mc.player.isElytraFlying())) {
            return;
        }
        if (KillAura.mc.player.isBlocking() && ((Boolean)this.correctionType5.get()).booleanValue()) {
            KillAura.mc.playerController.onStoppedUsingItem(KillAura.mc.player);
        }
        this.stopWatch.setLastMS(500L);
        KillAura.mc.playerController.attackEntity(KillAura.mc.player, this.target);
        KillAura.mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity livingEntity = this.target;
        if (livingEntity instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)livingEntity;
            if (((Boolean)this.correctionType6.get()).booleanValue()) {
                this.breakShieldPlayer(player);
            }
        }
    }

    private boolean shouldPlayerFalling() {
        boolean cancelReason = KillAura.mc.player.isInWater() && KillAura.mc.player.areEyesInFluid(FluidTags.WATER) || KillAura.mc.player.isInLava() || KillAura.mc.player.isOnLadder() || KillAura.mc.player.isPassenger() || KillAura.mc.player.abilities.isFlying;
        float attackStrength = KillAura.mc.player.getCooledAttackStrength((Boolean)this.correctionType3.get() != false ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5f);
        if (attackStrength < 0.15f) {
            return false;
        }
        if (!cancelReason && ((Boolean)this.correctionType7.get()).booleanValue()) {
            return !KillAura.mc.player.isOnGround() && KillAura.mc.player.fallDistance > 0.0f;
        }
        return true;
    }

    private boolean isValid(LivingEntity entity2) {
        if (entity2 instanceof ClientPlayerEntity) {
            return false;
        }
        if (entity2.ticksExisted < 2) {
            return false;
        }
        if (KillAura.mc.player.getDistanceEyePos(entity2) > (double)((Float)this.attackRange.get()).floatValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity) {
            PlayerEntity p = (PlayerEntity)entity2;
            if (AntiBot.isBot(entity2)) {
                return false;
            }
            if (!((Boolean)this.targets.getValueByName("\u0414\u0440\u0443\u0437\u044c\u044f").get()).booleanValue() && FriendStorage.isFriend(p.getName().getString())) {
                return false;
            }
            if (p.getName().getString().equalsIgnoreCase(KillAura.mc.player.getName().getString())) {
                return false;
            }
        }
        if (entity2 instanceof PlayerEntity && !((Boolean)this.targets.getValueByName("\u0418\u0433\u0440\u043e\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && !((Boolean)this.targets.getValueByName("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof MonsterEntity && !((Boolean)this.targets.getValueByName("\u041c\u043e\u0431\u044b").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof AnimalEntity && !((Boolean)this.targets.getValueByName("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        return !entity2.isInvulnerable() && entity2.isAlive() && !(entity2 instanceof ArmorStandEntity);
    }

    private void breakShieldPlayer(PlayerEntity entity2) {
        if (entity2.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
            }
            if (hotBarSlot != -1) {
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
            }
        }
    }

    private void reset() {
        if (((Boolean)this.correctionType1.get()).booleanValue()) {
            KillAura.mc.player.rotationYawOffset = -0.14748365E9f;
        }
        this.rotateVector = new Vector2f(KillAura.mc.player.rotationYaw, KillAura.mc.player.rotationPitch);
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
        boolean killAuraIsStateAndTargetNotNull = "getTarget" != null;
    }

    @Override
    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;
        for (int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = entityPlayer2.inventory.armorInventory.get(i2);
            if (!(is.getItem() instanceof ArmorItem)) continue;
            d2 += this.getProtectionLvl(is);
        }
        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item item = stack.getItem();
        if (item instanceof ArmorItem) {
            ArmorItem i = (ArmorItem)item;
            double damageReduceAmount = i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }
            return damageReduceAmount;
        }
        return 0.0;
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)ent;
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        }
        return ent.getHealth() + ent.getAbsorptionAmount();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }
}
///you may buy killaura for ft in our shop TripzCLIENT SHOP///
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
1725893341196.png я в шоке
 
