KillAura | Kodek 3.1

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Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
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//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
 
Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
Expand Collapse Copy
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
:roflanPominki::forsenGun::FeelsBadMan:
 
Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
Expand Collapse Copy
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
спастил
 
/del из евы вроде
короче нахуй иди, у меня лучше
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Спс
 
Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
Expand Collapse Copy
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
var это лют обход
 
ХВАХВАХВХА БЛЯТЬ ЭТО МОЯ КИЛКА ПРОШЛАЯ ))))))))))))))))))))))))))) ЕБАТЬ ОН НИЩИЙ СУКА ДАЖЕ НЕЙМЕНГИ НЕ ПОМЕНЯЛ
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Уже смешно от таких как ты, у меня не база экспенсива окунь может раньше была, но сейчас явно не она слил хуйню просто перезалил с юг чет и все
/del
Пожалуйста, авторизуйтесь для просмотра ссылки.
| Так же у меня стоит прогуард на фришке и еще одна тема, даже
если он через рекаф откроет он увидит мясо из кода.
 
Уже смешно от таких как ты, у меня не база экспенсива окунь может раньше была, но сейчас явно не она слил хуйню просто перезалил с юг чет и все
/del
Пожалуйста, авторизуйтесь для просмотра ссылки.
| Так же у меня стоит прогуард на фришке и еще одна тема, даже
если он через рекаф откроет он увидит мясо из кода.
всем похуй к сожалению:coldsweat:
 
/del говно
 
Уже смешно от таких как ты, у меня не база экспенсива окунь может раньше была, но сейчас явно не она слил хуйню просто перезалил с юг чет и все
/del
Пожалуйста, авторизуйтесь для просмотра ссылки.
| Так же у меня стоит прогуард на фришке и еще одна тема, даже
если он через рекаф откроет он увидит мясо из кода.
если своя база это всё спиздить с экспы утилки и тд, то ладно у тебя своя база
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
Expand Collapse Copy
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
Воркис курит в сторонке
 
Это существо доказывало мне что у него своя база, а оказолось то 3.1)))
KODEK - самый нищий пастер

кодик:
Expand Collapse Copy
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package im.expensive.functions.impl.combat;

import com.google.common.eventbus.Subscribe;
import im.expensive.Expensive;
import im.expensive.command.friends.FriendStorage;
import im.expensive.events.EventDisplay;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.PlayerUtils;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;

@FunctionRegister(
    name = "AttackAura",
    type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    private final SliderSetting attackRotate = (new SliderSetting("Доп ротация", 1.5F, 0.0F, 3.0F, 0.1F)).setVisible(() -> {
        return this.type.is("Плавная");
    });
    private final SliderSetting eRotate = new SliderSetting("Элитра ротация", 15.0F, 0.0F, 30.0F, 0.1F);
    final ModeSetting sortTargets = new ModeSetting("Сортировать по", "Всему сразу", new String[]{"Всему сразу", "Здоровью", "Дистанции"});
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false), new BooleanSetting("Невидимки", true)});
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Коррекция движения", true)});
    final BooleanSetting onlyCritical = new BooleanSetting("Только криты", true);
    final BooleanSetting onlySpace = (new BooleanSetting("Только с пробелом", false)).setVisible(() -> {
        return (Boolean)this.onlyCritical.get();
    });
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final BooleanSetting predikt = new BooleanSetting("Предикт позиций", true);
    final SliderSetting prediktZ = (new SliderSetting("Значение предикта", 75.0F, 0.0F, 100.0F, 1.0F)).setVisible(() -> {
        return (Boolean)this.predikt.get();
    });
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    private LivingEntity target;
    private Entity selected;
    public static float hpbypass = 0.1F;
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;

    public KillAura(AutoPotion autoPotion) {
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.targets, this.sortTargets, this.type, this.attackRange, this.attackRotate, this.eRotate, this.options, this.onlyCritical, this.onlySpace, this.correctionType, this.predikt, this.prediktZ});
    }

    @Subscribe
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметный") && this.target != null && mc.player != null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @Subscribe
    public void onDisplay(EventDisplay eventDisplay) {
        if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
            if (ClientUtil.isPvP()) {
                this.target.setHealth(hpbypass);
            } else {
                this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
                hpbypass = this.target.getMaxHealth();
            }
        }

    }

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (this.target == null || !this.isValid(this.target)) {
            this.updateTarget();
        }

        boolean elytraFly = false;
        if (mc.player.isElytraFlying()) {
            elytraFly = true;
        }

