Вопрос Крашит пасту на expensive 3.1

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Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

Java:
Description: Initializing game

java.lang.RuntimeException: Failed to read font data file: minecraft:Pasta/fonts/Montserrat-Regular.ttf.json; Are you sure this is json file? Try to check the correctness of its syntax.
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)

-- System Details --
Details:
    Minecraft Version: 1.16.5
    Minecraft Version ID: 1.16.5
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 17.0.12, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
    Memory: 129450704 bytes (123 MB) / 245366784 bytes (234 MB) up to 2109734912 bytes (2012 MB)
    CPUs: 8
    JVM Flags: 0 total;
    Launched Version: mcp
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: Intel(R) UHD Graphics 630 GL version 4.5.0 - Build 25.20.100.6617, Intel
    GL Caps: Using framebuffer using OpenGL 3.0
    Using VBOs: Yes
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    CPU: 8x Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
    OptiFine Version: OptiFine_1.16.5_HD_U_G8
    OptiFine Build: ~~NULL~~
    Render Distance Chunks: 11
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.5.0 - Build 25.20.100.6617
    OpenGlRenderer: Intel(R) UHD Graphics 630
    OpenGlVendor: Intel
    CpuCount: 8
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\User\Desktop\prince client bustit\expensive-master\.\crash-reports\crash-2024-12-07_23.33.05-client.txt
[23:33:05] [Worker-Main-4/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-5/INFO]: [OptiFine] Multitexture: false

Process finished with exit code -1
Подскажите что делать?(я новичек)
 
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проблема в шрифтах возможно их у тебя нету либо просто откати класс font,fonts
 
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Java:
Description: Initializing game

java.lang.RuntimeException: Failed to read font data file: minecraft:Pasta/fonts/Montserrat-Regular.ttf.json; Are you sure this is json file? Try to check the correctness of its syntax.
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)

-- System Details --
Details:
    Minecraft Version: 1.16.5
    Minecraft Version ID: 1.16.5
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 17.0.12, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
    Memory: 129450704 bytes (123 MB) / 245366784 bytes (234 MB) up to 2109734912 bytes (2012 MB)
    CPUs: 8
    JVM Flags: 0 total;
    Launched Version: mcp
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: Intel(R) UHD Graphics 630 GL version 4.5.0 - Build 25.20.100.6617, Intel
    GL Caps: Using framebuffer using OpenGL 3.0
    Using VBOs: Yes
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    CPU: 8x Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
    OptiFine Version: OptiFine_1.16.5_HD_U_G8
    OptiFine Build: ~~NULL~~
    Render Distance Chunks: 11
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.5.0 - Build 25.20.100.6617
    OpenGlRenderer: Intel(R) UHD Graphics 630
    OpenGlVendor: Intel
    CpuCount: 8
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\User\Desktop\prince client bustit\expensive-master\.\crash-reports\crash-2024-12-07_23.33.05-client.txt
[23:33:05] [Worker-Main-4/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-5/INFO]: [OptiFine] Multitexture: false

Process finished with exit code -1
Подскажите что делать?(я новичек)
проблема из-за фонтов. не будь пастером
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Java:
Description: Initializing game

java.lang.RuntimeException: Failed to read font data file: minecraft:Pasta/fonts/Montserrat-Regular.ttf.json; Are you sure this is json file? Try to check the correctness of its syntax.
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at own.Prince.utils.render.font.MsdfFont$Builder.build(MsdfFont.java:127)
    at own.Prince.utils.render.font.Font.<init>(Font.java:29)
    at own.Prince.utils.render.font.Fonts.register(Fonts.java:8)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:465)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:154)
    at Start.main(Start.java:11)

-- System Details --
Details:
    Minecraft Version: 1.16.5
    Minecraft Version ID: 1.16.5
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 17.0.12, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
    Memory: 129450704 bytes (123 MB) / 245366784 bytes (234 MB) up to 2109734912 bytes (2012 MB)
    CPUs: 8
    JVM Flags: 0 total;
    Launched Version: mcp
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: Intel(R) UHD Graphics 630 GL version 4.5.0 - Build 25.20.100.6617, Intel
    GL Caps: Using framebuffer using OpenGL 3.0
    Using VBOs: Yes
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    CPU: 8x Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
    OptiFine Version: OptiFine_1.16.5_HD_U_G8
    OptiFine Build: ~~NULL~~
    Render Distance Chunks: 11
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.5.0 - Build 25.20.100.6617
    OpenGlRenderer: Intel(R) UHD Graphics 630
    OpenGlVendor: Intel
    CpuCount: 8
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\User\Desktop\prince client bustit\expensive-master\.\crash-reports\crash-2024-12-07_23.33.05-client.txt
[23:33:05] [Worker-Main-4/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[23:33:05] [Worker-Main-5/INFO]: [OptiFine] Multitexture: false

Process finished with exit code -1
Подскажите что делать?(я новичек)
Ну смотри, либо у тебя не закинут фонт в папку, либо не зареган в Fonts
 
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