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:roflanBuldiga:
final BooleanSetting correctionType1 = new BooleanSetting("\u041a\u043e\u0440\u0440\u0435\u043a\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f", true);
 
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:roflanBuldiga:
final BooleanSetting correctionType1 = new BooleanSetting("\u041a\u043e\u0440\u0440\u0435\u043a\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f", true);
я ждал твоего комента друг, скажи вот блять ты ваще кодить не умеешь что 2 строки вырезать не можешь? я давно видел твои высеры с таргет есп где ты блять пнгшки сука не мог до конца аплоаднуть и сливал килки под холик и риоиволд хотя фактически обход там можно сказать высерный матрикс
я же не отбитый чтоб с говном этим играть, я лучше с кряка нурика спасщу килку и передлаю под себя нежели с нашим проэктом с веристом гонять которому уже за 3 месяца
 
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я ждал твоего комента друг, скажи вот блять ты ваще кодить не умеешь что 2 строки вырезать не можешь? я давно видел твои высеры с таргет есп где ты блять пнгшки сука не мог до конца аплоаднуть и сливал килки под холик и риоиволд хотя фактически обход там можно сказать высерный матрикс

я же не отбитый чтоб с говном этим играть, я лучше с кряка нурика спасщу килку и передлаю под себя нежели с нашим проэктом с веристом гонять которому уже за 3 месяца
:roflanEbalo:
 
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я ждал твоего комента друг, скажи вот блять ты ваще кодить не умеешь что 2 строки вырезать не можешь? я давно видел твои высеры с таргет есп где ты блять пнгшки сука не мог до конца аплоаднуть и сливал килки под холик и риоиволд хотя фактически обход там можно сказать высерный матрикс
:roflanzdarova:
 
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Дарова работяги сливаю вам килку брал ее
с Verist Client по минимуму фиксанул под
експу, все же мало килок на юг поэтому мне
захотелось лоаднуть сюда все же калловая
масса но лучше чем дефолтная килка экспы

также переделал за вас под интел идею:roflanBuldiga:

аплоуда и сс у меня нет я с этим не играю
Код:
///maslovsky and Verist sliv aura///

