package im.expensive.functions.impl.player;
import com.google.common.eventbus.Subscribe;
import im.expensive.events.EventUpdate;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.math.StopWatch;
import lombok.AccessLevel;
import lombok.experimental.FieldDefaults;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.ChestContainer;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
@FieldDefaults(level = AccessLevel.PRIVATE)
@FunctionRegister(name = "ChestStealer", type = Category.Miscellaneous)
public class ChestStealer extends Function {
private final BooleanSetting noEntity = new BooleanSetting("NoEntity", true);
private final ModeSetting mode = new ModeSetting("Мод", "Умный", "Умный", "Тихий", "Полный лут");
private final BooleanSetting chestClose = new BooleanSetting("Закрывать при пустом", true);
private final SliderSetting minStealDelay = new SliderSetting("Мин. задержка", 100, 0, 1000, 1);
private final SliderSetting maxStealDelay = new SliderSetting("Макс. задержка", 300, 0, 2000, 1);
private final BooleanSetting filterLootToggle = new BooleanSetting("Фильтр лута", false).setVisible(() -> mode.is("Умный"));
private final ModeListSetting filterLoot = new ModeListSetting("Лут",
new BooleanSetting("Руды", true),
new BooleanSetting("Головы", false),
new BooleanSetting("Незеритовый слиток", false),
new BooleanSetting("Зачарованная книга", false),
new BooleanSetting("Тотемы", false),
new BooleanSetting("Зелья", false),
new BooleanSetting("Еда", true)
).setVisible(() -> mode.is("Умный") && filterLootToggle.get());
private final SliderSetting itemLimit = new SliderSetting("Лимит кол.", 12, 1, 64, 1).setVisible(() -> mode.is("Умный"));
private final SliderSetting missPercent = new SliderSetting("Миссать", 50, 0, 100, 1).setVisible(() -> mode.is("Умный"));
private final StopWatch timerUtil = new StopWatch();
private final Random random = new Random();
public ChestStealer() {
addSettings(mode, chestClose, minStealDelay, maxStealDelay, filterLootToggle, filterLoot, itemLimit, missPercent, noEntity);
}
private boolean filterItem(Item item) {
if (!filterLootToggle.get()) {
return true;
}
boolean filterOres = filterLoot.get(0).get();
boolean filterHeads = filterLoot.get(1).get();
boolean filterNetherite = filterLoot.get(2).get();
boolean filterBooks = filterLoot.get(3).get();
boolean filterTotems = filterLoot.get(4).get();
boolean filterPotions = filterLoot.get(5).get();
boolean filterFood = filterLoot.get(6).get();
if (filterOres && (item == Items.DIAMOND_ORE || item == Items.IRON_ORE)) return true;
if (filterHeads && item == Items.PLAYER_HEAD) return true;
if (filterNetherite && item == Items.NETHERITE_INGOT) return true;
if (filterBooks && item == Items.ENCHANTED_BOOK) return true;
if (filterTotems && item == Items.TOTEM_OF_UNDYING) return true;
if (filterPotions && (item == Items.POTION || item == Items.SPLASH_POTION)) return true;
if (filterFood && (item == Items.BREAD || item == Items.APPLE)) return true;
return false;
}
@Subscribe
public void onEvent(final EventUpdate event) {
if (mode.is("Умный") || mode.is("Тихий") || mode.is("Полный лут")) {
if (mc.player.openContainer instanceof ChestContainer) {
ChestContainer container = (ChestContainer) mc.player.openContainer;
IInventory inventory = container.getLowerChestInventory();
if (inventory == null) return;
List<Integer> validSlots = new ArrayList<>();
for (int i = 0; i < inventory.getSizeInventory(); i++) {
if (!inventory.getStackInSlot(i).isEmpty()
&& inventory.getStackInSlot(i).getCount() <= itemLimit.get()
&& (mode.is("Полный лут") || filterItem(inventory.getStackInSlot(i).getItem()))) {
validSlots.add(i);
}
}
if (!validSlots.isEmpty() && timerUtil.isReached(getRandomDelay())) {
int slotToSteal = validSlots.get(random.nextInt(validSlots.size()));
if (random.nextInt(100) >= missPercent.get()) {
mc.playerController.windowClick(container.windowId, slotToSteal, 0, ClickType.QUICK_MOVE, mc.player);
}
timerUtil.reset();
}
if (chestClose.get() && validSlots.isEmpty()) {
mc.player.closeScreen();
}
}
}
}
private long getRandomDelay() {
return (long) (minStealDelay.get() + random.nextInt((int) (maxStealDelay.get() - minStealDelay.get())));
}
}