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Автор темы
- #1
Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:
- бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
- маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
- приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
- обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.
Спасибо!
Короче вот эта штукенция поможет вам обойти кики на фт за тп короче вот пошаговый тутор :
1. ищем класс NetWorkManager
Вставляем туда код :
3. Заменяем с помощью ctrl + shift + r im.negr на свои импорты
4.дальше удаляем импорты с system и client или просто убираем client и system
5.дальше если ошибка с EventPacket создаём класс и вставляем туда код :
6. Заменяем импорты на свои
7.Отсальные EventPacket которые горят красным нажимаем по ним ПКМ первое что там появится и Import Class и готово кики фиксануты
ДАННЫЙ КОД ТОЛЬКО ДЛЯ : EXPENSIVE 3.1 И EXPENSIVE ANCIENT
1. ищем класс NetWorkManager
Вставляем туда код :
Код:
package net.minecraft.network;
import com.google.common.collect.Queues;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import com.viaversion.viaversion.connection.UserConnectionImpl;
import com.viaversion.viaversion.protocol.ProtocolPipelineImpl;
import im.negr.Negr;
import im.negr.client.events.EventPacket;
import im.negr.system.client.ClientUtil;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.epoll.Epoll;
import io.netty.channel.epoll.EpollEventLoopGroup;
import io.netty.channel.epoll.EpollSocketChannel;
import io.netty.channel.local.LocalChannel;
import io.netty.channel.local.LocalServerChannel;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.timeout.ReadTimeoutHandler;
import io.netty.handler.timeout.TimeoutException;
import io.netty.util.AttributeKey;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import java.net.InetAddress;
import java.net.SocketAddress;
import java.util.Queue;
import javax.annotation.Nullable;
import javax.crypto.Cipher;
import net.minecraft.network.login.ServerLoginNetHandler;
import net.minecraft.network.play.ServerPlayNetHandler;
import net.minecraft.network.play.server.SDisconnectPacket;
import net.minecraft.network.play.server.SUpdateBossInfoPacket;
import net.minecraft.util.LazyValue;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.Marker;
import org.apache.logging.log4j.MarkerManager;
import via.ViaLoadingBase;
import via.netty.handler.ViaDecoder;
import via.netty.handler.ViaEncoder;
public class NetworkManager extends SimpleChannelInboundHandler<IPacket<?>> {
private static final Logger LOGGER = LogManager.getLogger();
public static final Marker NETWORK_MARKER = MarkerManager.getMarker("NETWORK");
public static final Marker NETWORK_PACKETS_MARKER = MarkerManager.getMarker("NETWORK_PACKETS", NETWORK_MARKER);
public static final AttributeKey<ProtocolType> PROTOCOL_ATTRIBUTE_KEY = AttributeKey.valueOf("protocol");
public static final LazyValue<NioEventLoopGroup> CLIENT_NIO_EVENTLOOP = new LazyValue<>(() ->
{
return new NioEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Client IO #%d").setDaemon(true).build());
});
public static final LazyValue<EpollEventLoopGroup> CLIENT_EPOLL_EVENTLOOP = new LazyValue<>(() ->
{
return new EpollEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Epoll Client IO #%d").setDaemon(true).build());
});
public static final LazyValue<DefaultEventLoopGroup> CLIENT_LOCAL_EVENTLOOP = new LazyValue<>(() ->
{
return new DefaultEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Client IO #%d").setDaemon(true).build());
});
private final PacketDirection direction;
private final Queue<QueuedPacket> outboundPacketsQueue = Queues.newConcurrentLinkedQueue();
/**
* The active channel
*/
private Channel channel;
/**
* The address of the remote party
*/
private SocketAddress socketAddress;
/**
* The INetHandler instance responsible for processing received packets
*/
private INetHandler packetListener;
/**
* A String indicating why the network has shutdown.