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.impl.combat.AntiBot;
import im.expensive.functions.impl.combat.AutoPotion;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MouseUtil;
import im.expensive.utils.player.MoveUtils;
import java.util.ArrayList;
import java.util.Comparator;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(name="NewAura", type=Category.Combat)
public class KillAura
        extends Function {
    private final ModeSetting type = new ModeSetting("\u0422\u0438\u043f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u0420\u0435\u0437\u043a\u0430\u044f");
    private final SliderSetting attackRange = new SliderSetting("\u0414\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u044f \u0430\u0442\u0442\u0430\u043a\u0438", 3.0f, 3.0f, 6.0f, 0.1f);
    final ModeListSetting targets = new ModeListSetting("\u0422\u0430\u0440\u0433\u0435\u0442\u044b", new BooleanSetting("\u0418\u0433\u0440\u043e\u043a\u0438", true), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435", true), new BooleanSetting("\u041c\u043e\u0431\u044b", false), new BooleanSetting("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435", false), new BooleanSetting("\u0414\u0440\u0443\u0437\u044c\u044f", false), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true), new BooleanSetting("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true));
    final BooleanSetting correctionType = new BooleanSetting("\u041d\u0435\u0437\u0430\u043c\u0435\u0442\u043d\u0430\u044f", true);
    final BooleanSetting correctionType7 = new BooleanSetting("\u0422\u043e\u043b\u044c\u043a\u043e \u043a\u0440\u0438\u0442\u044b", true);
    final BooleanSetting correctionType6 = new BooleanSetting("\u041b\u043e\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType5 = new BooleanSetting("\u041e\u0442\u0436\u0438\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType4 = new BooleanSetting("\u0423\u0441\u043a\u043e\u0440\u044f\u0442\u044c \u0430\u0442\u0442\u0430\u043a\u0443", false);
    final BooleanSetting correctionType3 = new BooleanSetting("\u0410\u0442\u0442\u0430\u043a\u0430 \u0441 \u0422\u041f\u0421", false);
    final BooleanSetting correctionType2 = new BooleanSetting("\u041e\u0434\u043d\u0430 \u0446\u0435\u043b\u044c", true);
    final BooleanSetting correctionType1 = new BooleanSetting("\u041a\u043e\u0440\u0440\u0435\u043a\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f", true);
    private final StopWatch stopWatch = new StopWatch();
    private Vector2f rotateVector = new Vector2f(0.0f, 0.0f);
    private LivingEntity target;
    private Entity selected;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;
    float lastYaw;
    float lastPitch;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(this.type, this.attackRange, this.targets, this.correctionType, this.correctionType1, this.correctionType2, this.correctionType3, this.correctionType4, this.correctionType5, this.correctionType6, this.correctionType7);
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if (((Boolean)this.correctionType1.get()).booleanValue() && ((Boolean)this.correctionType.get()).booleanValue() && this.target != null && KillAura.mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }
    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (((Boolean)this.correctionType2.get()).booleanValue() && (this.target == null || !this.isValid(this.target)) || ((Boolean)this.correctionType2.get()).booleanValue()) {
            this.updateTarget();
        }
        if (!(this.target == null || this.autoPotion.isState() && this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 0;
            }
            if (this.type.is("\u0420\u0435\u0437\u043a\u0430\u044f")) {
                if (this.ticks > 0) {
                    this.updateRotation(true, 360.0f, 90.0f);
                    --this.ticks;
                } else {
                    this.reset();
                }
            } else if (!this.isRotated) {
                this.updateRotation(false, 80.0f, 35.0f);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }
    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target == null || this.autoPotion.isState() && this.autoPotion.isActive()) {
            return;
        }
        float yaw = this.rotateVector.x;
        float pitch = this.rotateVector.y;
        e.setYaw(yaw);
        e.setPitch(pitch);
        KillAura.mc.player.rotationYawHead = yaw;
        KillAura.mc.player.renderYawOffset = yaw;
        KillAura.mc.player.rotationPitchHead = pitch;
    }

    private void updateTarget() {
        ArrayList<Object> targets = new ArrayList<Object>();
        for (Entity entity2 : KillAura.mc.world.getAllEntities()) {
            LivingEntity living;
            if (!(entity2 instanceof LivingEntity) || !this.isValid(living = (LivingEntity)entity2)) continue;
            targets.add(living);
        }
        if (targets.isEmpty()) {
            this.target = null;
            return;
        }
        if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
            return;
        }
        targets.sort(Comparator.comparingDouble(object -> {
            if (object instanceof PlayerEntity) {
                PlayerEntity player = (PlayerEntity)object;
                return -this.getEntityArmor(player);
            }
            if (object instanceof LivingEntity) {
                LivingEntity base = (LivingEntity)object;
                return -base.getTotalArmorValue();
            }
            return 0.0;
        }).thenComparing((object, object2) -> {
            double d2 = this.getEntityHealth((LivingEntity)object);
            double d3 = this.getEntityHealth((LivingEntity)object2);
            return Double.compare(d2, d3);
        }).thenComparing((object, object2) -> {
            double d2 = KillAura.mc.player.getDistance((LivingEntity)object);
            double d3 = KillAura.mc.player.getDistance((LivingEntity)object2);
            return Double.compare(d2, d3);
        }));
        this.target = (LivingEntity)targets.get(0);
    }