        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                this.updateAttack();
                this.ticks = 2;
            }

            if (this.type.is("Резкая") || elytraFly) {
                if (this.ticks > 0) {
                    this.updateRotation(this.target, true);
                    --this.ticks;
                } else {
                    this.reset();
                }
            }

            if (this.type.is("Плавная") || elytraFly && !this.isRotated) {
                this.updateRotation(this.target, false);
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    @Subscribe
    private void onWalking(EventMotion e) {
        if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = PlayerUtils.calculateCorrectYawOffset(yaw);
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();
        Iterator var2 = mc.world.getAllEntities().iterator();

        while(var2.hasNext()) {
            Entity entity = (Entity)var2.next();
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            this.target = null;
        } else if (targets.size() == 1) {
            this.target = (LivingEntity)targets.get(0);
        } else {
            switch ((String)this.sortTargets.get()) {
                case "Всему сразу":
                    targets.sort(Comparator.comparingDouble((object) -> {
                        if (object instanceof PlayerEntity player) {
                            return -this.getEntityArmor(player);
                        } else if (object instanceof LivingEntity base) {
                            return (double)(-base.getTotalArmorValue());
                        } else {
                            return 0.0;
                        }
                    }).thenComparing((object, object2) -> {
                        double d2 = this.getEntityHealth((LivingEntity)object);
                        double d3 = this.getEntityHealth((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }).thenComparing((object, object2) -> {
                        double d2 = (double)mc.player.getDistance((LivingEntity)object);
                        double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                        return Double.compare(d2, d3);
                    }));
                    break;
                case "Дистанции":
                    KillAura var7 = Expensive.getInstance().getFunctionRegistry().getKillAura();
                    Objects.requireNonNull(var7);
                    targets.sort(Comparator.comparingDouble(var7::getDistance).thenComparingDouble(this::getEntityHealth));
                    break;
                case "Здоровью":
                    Comparator var10001 = Comparator.comparingDouble(this::getEntityHealth);
                    ClientPlayerEntity var10002 = mc.player;
                    Objects.requireNonNull(var10002);
                    targets.sort(var10001.thenComparingDouble(var10002::getDistance));
            }

            this.target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(LivingEntity base, boolean attack) {
        this.isRotated = true;
        Vector3d vec3d;
        double diffX;
        double diffY;
        double diffZ;
        if ((Boolean)this.predikt.get() && mc.player.isElytraFlying()) {
            vec3d = this.target.getPositionVec().add(0.0, MathHelper.clamp(this.target.getPosY() - (double)this.target.getHeight(), 0.0, (double)(this.target.getHeight() / 2.0F)), 0.0).subtract(mc.player.getEyePosition(1.0F)).add(this.target.getMotion().mul(mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0, mc.player.isElytraFlying() && this.target.isElytraFlying() ? (double)((Float)this.prediktZ.get() / 20.0F) : 0.0));
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        } else {
            vec3d = getVector(base);
            diffX = vec3d.x;
            diffY = vec3d.y;
            diffZ = vec3d.z;
        }

        float[] rotations = new float[]{(float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0), (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(diffY, Math.hypot(diffX, diffZ))))};
        float deltaYaw = MathHelper.wrapDegrees(rotations[0] - this.rotateVector.x);
        float deltaPitch = MathHelper.wrapDegrees(rotations[1] - this.rotateVector.y);
        float rotationDifference = (float)Math.hypot((double)Math.abs(deltaYaw), (double)Math.abs(deltaPitch));
        float limitedYaw = Math.abs(deltaYaw / rotationDifference) * 360.0F;
        float limitedPitch = Math.abs(deltaPitch / rotationDifference) * 90.0F;
        float finalYaw = this.rotateVector.x + Math.min(Math.max(deltaYaw, -limitedYaw), limitedYaw) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F;
        float finalPitch = MathHelper.clamp(this.rotateVector.y + Math.min(Math.max(deltaPitch, -limitedPitch), limitedPitch) + (float)MathUtil.getRandom(0.0, 1.0) * 0.7F, -90.0F, 90.0F);
        float gcd = SensUtils.getGCDValue();
        finalYaw -= (finalYaw - this.rotateVector.x) % gcd;
        finalPitch -= (finalPitch - this.rotateVector.y) % gcd;
        this.rotateVector = new Vector2f(finalYaw, finalPitch);
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = this.rotateVector.x;
        }