*/
private ITextComponent terminationReason;
private boolean isEncrypted;
private boolean disconnected;
private int field_211394_q;
private int field_211395_r;
private float field_211396_s;
private float field_211397_t;
private int ticks;
private boolean field_211399_v;
public NetworkManager(PacketDirection packetDirection) {
this.direction = packetDirection;
}
public void channelActive(ChannelHandlerContext p_channelActive_1_) throws Exception {
super.channelActive(p_channelActive_1_);
this.channel = p_channelActive_1_.channel();
this.socketAddress = this.channel.remoteAddress();
try {
this.setConnectionState(ProtocolType.HANDSHAKING);
} catch (Throwable throwable) {
LOGGER.fatal(throwable);
}
}
public void sendPacketWithoutEvent(IPacket<?> packetIn) {
this.sendPacketWithoutEvent(packetIn, null);
}
public void sendPacketWithoutEvent(IPacket<?> packetIn, @Nullable GenericFutureListener<? extends Future<? super Void>> p_201058_2_) {
if (this.isChannelOpen()) {
this.flushOutboundQueue();
this.dispatchPacket(packetIn, p_201058_2_);
} else {
this.outboundPacketsQueue.add(new QueuedPacket(packetIn, p_201058_2_));
}
}
/**
* Sets the new connection state and registers which packets this channel may send and receive
*/
public void setConnectionState(ProtocolType newState) {
this.channel.attr(PROTOCOL_ATTRIBUTE_KEY).set(newState);
this.channel.config().setAutoRead(true);
LOGGER.debug("Enabled auto read");
}
public void channelInactive(ChannelHandlerContext p_channelInactive_1_) throws Exception {
this.closeChannel(new TranslationTextComponent("disconnect.endOfStream"));
}
public void exceptionCaught(ChannelHandlerContext p_exceptionCaught_1_, Throwable p_exceptionCaught_2_) {
if (p_exceptionCaught_2_ instanceof SkipableEncoderException) {
LOGGER.debug("Skipping packet due to errors", p_exceptionCaught_2_.getCause());
} else {
boolean flag = !this.field_211399_v;
this.field_211399_v = true;
if (this.channel.isOpen()) {
if (p_exceptionCaught_2_ instanceof TimeoutException) {
LOGGER.debug("Timeout", p_exceptionCaught_2_);
this.closeChannel(new TranslationTextComponent("disconnect.timeout"));
} else {
ITextComponent itextcomponent = new TranslationTextComponent("disconnect.genericReason", "Internal Exception: " + p_exceptionCaught_2_);
if (flag) {
LOGGER.debug("Failed to sent packet", p_exceptionCaught_2_);
this.sendPacket(new SDisconnectPacket(itextcomponent), (p_211391_2_) ->
{
this.closeChannel(itextcomponent);
});
this.disableAutoRead();
} else {
LOGGER.debug("Double fault", p_exceptionCaught_2_);
this.closeChannel(itextcomponent);
}
}
}
}
}
protected void channelRead0(ChannelHandlerContext p_channelRead0_1_, IPacket<?> p_channelRead0_2_) throws Exception {
if (this.channel.isOpen()) {
if (p_channelRead0_2_ == null) return;
if (p_channelRead0_2_ instanceof SUpdateBossInfoPacket packet) {
ClientUtil.updateBossInfo(packet);
}
EventPacket e = new EventPacket(p_channelRead0_2_, EventPacket.Type.RECEIVE);
Negr.getInstance().getEventBus().post(e);
if (!e.isCancel()) {
try {
processPacket(e.getPacket(), this.packetListener);
++this.field_211394_q;
} catch (ThreadQuickExitException ignored) {
}
}
}
}
public static <T extends INetHandler> void processPacket(IPacket<T> p_197664_0_, INetHandler p_197664_1_) {
p_197664_0_.processPacket((T) p_197664_1_);
}
/**
* Sets the NetHandler for this NetworkManager, no checks are made if this handler is suitable for the particular
* connection state (protocol)
*/
public void setNetHandler(INetHandler handler) {
Validate.notNull(handler, "packetListener");
this.packetListener = handler;
}
public void sendPacket(IPacket<?> packetIn) {
this.sendPacket(packetIn, null);
}
public void sendPacket(IPacket<?> packetIn, @Nullable GenericFutureListener<? extends Future<? super Void>> p_201058_2_) {
EventPacket event = new EventPacket(packetIn, EventPacket.Type.SEND);
Negr.getInstance().getEventBus().post(event);
if (!event.isCancel()) {
if (this.isChannelOpen()) {
this.flushOutboundQueue();
this.dispatchPacket(event.getPacket(), p_201058_2_);
} else {
this.outboundPacketsQueue.add(new QueuedPacket(event.getPacket(), p_201058_2_));
}
}
}
/**
* Will commit the packet to the channel. If the current thread 'owns' the channel it will write and flush the
* packet, otherwise it will add a task for the channel eventloop thread to do that.