    private void updateRotation(boolean attack, float rotationYawSpeed, float rotationPitchSpeed) {
        Vector3d vec = this.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - this.target.getPosY(), 0.0, (double)this.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(this.target) / (double)((Float)this.attackRange.get()).floatValue())), 0.0).subtract(KillAura.mc.player.getEyePosition(0.0f));
        this.isRotated = true;
        float yawToTarget = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec.z, vec.x)) - 90.0);
        float pitchToTarget = (float)(-Math.toDegrees(Math.atan2(vec.y, Math.hypot(vec.x, vec.z))));
        float yawDelta = MathHelper.wrapDegrees(yawToTarget - this.rotateVector.x);
        float pitchDelta = MathHelper.wrapDegrees(pitchToTarget - this.rotateVector.y);
        int roundedYaw = (int)yawDelta;
        switch ((String)this.type.get()) {
            case "\u041f\u043b\u0430\u0432\u043d\u0430\u044f": {
                float clampedYaw = Math.min(Math.max(Math.abs(yawDelta), 2.0f), rotationYawSpeed);
                float clampedPitch = Math.min(Math.max(Math.abs(pitchDelta), 2.0f), rotationPitchSpeed);
                clampedPitch = attack && this.selected != this.target && ((Boolean)this.correctionType4.get()).booleanValue() ? Math.max(Math.abs(pitchDelta), 1.0f) : (clampedPitch /= 5.0f);
                if (Math.abs(clampedYaw - this.lastYaw) <= 5.0f) {
                    clampedYaw = this.lastYaw + 5.1f;
                }
                float yaw = this.rotateVector.x + (yawDelta > 0.0f ? clampedYaw : -clampedYaw);
                float pitch = MathHelper.clamp(this.rotateVector.y + (pitchDelta > 0.0f ? clampedPitch : -clampedPitch), -359.0f, 359.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                this.lastYaw = clampedYaw;
                this.lastPitch = clampedPitch;
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
                break;
            }
            case "\u0420\u0435\u0437\u043a\u0430\u044f": {
                float yaw = this.rotateVector.x + (float)roundedYaw;
                float pitch = MathHelper.clamp(this.rotateVector.y + pitchDelta, -90.0f, 90.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
            }
        }
    }

    private void updateAttack() {
        this.selected = MouseUtil.getMouseOver(this.target, this.rotateVector.x, this.rotateVector.y, ((Float)this.attackRange.get()).floatValue());
        if (((Boolean)this.correctionType4.get()).booleanValue()) {
            this.updateRotation(true, 50.0f, 25.0f);
        }
        if (!(this.selected != null && this.selected == this.target || KillAura.mc.player.isElytraFlying())) {
            return;
        }
        if (KillAura.mc.player.isBlocking() && ((Boolean)this.correctionType5.get()).booleanValue()) {
            KillAura.mc.playerController.onStoppedUsingItem(KillAura.mc.player);
        }
        this.stopWatch.setLastMS(500L);
        KillAura.mc.playerController.attackEntity(KillAura.mc.player, this.target);
        KillAura.mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity livingEntity = this.target;
        if (livingEntity instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)livingEntity;
            if (((Boolean)this.correctionType6.get()).booleanValue()) {
                this.breakShieldPlayer(player);
            }
        }
    }

    private boolean shouldPlayerFalling() {
        boolean cancelReason = KillAura.mc.player.isInWater() && KillAura.mc.player.areEyesInFluid(FluidTags.WATER) || KillAura.mc.player.isInLava() || KillAura.mc.player.isOnLadder() || KillAura.mc.player.isPassenger() || KillAura.mc.player.abilities.isFlying;
        float attackStrength = KillAura.mc.player.getCooledAttackStrength((Boolean)this.correctionType3.get() != false ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5f);
        if (attackStrength < 0.15f) {
            return false;
        }
        if (!cancelReason && ((Boolean)this.correctionType7.get()).booleanValue()) {
            return !KillAura.mc.player.isOnGround() && KillAura.mc.player.fallDistance > 0.0f;
        }
        return true;
    }

