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если хотите перенесите на 3.1 exp
ватер спиды рил робят на фт лично проверял
код :
всем удачки запастить этот Verist Past Eva


ватер спиды рил робят на фт лично проверял
код :
Код:
package im.expensive.modules.impl.movement;
import com.google.common.eventbus.Subscribe;
import im.expensive.events.EventUpdate;
import im.expensive.events.MovingEvent;
import im.expensive.modules.api.Category;
import im.expensive.modules.api.Module;
import im.expensive.modules.api.ModuleRegister;
import im.expensive.modules.settings.Setting;
import im.expensive.modules.settings.impl.BooleanSetting;
import im.expensive.modules.settings.impl.ModeSetting;
import im.expensive.modules.settings.impl.SliderSetting;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.StrafeMovement;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Random;
import net.minecraft.block.AirBlock;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.item.AirItem;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CEntityActionPacket.Action;
import net.minecraft.potion.Effects;
@ModuleRegister(
name = "WaterSpeedFT",
category = Category.Movement
)
public class WaterSpeed extends Module {
private ModeSetting mode = new ModeSetting("Обход", "FunAC", new String[]{"FunAC"});
private SliderSetting speed = (new SliderSetting("Скорость", 4.0F, 1.0F, 10.0F, 0.1F)).setVisible(() -> this.mode.is("Grim"));
private StrafeMovement strafeMovement = new StrafeMovement();
private BooleanSetting smartWork = (new BooleanSetting("Умный", true)).setVisible(() -> this.mode.is("Matrix"));
int tick;
public WaterSpeed() {
this.addSettings(new Setting[]{this.mode, this.speed, this.smartWork});
}
@Subscribe
public void onUpdate(EventUpdate e) {
if (this.mode.is("FunAC") && mc.player != null && mc.player.isAlive() && mc.player.isSwimming()) {
mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.STOP_SNEAKING));
mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, Action.START_SNEAKING));
float acceletion = 1.05F;
mc.player.setVelocity(mc.player.getMotion().x * (double) acceletion, mc.player.getMotion().y, mc.player.getMotion().z * (double) acceletion);
}
}
}


