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Автор темы
- #1
Мой скрипт, делал под пивом для друзей. Вот сливаю в паблик, держите
Сразу говорю, ESP RANGE не работает. Ещё ESP не оптимизирован, ну шлак короче
Код высера под пивом:
local ArrayField = loadstring(game:HttpGet('https://raw.githubusercontent.com/UI-Interface/ArrayField/main/Source.lua'))()
local Aimbot = loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Aimbot-V3/main/src/Aimbot.lua"))()
local Sense = loadstring(game:HttpGet('https://sirius.menu/sense'))()
local Window = ArrayField:CreateWindow({
Name = "The Sense",
LoadingTitle = "The Sense DEV",
LoadingSubtitle = "by andirash",
ConfigurationSaving = {
Enabled = true,
FolderName = "The Sense", -- Create a custom folder for your hub/game
FileName = "gamesense.wtf"
},
Discord = {
Enabled = true,
Invite = "afffQb3awp", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "The Sense",
Subtitle = "Key System",
Note = "You can get in discord",
FileName = "Key", -- It is recommended to use something unique as other scripts using ArrayField may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like ArrayField to get the key from
Actions = {
[1] = {
Text = 'Click here to copy the key link <--',
OnPress = function()
print('Pressed')
end,
}
},
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
Window:Prompt({
Title = 'GameSense.wtf',
SubTitle = 'The best script for Blackout',
Content = 'Thanks for launching our script!',
Actions = {
Accept = {
Name = 'Start using',
Callback = function()
end,
}
}
})
local Tab = Window:CreateTab("Main", 8126130334) -- Title, Image
local Button = Tab:CreateButton({
Name = "AimBot",
Interact = 'the sense',
Callback = function()
Aimbot.Load()
end,
})
local Button = Tab:CreateButton({
Name = "GodMode",
Interact = 'the sense',
Callback = function()
loadstring(game:HttpGet("https://freenote.biz/raw/Fhpx5r5A8M"))()
end,
})
local Button = Tab:CreateButton({
Name = "Noclip",
Interact = 'the sense',
Callback = function()
--ARCEUS X FLY V2 SCRIPT
loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
end,
})
local Tab = Window:CreateTab("Visuals", 8126130334) -- Title, Image
local Button = Tab:CreateButton({
Name = "Enable Visuals",
Interact = 'the sense',
Callback = function()
Sense.Load()
end,
})
local Button = Tab:CreateButton({
Name = "Disable Visuals",
Interact = 'the sense',
Callback = function()
Sense.Unload()
end,
})
local Toggle = Tab:CreateToggle({
Name = "ESP on Enemy",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.enabled = Value
end,
})
local Toggle = Tab:CreateToggle({
Name = "ESP Box",
CurrentValue = false,
Flag = "Toggle2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.box = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "Color Picker",
Color = Color3.fromRGB(255, 255, 255),
Flag = "ColorPicker1",
Callback = function(Value)
Sense.teamSettings.enemy.boxColor[1] = Value
end
})
local Toggle = Tab:CreateToggle({
Name = "ESP Box Fill",
CurrentValue = false,
Flag = "Toggle3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.boxFill = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "ESP Box Fill Color",
Color = Color3.fromRGB(255, 255, 255),
Flag = "boxfillcolor",
Callback = function(Value)
Sense.teamSettings.enemy.boxFillColor[1] = Value
end
})
local Toggle = Tab:CreateToggle({
Name = "Health Bar",
CurrentValue = false,
Flag = "Toggle4", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.healthBar = Value
end,
})
local Toggle = Tab:CreateToggle({
Name = "Chams",
CurrentValue = false,
Flag = "Chams", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.chams = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "Chams color",
Color = Color3.fromRGB(255, 255, 255),
Flag = "boxfillcolor",
Callback = function(Value)
Sense.teamSettings.enemy.chamsFillColor[1] = Value
end
})
local Toggle = Tab:CreateToggle({
Name = "Tracer to a enemy",
CurrentValue = false,
Flag = "tracer", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.tracer = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "Tracer color",
Color = Color3.fromRGB(255, 255, 255),
Flag = "tracercolor",
Callback = function(Value)
Sense.teamSettings.enemy.tracerColor[1] = Value
end
})
local Toggle = Tab:CreateToggle({
Name = "Name",
CurrentValue = false,
Flag = "name", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.name = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "Name color",
Color = Color3.fromRGB(255, 255, 255),
Flag = "namecolor",
Callback = function(Value)
Sense.teamSettings.enemy.nameColor[1] = Value
end
})
local Toggle = Tab:CreateToggle({
Name = "Weapon ESP",
CurrentValue = false,
Flag = "weaponesp", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.teamSettings.enemy.weapon = Value
end,
})
local ColorPicker = Tab:CreateColorPicker({
Name = "Weapon ESP color",
Color = Color3.fromRGB(255, 255, 255),
Flag = "weaponespcolor",
Callback = function(Value)
Sense.teamSettings.enemy.weaponColor[1] = Value
end
})
local Slider = Tab:CreateSlider({
Name = "ESP Range",
Range = {0, 1000},
Increment = 1,
Suffix = "range",
CurrentValue = 150,
Flag = "ddd", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
Sense.sharedSettings.maxDistance = Value
end,
})
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