    private boolean isValid(LivingEntity entity2) {
        if (entity2 instanceof ClientPlayerEntity) {
            return false;
        }
        if (entity2.ticksExisted < 2) {
            return false;
        }
        if (KillAura.mc.player.getDistanceEyePos(entity2) > (double)((Float)this.attackRange.get()).floatValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity) {
            PlayerEntity p = (PlayerEntity)entity2;
            if (AntiBot.isBot(entity2)) {
                return false;
            }
            if (!((Boolean)this.targets.getValueByName("\u0414\u0440\u0443\u0437\u044c\u044f").get()).booleanValue() && FriendStorage.isFriend(p.getName().getString())) {
                return false;
            }
            if (p.getName().getString().equalsIgnoreCase(KillAura.mc.player.getName().getString())) {
                return false;
            }
        }
        if (entity2 instanceof PlayerEntity && !((Boolean)this.targets.getValueByName("\u0418\u0433\u0440\u043e\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && !((Boolean)this.targets.getValueByName("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof MonsterEntity && !((Boolean)this.targets.getValueByName("\u041c\u043e\u0431\u044b").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof AnimalEntity && !((Boolean)this.targets.getValueByName("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        return !entity2.isInvulnerable() && entity2.isAlive() && !(entity2 instanceof ArmorStandEntity);
    }

    private void breakShieldPlayer(PlayerEntity entity2) {
        if (entity2.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
            }
            if (hotBarSlot != -1) {
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
            }
        }
    }

    private void reset() {
        if (((Boolean)this.correctionType1.get()).booleanValue()) {
            KillAura.mc.player.rotationYawOffset = -0.14748365E9f;
        }
        this.rotateVector = new Vector2f(KillAura.mc.player.rotationYaw, KillAura.mc.player.rotationPitch);
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
        boolean killAuraIsStateAndTargetNotNull = "getTarget" != null;
    }

    @Override
    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;
        for (int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = entityPlayer2.inventory.armorInventory.get(i2);
            if (!(is.getItem() instanceof ArmorItem)) continue;
            d2 += this.getProtectionLvl(is);
        }
        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item item = stack.getItem();
        if (item instanceof ArmorItem) {
            ArmorItem i = (ArmorItem)item;
            double damageReduceAmount = i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }
            return damageReduceAmount;
        }
        return 0.0;
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)ent;
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        }
        return ent.getHealth() + ent.getAbsorptionAmount();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }
}
///you may buy killaura for ft in our shop TripzCLIENT SHOP///
мне не оч зашло, чистая эксп киллка прост с переделанным
стингом ивыбором ключа зачем вообще такое сливать?
 
Начинающий
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Оффлайн
Регистрация
4 Июн 2024
Сообщения
44
Реакции[?]
0
Поинты[?]
0
Дарова работяги сливаю вам килку брал ее
с Verist Client по минимуму фиксанул под
експу, все же мало килок на юг поэтому мне
захотелось лоаднуть сюда все же калловая
масса но лучше чем дефолтная килка экспы

также переделал за вас под интел идею:roflanBuldiga:

аплоуда и сс у меня нет я с этим не играю
Код:
///maslovsky and Verist sliv aura///

