-
Автор темы
- #1
Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:
- бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
- маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
- приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
- обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.
Спасибо!
insane bypas minsos client:
package eva.ware.modules.impl.movement;
import com.google.common.eventbus.Subscribe;
import eva.ware.Evaware;
import eva.ware.events.*;
import eva.ware.modules.api.Category;
import eva.ware.modules.api.Module;
import eva.ware.modules.api.ModuleRegister;
import eva.ware.modules.settings.impl.BooleanSetting;
import eva.ware.modules.settings.impl.ModeSetting;
import eva.ware.modules.settings.impl.SliderSetting;
import eva.ware.utils.math.StopWatch;
import eva.ware.utils.player.InventoryUtil;
import eva.ware.utils.player.MoveUtils;
import eva.ware.utils.player.StrafeMovement;
import net.minecraft.block.Blocks;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.item.BoatEntity;
import net.minecraft.network.play.client.*;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
@ModuleRegister(name = "Speed", type = Category.Movement)
public class Speed extends Module {
private ModeSetting mode = new ModeSetting("Обход", "Matrix", "Vanilla", "Matrix", "Grim", "NCP", "Timer", "Vulcan", "Funtime");
private BooleanSetting autoJump = new BooleanSetting("Auto Jump", false).setVisible(() -> mode.is("Matrix") || mode.is("NCP") || mode.is("Vanilla"));
private BooleanSetting spoofJump = new BooleanSetting("Spoof", false).setVisible(() -> mode.is("NCP") && autoJump.get());
private BooleanSetting motionboost_matrix = new BooleanSetting("Motion", true).setVisible(() -> mode.is("Matrix"));
private BooleanSetting airboost_matrix = new BooleanSetting("AirBoost", false).setVisible(() -> mode.is("Matrix"));
private BooleanSetting timerboost_matrix = new BooleanSetting("Timer", false).setVisible(() -> mode.is("Matrix"));
private BooleanSetting strafeMove = new BooleanSetting("Strafe", false).setVisible(() -> mode.is("Matrix") && motionboost_matrix.get());
private BooleanSetting entityboost_grim = new BooleanSetting("EntityBoost", true).setVisible(() -> mode.is("Grim"));
private BooleanSetting blockboost_grim = new BooleanSetting("BlockBoost", true).setVisible(() -> mode.is("Grim"));
private BooleanSetting timerboost_grim = new BooleanSetting("Timer", false).setVisible(() -> mode.is("Grim"));
private BooleanSetting svboost_grim = new BooleanSetting("Second bypass", false).setVisible(() -> (mode.is("Grim") && entityboost_grim.get()));
private SliderSetting speed = new SliderSetting("Скорость", 1, 0.1f, 5, 0.1f).setVisible(() -> mode.is("Vanilla"));
private StrafeMovement strafe = new StrafeMovement();
private boolean enabled = false;
public static int stage;
public double less, stair, moveSpeed;
public boolean slowDownHop, wasJumping, boosting;
private int prevSlot = -1;
public StopWatch stopWatch = new StopWatch();
public Speed() {
addSettings(mode, speed, autoJump, spoofJump, blockboost_grim, entityboost_grim, svboost_grim, timerboost_grim, motionboost_matrix, strafeMove, airboost_matrix, timerboost_matrix);
}
@Override
public void onDisable() {
mc.timer.timerSpeed = 1;
super.onDisable();
}
@Subscribe
public void onPacket(EventPacket e) {
if (mode.is("Grim") && timerboost_grim.get()) {
if (e.getPacket() instanceof CConfirmTransactionPacket p) {
e.cancel();
}
if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
mc.player.setPacketCoordinates(p.getX(), p.getY(), p.getZ());
mc.player.setRawPosition(p.getX(), p.getY(), p.getZ());
toggle();
}
}
}
@Subscribe
public void onUpdate(EventUpdate e) {
switch (mode.get()) {
case "Matrix" -> {