*/
private void dispatchPacket(IPacket<?> inPacket, @Nullable GenericFutureListener<? extends Future<? super Void>> futureListeners) {
ProtocolType protocoltype = ProtocolType.getFromPacket(inPacket);
ProtocolType protocoltype1 = this.channel.attr(PROTOCOL_ATTRIBUTE_KEY).get();
++this.field_211395_r;
if (protocoltype1 != protocoltype) {
LOGGER.debug("Disabled auto read");
this.channel.config().setAutoRead(false);
}
if (this.channel.eventLoop().inEventLoop()) {
if (protocoltype != protocoltype1) {
this.setConnectionState(protocoltype);
}
ChannelFuture channelfuture = this.channel.writeAndFlush(inPacket);
if (futureListeners != null) {
channelfuture.addListener(futureListeners);
}
channelfuture.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
} else {
this.channel.eventLoop().execute(() ->
{
if (protocoltype != protocoltype1) {
this.setConnectionState(protocoltype);
}
ChannelFuture channelfuture1 = this.channel.writeAndFlush(inPacket);
if (futureListeners != null) {
channelfuture1.addListener(futureListeners);
}
channelfuture1.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
});
}
}
/**
* Will iterate through the outboundPacketQueue and dispatch all Packets
*/
private void flushOutboundQueue() {
if (this.channel != null && this.channel.isOpen()) {
synchronized (this.outboundPacketsQueue) {
QueuedPacket networkmanager$queuedpacket;
while ((networkmanager$queuedpacket = this.outboundPacketsQueue.poll()) != null) {
this.dispatchPacket(networkmanager$queuedpacket.packet, networkmanager$queuedpacket.field_201049_b);
}
}
}
}
/**
* Checks timeouts and processes all packets received
*/
public void tick() {
this.flushOutboundQueue();
if (this.packetListener instanceof ServerLoginNetHandler) {
((ServerLoginNetHandler) this.packetListener).tick();
}
if (this.packetListener instanceof ServerPlayNetHandler) {
((ServerPlayNetHandler) this.packetListener).tick();
}
if (this.channel != null) {
this.channel.flush();
}
if (this.ticks++ % 20 == 0) {
this.func_241877_b();
}
}
protected void func_241877_b() {
this.field_211397_t = MathHelper.lerp(0.75F, (float) this.field_211395_r, this.field_211397_t);
this.field_211396_s = MathHelper.lerp(0.75F, (float) this.field_211394_q, this.field_211396_s);
this.field_211395_r = 0;
this.field_211394_q = 0;
}
/**
* Returns the socket address of the remote side. Server-only.
*/
public SocketAddress getRemoteAddress() {
return this.socketAddress;
}
/**
* Closes the channel, the parameter can be used for an exit message (not certain how it gets sent)
*/
public void closeChannel(ITextComponent message) {
if (this.channel.isOpen()) {
this.channel.close().awaitUninterruptibly();
this.terminationReason = message;
}
}
/**
* True if this NetworkManager uses a memory connection (single player game). False may imply both an active TCP
* connection or simply no active connection at all
*/
public boolean isLocalChannel() {
return this.channel instanceof LocalChannel || this.channel instanceof LocalServerChannel;
}
/**
* Create a new NetworkManager from the server host and connect it to the server
*/
public static NetworkManager createNetworkManagerAndConnect(InetAddress address, int serverPort, boolean useNativeTransport) {
final NetworkManager networkmanager = new NetworkManager(PacketDirection.CLIENTBOUND);
Class<? extends SocketChannel> oclass;
LazyValue<? extends EventLoopGroup> lazyvalue;
if (Epoll.isAvailable() && useNativeTransport) {
oclass = EpollSocketChannel.class;
lazyvalue = CLIENT_EPOLL_EVENTLOOP;
} else {
oclass = NioSocketChannel.class;
lazyvalue = CLIENT_NIO_EVENTLOOP;
}
new Bootstrap().group(lazyvalue.getValue()).handler(new ChannelInitializer<Channel>() {
@Override
protected void initChannel(Channel channel) {
try {
channel.config().setOption(ChannelOption.TCP_NODELAY, true);
} catch (ChannelException channelException) {
// empty catch block
}
//channel.pipeline().addLast(new Socks4ProxyHandler(new InetSocketAddress("93.178.82.123", 3629)));
channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("splitter", new NettyVarint21FrameDecoder()).addLast("decoder", new NettyPacketDecoder(PacketDirection.CLIENTBOUND)).addLast("prepender", new NettyVarint21FrameEncoder()).addLast("encoder", new NettyPacketEncoder(PacketDirection.SERVERBOUND)).addLast("packet_handler", networkmanager);
if (channel instanceof SocketChannel) {
UserConnectionImpl user = new UserConnectionImpl(channel, true);
new ProtocolPipelineImpl(user);
if (ViaLoadingBase.getInstance().getTargetVersion().getVersion() != Negr.getInstance().getViaMCP().getNATIVE_VERSION()) {
channel.pipeline().addBefore("encoder", "via-encoder", new ViaEncoder(user));
channel.pipeline().addBefore("decoder", "via-decoder", new ViaDecoder(user));
}
}
}
}).channel(oclass).connect(address, serverPort).syncUninterruptibly();
return networkmanager;
}
/**
* Prepares a clientside NetworkManager: establishes a connection to the socket supplied and configures the channel
* pipeline. Returns the newly created instance.