    }

    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
        }

        boolean sprint = false;
        if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SPRINTING));
            sprint = true;
        }

        this.stopWatch.setLastMS(500L);
        mc.playerController.attackEntity(mc.player, this.target);
        mc.player.swingArm(Hand.MAIN_HAND);
        LivingEntity var3 = this.target;
        if (var3 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

        if (sprint) {
            mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SPRINTING));
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = (Boolean)this.onlySpace.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean cancelReason = mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isOnLadder() || mc.world.getBlockState(mc.player.getPosition()).getMaterial() == Material.WEB || mc.player.abilities.isFlying;
        float attackStrength = mc.player.getCooledAttackStrength((Boolean)this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Expensive.getInstance().getTpsCalc().getAdjustTicks() : 1.5F);
        if (!(this.getDistance(this.target) >= (double)(Float)this.attackRange.get()) && !(mc.player.getCooledAttackStrength(attackStrength) < 0.93F)) {
            if (!cancelReason && (Boolean)this.onlyCritical.get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else {
            float elytrarotate = mc.player.isElytraFlying() ? (Float)this.eRotate.get() : 0.0F;
            if (entity.ticksExisted < 3) {
                return false;
            } else if (this.getDistance(entity) > (double)((Float)this.attackRange.get() + (!this.type.is("Плавная") && (!this.type.is("Резкая") || !mc.player.isElytraFlying()) ? 0.0F : (Float)this.attackRotate.get() + elytrarotate))) {
                return false;
            } else {
                if (entity instanceof PlayerEntity) {
                    PlayerEntity p = (PlayerEntity)entity;
                    if (AntiBot.isBot(entity)) {
                        return false;
                    }

                    if (!(Boolean)this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) {
                        return false;
                    }

                    if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                        return false;
                    }
                }

                if (entity instanceof PlayerEntity) {
                    boolean isBare = entity.getTotalArmorValue() == 0;
                    boolean isInvisible = entity.isInvisible();
                    if (isBare && !(Boolean)this.targets.getValueByName("Голые").get()) {
                        return false;
                    }

                    if (isInvisible && !isBare && !(Boolean)this.targets.getValueByName("Невидимки").get()) {
                        return false;
                    }
                }

                if ((entity instanceof MonsterEntity || entity instanceof AnimalEntity) && !(Boolean)this.targets.getValueByName("Мобы").get()) {
                    return false;
                } else {
                    return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity);
                }
            }
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
            mc.player.rotationYawOffset = -2.1474836E9F;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public void onEnable() {
        super.onEnable();
        this.reset();
        this.target = null;
    }

    public void onDisable() {
        super.onDisable();
        this.reset();
        this.stopWatch.setLastMS(0L);
        this.target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = 0.0;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item var3 = stack.getItem();
        if (var3 instanceof ArmorItem i) {
            double damageReduceAmount = (double)i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                damageReduceAmount += (double)EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25;
            }

            return damageReduceAmount;
        } else {
            return 0.0;
        }
    }

    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0);
        } else {
            return (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public static Vector3d getVector(LivingEntity target) {
        double wHalf = (double)(target.getWidth() / 2.0F);
        double yExpand = MathHelper.clamp(target.getPosYEye() - target.getPosY(), 0.0, (double)target.getHeight());
        double xExpand = MathHelper.clamp(mc.player.getPosX() - target.getPosX(), -wHalf, wHalf);
        double zExpand = MathHelper.clamp(mc.player.getPosZ() - target.getPosZ(), -wHalf, wHalf);
        return new Vector3d(target.getPosX() - mc.player.getPosX() + xExpand, target.getPosY() - mc.player.getPosYEye() + yExpand, target.getPosZ() - mc.player.getPosZ() + zExpand);
    }

    private double getDistance(LivingEntity entity) {
        return getVector(entity).length();
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public LivingEntity getTarget() {
        return this.target;
    }

    public void setTarget(LivingEntity target) {
        this.target = target;
    }
}
Ебать херня,а мне еще предьявлял в моей базе 1.20.1 за «AttackEvent” как он там сказал,он пишется в 5 строчек и без него можно.Говорил что я на експ сижу когда у меня оптифайн 1.20.1 а експа фабрик,потом его друг добавлял типов и меня доксанули:astonished: Он еще говорил что у него нативка своя,не радиегора,то что на експ 3.1 из за рендера нельзя повесить прогуард и он там переписывал рендер:Jebaited: В итоге у него хуже все намного чем у меня на своей базе…
 
Застрелити меня нахуй, что я только что увидел?...
 
Ебать херня,а мне еще предьявлял в моей базе 1.20.1 за «AttackEvent” как он там сказал,он пишется в 5 строчек и без него можно.Говорил что я на експ сижу когда у меня оптифайн 1.20.1 а експа фабрик,потом его друг добавлял типов и меня доксанули:astonished: Он еще говорил что у него нативка своя,не радиегора,то что на експ 3.1 из за рендера нельзя повесить прогуард и он там переписывал рендер:Jebaited: В итоге у него хуже все намного чем у меня на своей базе…
Мне тоже говорил шо из-за рендерв нельзя прогвард поставить
 
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