if (mc.player.isOnGround() && autoJump.get() && !mc.player.isInLava() && !mc.player.isInWater() && !airboost_matrix.get()) {
mc.player.jump();
}
}
case "Vanilla" -> {
MoveUtils.setMotion(speed.get());
if (autoJump.get() && mc.player.isOnGround() && !mc.player.isInWater() && !mc.player.isInLava()) mc.player.jump();
}
case "Funtime" -> {
AxisAlignedBB aabb = mc.player.getBoundingBox().grow(0.1);
int armorstans = mc.world.getEntitiesWithinAABB(ArmorStandEntity.class, aabb).size();
boolean canBoost = armorstans > 1 || mc.world.getEntitiesWithinAABB(LivingEntity.class, aabb).size() > 1;
if (canBoost && !mc.player.isOnGround()) {
mc.player.jumpMovementFactor = armorstans > 1 ? 1.0f / (float) armorstans : 0.16f;
}
}
case "Grim" -> {
if (timerboost_grim.get()) {
if (stopWatch.isReached(1150)) {
boosting = true;
}
if (stopWatch.isReached(7000)) {
boosting = false;
stopWatch.reset();
}
if (boosting) {
if (mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed) {
mc.player.jump();
}
mc.timer.timerSpeed = (mc.player.ticksExisted % 2 == 0 ? 1.5f : 1.2f);
} else {
mc.timer.timerSpeed = (0.05f);
}
}
if (blockboost_grim.get()) {
int block = InventoryUtil.findBlockInHotbar();
if (block == -1 || mc.player.isInWater()) {
return;
}
if (mc.player.isOnGround()) {
if (!wasJumping) {
wasJumping = true;
placeBlock();
mc.player.connection.sendPacket(new CPlayerPacket.PositionRotationPacket(mc.player.getPosX(), mc.player.getPosY(), mc.player.getPosZ(), mc.player.rotationYaw, 90.0f, mc.player.isOnGround()));
}
} else {
wasJumping = false;
mc.player.connection.sendPacket(new CPlayerPacket.PositionRotationPacket(mc.player.getPosX(), mc.player.getPosY(), mc.player.getPosZ(), mc.player.rotationYaw, 90.0f, mc.player.isOnGround()));
}
if (mc.player.isOnGround()) {
mc.player.jump();
}
}
}
case "Timer" -> {
float timerValue = mc.player.fallDistance <= 0.25f ? 2.2f : (float) (mc.player.fallDistance != Math.ceil(mc.player.fallDistance) ? 0.4f : 1f);
if (MoveUtils.isMoving()) {
mc.timer.timerSpeed = timerValue;
if (mc.player.onGround) {
mc.player.jump();
}
} else {
mc.timer.timerSpeed = 1.0f;
}
}
case "Vulcan" -> {
mc.player.jumpMovementFactor = 0.025f;
if (mc.player.isOnGround() && MoveUtils.isMoving()) {
if (mc.player.collidedHorizontally && mc.gameSettings.keyBindJump.pressed) {
if (!mc.gameSettings.keyBindJump.pressed) {
mc.player.jump();
}
return;
}
mc.player.jump();
mc.player.motion.y = 0.1f;
}
}
}
}
@Subscribe
public void onMotion(EventMotion move) {
if (mode.is("NCP")) {
if (!autoJump.get() && !mc.gameSettings.keyBindJump.isKeyDown()) {
return;
}
mc.player.jumpMovementFactor = (float) ((double) mc.player.jumpMovementFactor * 1.04);
boolean collided = mc.player.collidedHorizontally;
if (collided) {
stage = -1;
}
if (this.stair > 0.0) {
this.stair -= 0.3;
}
this.less -= this.less > 1.0 ? 0.24 : 0.17;
if (this.less < 0.0) {
this.less = 0.0;
}
if (!mc.player.isInWater() && mc.player.onGround) {
collided = Speed.mc.player.collidedHorizontally;
if (stage >= 0 || collided) {
stage = 0;
float motY = 0.42f;
if (spoofJump.get())
mc.player.motion.y = motY;
else
mc.player.jump();
this.less += 1.0;
this.slowDownHop = this.less > 1.0 && !this.slowDownHop;
if (this.less > 1.15) {
this.less = 1.15;
}
}
}
this.moveSpeed = this.getCurrentSpeed(stage) + 0.0335;
this.moveSpeed *= 0.85;
if (this.stair > 0.0) {
this.moveSpeed *= 1.0;
}
if (this.slowDownHop) {
this.moveSpeed *= 0.8575;
}
if (Speed.mc.player.isInWater()) {
this.moveSpeed = 0.351;
}
if (MoveUtils.isMoving()) {
MoveUtils.setSpeed((float)moveSpeed);
}
++stage;
}
if (mode.is("Matrix") && timerboost_matrix.get()) {
if (mc.player.isOnGround()) {
mc.timer.timerSpeed = (1.1f);
}
if (mc.player.fallDistance > 0.1 && mc.player.fallDistance < 1) {
mc.timer.timerSpeed = (1 + (1F - Math.floorMod((long) 2.520, (long) 2.600)));
