UE4 Asset The cyborg girl : Bella

Модератор раздела «Unreal Engine»
Модератор
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12 Авг 2020
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V4.20+
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Трейлер / Trailer:

Этот актив состоит из одного персонажа женского пола, нескольких предметов техники и других дополнительных объектов.

Технические детали / Technical Details:

Update : June 26, 2023
  1. UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
  2. The mesh of the eyes has been changed. (The excessive light reflection issue has been fixed in version 5.2.)
  3. To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed
  4. The mouth shape in the binding pose has been changed to a closed mouth expression.
  5. The clothing options have been modified. (It runs without lag in all versions.)
The face, hair, arms, clothing, and multiple machinery objects are each made up of separate skeletal Meshes.
Hair, body, machinery objects can be freely replaced or added.
The color, roughness, and metalic of each part can be customized through material instances.
Each part is skinned, rigged, and shares the "Bella_v02" skeleton.
This asset has basic move animations.

Features: (Please include a full, comprehensive list of the features of the product)
  • Additional Objects: Clothing, multiple machinery objects
Rigged: Yes
Rigged to Epic skeleton: Yes (Add facial and breast bones)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: Yes
Number of Animations: 5(Idle,run,walk,jump,crouch), some expressions, lip-sync
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of characters: One Character 40-65K
Texture Resolutions: 1,024-4,096, BaseColor, Roughness, Metallic, AO, Normal, Mask
Supported Development Platforms: Windows
Windows: Yes
Mac: No
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No


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