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.impl.combat.AntiBot;
import im.expensive.functions.impl.combat.AutoPotion;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MouseUtil;
import im.expensive.utils.player.MoveUtils;
import java.util.ArrayList;
import java.util.Comparator;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(name="NewAura", type=Category.Combat)
public class KillAura
        extends Function {
    private final ModeSetting type = new ModeSetting("\u0422\u0438\u043f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u041f\u043b\u0430\u0432\u043d\u0430\u044f", "\u0420\u0435\u0437\u043a\u0430\u044f");
    private final SliderSetting attackRange = new SliderSetting("\u0414\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u044f \u0430\u0442\u0442\u0430\u043a\u0438", 3.0f, 3.0f, 6.0f, 0.1f);
    final ModeListSetting targets = new ModeListSetting("\u0422\u0430\u0440\u0433\u0435\u0442\u044b", new BooleanSetting("\u0418\u0433\u0440\u043e\u043a\u0438", true), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435", true), new BooleanSetting("\u041c\u043e\u0431\u044b", false), new BooleanSetting("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435", false), new BooleanSetting("\u0414\u0440\u0443\u0437\u044c\u044f", false), new BooleanSetting("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true), new BooleanSetting("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438", true));
    final BooleanSetting correctionType = new BooleanSetting("\u041d\u0435\u0437\u0430\u043c\u0435\u0442\u043d\u0430\u044f", true);
    final BooleanSetting correctionType7 = new BooleanSetting("\u0422\u043e\u043b\u044c\u043a\u043e \u043a\u0440\u0438\u0442\u044b", true);
    final BooleanSetting correctionType6 = new BooleanSetting("\u041b\u043e\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType5 = new BooleanSetting("\u041e\u0442\u0436\u0438\u043c\u0430\u0442\u044c \u0449\u0438\u0442", true);
    final BooleanSetting correctionType4 = new BooleanSetting("\u0423\u0441\u043a\u043e\u0440\u044f\u0442\u044c \u0430\u0442\u0442\u0430\u043a\u0443", false);
    final BooleanSetting correctionType3 = new BooleanSetting("\u0410\u0442\u0442\u0430\u043a\u0430 \u0441 \u0422\u041f\u0421", false);
    final BooleanSetting correctionType2 = new BooleanSetting("\u041e\u0434\u043d\u0430 \u0446\u0435\u043b\u044c", true);
    final BooleanSetting correctionType1 = new BooleanSetting("\u041a\u043e\u0440\u0440\u0435\u043a\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f", true);
    private final StopWatch stopWatch = new StopWatch();
    private Vector2f rotateVector = new Vector2f(0.0f, 0.0f);
    private LivingEntity target;
    private Entity selected;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;
    float lastYaw;
    float lastPitch;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(this.type, this.attackRange, this.targets, this.correctionType, this.correctionType1, this.correctionType2, this.correctionType3, this.correctionType4, this.correctionType5, this.correctionType6, this.correctionType7);
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if (((Boolean)this.correctionType1.get()).booleanValue() && ((Boolean)this.correctionType.get()).booleanValue() && this.target != null && KillAura.mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }
    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (((Boolean)this.correctionType2.get()).booleanValue() && (this.target == null || !this.isValid(this.target)) || ((Boolean)this.correctionType2.get()).booleanValue()) {
            this.updateTarget();
        }
        if (!(this.target == null || this.autoPotion.isState() && this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 0;
            }
            if (this.type.is("\u0420\u0435\u0437\u043a\u0430\u044f")) {
                if (this.ticks > 0) {
                    this.updateRotation(true, 360.0f, 90.0f);
                    --this.ticks;
                } else {
                    this.reset();
                }
            } else if (!this.isRotated) {
                this.updateRotation(false, 80.0f, 35.0f);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }
    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target == null || this.autoPotion.isState() && this.autoPotion.isActive()) {
            return;
        }
        float yaw = this.rotateVector.x;
        float pitch = this.rotateVector.y;
        e.setYaw(yaw);
        e.setPitch(pitch);
        KillAura.mc.player.rotationYawHead = yaw;
        KillAura.mc.player.renderYawOffset = yaw;
        KillAura.mc.player.rotationPitchHead = pitch;
    }

    private void updateTarget() {
        ArrayList<Object> targets = new ArrayList<Object>();
        for (Entity entity2 : KillAura.mc.world.getAllEntities()) {
            LivingEntity living;
            if (!(entity2 instanceof LivingEntity) || !this.isValid(living = (LivingEntity)entity2)) continue;
            targets.add(living);
        }
        if (targets.isEmpty()) {
            this.target = null;
            return;
        }
        if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
            return;
        }
        targets.sort(Comparator.comparingDouble(object -> {
            if (object instanceof PlayerEntity) {
                PlayerEntity player = (PlayerEntity)object;
                return -this.getEntityArmor(player);
            }
            if (object instanceof LivingEntity) {
                LivingEntity base = (LivingEntity)object;
                return -base.getTotalArmorValue();
            }
            return 0.0;
        }).thenComparing((object, object2) -> {
            double d2 = this.getEntityHealth((LivingEntity)object);
            double d3 = this.getEntityHealth((LivingEntity)object2);
            return Double.compare(d2, d3);
        }).thenComparing((object, object2) -> {
            double d2 = KillAura.mc.player.getDistance((LivingEntity)object);
            double d3 = KillAura.mc.player.getDistance((LivingEntity)object2);
            return Double.compare(d2, d3);
        }));
        this.target = (LivingEntity)targets.get(0);
    }