*/
public static NetworkManager provideLocalClient(SocketAddress address) {
final NetworkManager networkmanager = new NetworkManager(PacketDirection.CLIENTBOUND);
(new Bootstrap()).group(CLIENT_LOCAL_EVENTLOOP.getValue()).handler(new ChannelInitializer<Channel>() {
protected void initChannel(Channel p_initChannel_1_) throws Exception {
p_initChannel_1_.pipeline().addLast("packet_handler", networkmanager);
}
}).channel(LocalChannel.class).connect(address).syncUninterruptibly();
return networkmanager;
}
public void func_244777_a(Cipher p_244777_1_, Cipher p_244777_2_) {
this.isEncrypted = true;
this.channel.pipeline().addBefore("splitter", "decrypt", new NettyEncryptingDecoder(p_244777_1_));
this.channel.pipeline().addBefore("prepender", "encrypt", new NettyEncryptingEncoder(p_244777_2_));
}
public boolean isEncrypted() {
return this.isEncrypted;
}
/**
* Returns true if this NetworkManager has an active channel, false otherwise
*/
public boolean isChannelOpen() {
return this.channel != null && this.channel.isOpen();
}
public boolean hasNoChannel() {
return this.channel == null;
}
/**
* Gets the current handler for processing packets
*/
public INetHandler getNetHandler() {
return this.packetListener;
}
@Nullable
/**
* If this channel is closed, returns the exit message, null otherwise.
*/
public ITextComponent getExitMessage() {
return this.terminationReason;
}
/**
* Switches the channel to manual reading modus
*/
public void disableAutoRead() {
this.channel.config().setAutoRead(false);
}
public void setCompressionThreshold(int threshold) {
if (threshold >= 0) {
if (this.channel.pipeline().get("decompress") instanceof NettyCompressionDecoder) {
((NettyCompressionDecoder)this.channel.pipeline().get("decompress")).setCompressionThreshold(threshold);
} else {
this.channel.pipeline().addBefore("decoder", "decompress", new NettyCompressionDecoder(threshold));
}
if (this.channel.pipeline().get("compress") instanceof NettyCompressionEncoder) {
((NettyCompressionEncoder)this.channel.pipeline().get("compress")).setCompressionThreshold(threshold);
} else {
this.channel.pipeline().addBefore("encoder", "compress", new NettyCompressionEncoder(threshold));
}
} else {
if (this.channel.pipeline().get("decompress") instanceof NettyCompressionDecoder) {
this.channel.pipeline().remove("decompress");
}
if (this.channel.pipeline().get("compress") instanceof NettyCompressionEncoder) {
this.channel.pipeline().remove("compress");
}
}
}
public void handleDisconnection() {
if (this.channel != null && !this.channel.isOpen()) {
if (this.disconnected) {
LOGGER.warn("handleDisconnection() called twice");
} else {
this.disconnected = true;
if (this.getExitMessage() != null) {
this.getNetHandler().onDisconnect(this.getExitMessage());
} else if (this.getNetHandler() != null) {
this.getNetHandler().onDisconnect(new TranslationTextComponent("multiplayer.disconnect.generic"));
}
}
}
}
public float getPacketsReceived() {
return this.field_211396_s;
}
public float getPacketsSent() {
return this.field_211397_t;
}
static class QueuedPacket {
private final IPacket<?> packet;
@Nullable
private final GenericFutureListener<? extends Future<? super Void>> field_201049_b;
public QueuedPacket(IPacket<?> p_i48604_1_, @Nullable GenericFutureListener<? extends Future<? super Void>> p_i48604_2_) {
this.packet = p_i48604_1_;
this.field_201049_b = p_i48604_2_;
}
}
}
4.дальше удаляем импорты с system и client или просто убираем client и system
5.дальше если ошибка с EventPacket создаём класс и вставляем туда код :
Код:
package im.negr.client.events;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.network.IPacket;
@Getter
@Setter
@AllArgsConstructor
public class EventPacket extends CancelEvent {
private IPacket<?> packet;
private Type type;
public boolean isSend() {
return type == Type.SEND;
}
public boolean isReceive() {
return type == Type.RECEIVE;
}
public enum Type {
RECEIVE, SEND
}
public IPacket<?> getPacket() {
return packet;
}
public Type getType() {
return type;
}
}
7.Отсальные EventPacket которые горят красным нажимаем по ним ПКМ первое что там появится и Import Class и готово кики фиксануты
ДАННЫЙ КОД ТОЛЬКО ДЛЯ : EXPENSIVE 3.1 И EXPENSIVE ANCIENT