Модератор раздела «Unreal Engine»
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Автор темы
- #1
V4.14+
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Трейлер / Trailer:
Desert Town - это высококачественный природный пакет с более чем 200 ресурсами для создания красивой и пышной природы.
Технические детали / Technical Details:
Features:
• Complete motel with interiors - a simple generic building that has hyper modular & a motel room to make multiple building shapes
• Vertex painting/tintable props - create a custom look with color variations and adding grunge on assets
• Smart blueprints for objects - ex. Car has swappable damage states, easy tint control and lights you can toggle
• Tileable terrain textures - paint walkways and dirt paths, help break up ground with variation. Also comes with height blended rockfaces.
• Tons of vegetation - palm trees, bushes, grass, cactus, etc. to help fill up your scene
• Mix of small & large props - easily create large varieties with small props to place for close-up detail and large props like a wind turbine or motel sign for background detail
• Modular Spline walls/fences - quickly create a barrier area with a spline and modular pieces
• LOD states for trees & props
Asset List:
Around 50 Prop Assets (each with full LODs)
80 hyper modular pieces for buildings
26 pre-built modular house pieces
24 Trees (Catcus, Palm, etc.)
6 Vechiles & Trailers
Ambient World Sounds
Polycount:
Trees: 800-4000 (LODs decrease in 50% increments)
Ground Plants: 50-250 (LODs)
Props: 300-6000 (LODs decrease in 50% increments)
House parts: 150-900
Vechiles & Trailers: 6000-12000
Texture Sizes:
Terrain: 2048x2048s
Trees:2048x2048s
Ground Plants: 2048x2048s
Props: 2048x2048s
Houses: 2048x2048s
Vehicles & Trailers: 2048x2048s
Intended Platform: Desktop
Documentation:
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