    private void updateRotation(boolean attack, float rotationYawSpeed, float rotationPitchSpeed) {
        Vector3d vec = this.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - this.target.getPosY(), 0.0, (double)this.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(this.target) / (double)((Float)this.attackRange.get()).floatValue())), 0.0).subtract(KillAura.mc.player.getEyePosition(0.0f));
        this.isRotated = true;
        float yawToTarget = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec.z, vec.x)) - 90.0);
        float pitchToTarget = (float)(-Math.toDegrees(Math.atan2(vec.y, Math.hypot(vec.x, vec.z))));
        float yawDelta = MathHelper.wrapDegrees(yawToTarget - this.rotateVector.x);
        float pitchDelta = MathHelper.wrapDegrees(pitchToTarget - this.rotateVector.y);
        int roundedYaw = (int)yawDelta;
        switch ((String)this.type.get()) {
            case "\u041f\u043b\u0430\u0432\u043d\u0430\u044f": {
                float clampedYaw = Math.min(Math.max(Math.abs(yawDelta), 2.0f), rotationYawSpeed);
                float clampedPitch = Math.min(Math.max(Math.abs(pitchDelta), 2.0f), rotationPitchSpeed);
                clampedPitch = attack && this.selected != this.target && ((Boolean)this.correctionType4.get()).booleanValue() ? Math.max(Math.abs(pitchDelta), 1.0f) : (clampedPitch /= 5.0f);
                if (Math.abs(clampedYaw - this.lastYaw) <= 5.0f) {
                    clampedYaw = this.lastYaw + 5.1f;
                }
                float yaw = this.rotateVector.x + (yawDelta > 0.0f ? clampedYaw : -clampedYaw);
                float pitch = MathHelper.clamp(this.rotateVector.y + (pitchDelta > 0.0f ? clampedPitch : -clampedPitch), -359.0f, 359.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                this.lastYaw = clampedYaw;
                this.lastPitch = clampedPitch;
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
                break;
            }
            case "\u0420\u0435\u0437\u043a\u0430\u044f": {
                float yaw = this.rotateVector.x + (float)roundedYaw;
                float pitch = MathHelper.clamp(this.rotateVector.y + pitchDelta, -90.0f, 90.0f);
                float gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;
                this.rotateVector = new Vector2f(yaw, pitch);
                if (!((Boolean)this.correctionType1.get()).booleanValue()) break;
                KillAura.mc.player.rotationYawOffset = yaw;
            }
        }
    }

    private void updateAttack() {
        this.selected = MouseUtil.getMouseOver(this.target, this.rotateVector.x, this.rotateVector.y, ((Float)this.attackRange.get()).floatValue());
        if (((Boolean)this.correctionType4.get()).booleanValue()) {
            this.updateRotation(true, 50.0f, 25.0f);
        }
        if (!(this.selected != null && this.selected == this.target || KillAura.mc.player.isElytraFlying())) {
            return;
        }
        if (KillAura.mc.player.isBlocking() && ((Boolean)this.correctionType5.get()).booleanValue()) {
            KillAura.mc.playerController.onStoppedUsingItem(KillAura.mc.player);
        }
        this.stopWatch.setLastMS(500L);
        KillAura.mc.playerController.attackEntity(KillAura.mc.player, this.target);
        KillAura.mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity livingEntity = this.target;
        if (livingEntity instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)livingEntity;
            if (((Boolean)this.correctionType6.get()).booleanValue()) {
                this.breakShieldPlayer(player);
            }
        }
    }