}
if (mc.player.fallDistance >= 1) {
mc.timer.timerSpeed = (0.978F);
}
}
if (mode.is("Matrix") && airboost_matrix.get()) {
if (mc.player.isOnGround()) { enabled = true; }
if (mc.player.fallDistance > 0f) { enabled = false; }
if (!mc.world.getCollisionShapes(mc.player, mc.player.getBoundingBox().expand(0.5, 0, 0.5).offset(0, -1, 0)).toList().isEmpty() && mc.player.ticksExisted % 2 == 0) {
if (!motionboost_matrix.get()) {
mc.player.fallDistance = 0;
move.setOnGround(true);
mc.player.onGround = true;
}
if (enabled && !mc.player.movementInput.jump) mc.player.jump();
mc.player.jumpMovementFactor = 0.026523f;
}
}
}
@Subscribe
public void onMove(MovingEvent e) {
if (mode.is("Matrix") && motionboost_matrix.get()) {
if (!mc.player.isOnGround() && mc.player.fallDistance >= 0.5f && e.toGround) {
double speed = 2;
if (strafeMove.get()) {
double[] newSpeed = MoveUtils.getSpeed((Math.hypot(mc.player.motion.x, mc.player.motion.z) - 0.0001) * speed);
e.motion.x = newSpeed[0];
e.motion.z = newSpeed[1];
mc.player.motion.x = e.motion.x;
mc.player.motion.z = e.motion.z;
return;
}
mc.player.motion.x *= speed;
mc.player.motion.z *= speed;
strafe.setOldSpeed(speed);
}
}
if (mode.is("Grim") && entityboost_grim.get()) {
if (!svboost_grim.get()) {
for (AbstractClientPlayerEntity player : mc.world.getPlayers()) {
if (player != mc.player && mc.player.getDistance(player) <= 2.25) {
float p = mc.world.getBlockState(new BlockPos(0, 0, 0)).getBlockId();
float f = (mc.player.isOnGround() ? p * 0.91f : 0.91f);
float f2 = 0.99f;
mc.player.setVelocity(mc.player.getMotion().getX() / f * f2, mc.player.getMotion().getY(), mc.player.getMotion().getZ() / f * f2);
}
}
} else {
for (Entity ent : mc.world.getAllEntities()) {
int collisions = 0;
if (ent != mc.player && (ent instanceof LivingEntity || ent instanceof BoatEntity) && mc.player.getBoundingBox().expand(0, 1.0, 0).intersects(ent.getBoundingBox())) collisions++;
double[] motion = MoveUtils.forward(0.08 * collisions);
mc.player.addVelocity(motion[0], 0.0, motion[1]);
}
}
}
}
public void placeBlock() {
if (Evaware.getInstance().getModuleManager().getHitAura().isState() && Evaware.getInstance().getModuleManager().getHitAura().getTarget() != null) {
return;
}
BlockPos blockPos = new BlockPos(mc.player.getPosX(), mc.player.getPosY() - 0.6, mc.player.getPosZ());
if (mc.world.getBlockState(blockPos).isAir()) {
return;
}
int block = InventoryUtil.findBlockInHotbar();
if (block == -1) {
return;
}
mc.player.connection.sendPacket(new CHeldItemChangePacket(block));
mc.player.connection.sendPacket(new CPlayerDiggingPacket(CPlayerDiggingPacket.Action.STOP_DESTROY_BLOCK, blockPos, Direction.UP));
Vector3d blockCenter = new Vector3d((double)blockPos.getX() + 0.5, blockPos.getY(), (double)blockPos.getZ() + 0.5);
mc.player.connection.sendPacket(new CPlayerTryUseItemOnBlockPacket(Hand.MAIN_HAND, new BlockRayTraceResult(blockCenter, Direction.UP, blockPos, false)));
mc.player.connection.sendPacket(new CHeldItemChangePacket(prevSlot));
mc.world.setBlockState(blockPos, Blocks.ICE.getDefaultState());
prevSlot = mc.player.inventory.currentItem;
}
public double getCurrentSpeed(int stage) {
double speed = MoveUtils.getBaseSpeed() + 0.028 * (double) MoveUtils.getSpeedEffect()
+ (double) MoveUtils.getSpeedEffect() / 15.0;
double initSpeed = 0.4145 + (double) MoveUtils.getSpeedEffect() / 12.5;
double decrease = (double) stage / 500.0 * 1.87;
if (stage == 0) {
speed = 0.64 + ((double) MoveUtils.getSpeedEffect() + 0.028 * (double) MoveUtils.getSpeedEffect()) * 0.134;
} else if (stage == 1) {
speed = initSpeed;
} else if (stage >= 2) {
speed = initSpeed - decrease;
}
return Math.max(speed, this.slowDownHop ? speed : MoveUtils.getBaseSpeed() + 0.028 * (double) MoveUtils.getSpeedEffect());
}
}