    private boolean shouldPlayerFalling() {
        boolean cancelReason = KillAura.mc.player.isInWater() && KillAura.mc.player.areEyesInFluid(FluidTags.WATER) || KillAura.mc.player.isInLava() || KillAura.mc.player.isOnLadder() || KillAura.mc.player.isPassenger() || KillAura.mc.player.abilities.isFlying;
        float attackStrength = KillAura.mc.player.getCooledAttackStrength((Boolean)this.correctionType3.get() != false ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5f);
        if (attackStrength < 0.15f) {
            return false;
        }
        if (!cancelReason && ((Boolean)this.correctionType7.get()).booleanValue()) {
            return !KillAura.mc.player.isOnGround() && KillAura.mc.player.fallDistance > 0.0f;
        }
        return true;
    }

    private boolean isValid(LivingEntity entity2) {
        if (entity2 instanceof ClientPlayerEntity) {
            return false;
        }
        if (entity2.ticksExisted < 2) {
            return false;
        }
        if (KillAura.mc.player.getDistanceEyePos(entity2) > (double)((Float)this.attackRange.get()).floatValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity) {
            PlayerEntity p = (PlayerEntity)entity2;
            if (AntiBot.isBot(entity2)) {
                return false;
            }
            if (!((Boolean)this.targets.getValueByName("\u0414\u0440\u0443\u0437\u044c\u044f").get()).booleanValue() && FriendStorage.isFriend(p.getName().getString())) {
                return false;
            }
            if (p.getName().getString().equalsIgnoreCase(KillAura.mc.player.getName().getString())) {
                return false;
            }
        }
        if (entity2 instanceof PlayerEntity && !((Boolean)this.targets.getValueByName("\u0418\u0433\u0440\u043e\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && entity2.getTotalArmorValue() == 0 && !((Boolean)this.targets.getValueByName("\u0413\u043e\u043b\u044b\u0435 \u043d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof PlayerEntity && entity2.isInvisible() && !((Boolean)this.targets.getValueByName("\u041d\u0435\u0432\u0438\u0434\u0438\u043c\u043a\u0438").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof MonsterEntity && !((Boolean)this.targets.getValueByName("\u041c\u043e\u0431\u044b").get()).booleanValue()) {
            return false;
        }
        if (entity2 instanceof AnimalEntity && !((Boolean)this.targets.getValueByName("\u0416\u0438\u0432\u043e\u0442\u043d\u044b\u0435").get()).booleanValue()) {
            return false;
        }
        return !entity2.isInvulnerable() && entity2.isAlive() && !(entity2 instanceof ArmorStandEntity);
    }

    private void breakShieldPlayer(PlayerEntity entity2) {
        if (entity2.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
                KillAura.mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, KillAura.mc.player);
                KillAura.mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, KillAura.mc.player);
            }
            if (hotBarSlot != -1) {
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                KillAura.mc.playerController.attackEntity(KillAura.mc.player, entity2);
                KillAura.mc.player.swingArm(Hand.MAIN_HAND);
                KillAura.mc.player.connection.sendPacket(new CHeldItemChangePacket(KillAura.mc.player.inventory.currentItem));
            }
        }
    }

    private void reset() {
        if (((Boolean)this.correctionType1.get()).booleanValue()) {
            KillAura.mc.player.rotationYawOffset = -0.14748365E9f;
        }
        this.rotateVector = new Vector2f(KillAura.mc.player.rotationYaw, KillAura.mc.player.rotationPitch);
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
        boolean killAuraIsStateAndTargetNotNull = "getTarget" != null;
    }

    @Override
    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;
        for (int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = entityPlayer2.inventory.armorInventory.get(i2);
            if (!(is.getItem() instanceof ArmorItem)) continue;
            d2 += this.getProtectionLvl(is);
        }
        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item item = stack.getItem();
        if (item instanceof ArmorItem) {
            ArmorItem i = (ArmorItem)item;
            double damageReduceAmount = i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }
            return damageReduceAmount;
        }
        return 0.0;
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity) {
            PlayerEntity player = (PlayerEntity)ent;
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        }
        return ent.getHealth() + ent.getAbsorptionAmount();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }
}
///you may buy killaura for ft in our shop TripzCLIENT SHOP///
/del хуйня
 
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