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constexpr auto m_bIsLocalPlayerController = 0x6e0;
constexpr auto m_pEntity = 0x10;
constexpr auto m_pNext = 0x60;
constexpr auto m_iDayTimeVisionRange = 0xc78;
constexpr auto m_iNightTimeVisionRange = 0xc7c;
constexpr auto m_fRevealRadius = 0x1544;
constexpr auto m_fCooldown = 0x5a8;
constexpr auto m_bInAbilityPhase = 0x5a4;
constexpr auto m_iHealthBarOffset = 0xaf8;
constexpr auto m_iDamageMin = 0xc80;
constexpr auto m_iDamageMax = 0xc84;
constexpr auto m_iDamageBonus = 0xc88;
constexpr auto m_flPhysicalArmorValue = 0x1420;
constexpr auto m_bDormant = 0xef;
constexpr auto m_flags = 0x30;
constexpr auto m_flMana = 0xb00;
constexpr auto m_iszPlayerName = 0x650;
constexpr auto m_lifeState = 0x350;
constexpr auto m_iHealth = 0x34c;
constexpr auto m_iTeamNum = 0x3eb;
constexpr auto m_hAssignedHero = 0x80c;
constexpr auto m_iTaggedAsVisibleByTeam = 0xc94;
constexpr auto m_clrRender = 0x5f0;
constexpr auto m_nUnitDebuffState = 0x10a8;
constexpr auto m_hReplicatingOtherHeroModel = 0x1908;
constexpr auto m_pGameSceneNode = 0x330;
constexpr auto m_Inventory = 0xfb8;
constexpr auto m_hItems = 0x20;
constexpr auto m_iCurrentCharges = 0x638;
constexpr auto m_iSecondaryCharges = 0x63c;
constexpr auto m_vecAbsOrigin = 0xd0;
constexpr auto m_nGameState = 0x7c;
constexpr auto m_name = 0x28;
constexpr auto m_ModifierManager = 0xc98;
constexpr auto m_bHasClientSeenIllusionModifier = 0xb25;
constexpr auto m_hOwnerEntity = 0x43c;
constexpr auto m_hAbilities = 0xb28;
constexpr auto m_nUnitState64 = 0x1098;
constexpr auto m_hOwnerNPC = 0x155c;
constexpr auto m_iLevel = 0x598;
constexpr auto m_nodeToWorld = 0x10;
constexpr auto m_iCurrentLevel = 0xaac;
constexpr auto m_flScale = 0x40;
constexpr auto m_flClientLocalScale = 0x140;
constexpr auto CNewParticleEffect_m_hOwner = NO FOUND!!!;
CNewParticleEffect_m_hOwner = 0x50;
constexpr auto m_pEntity = 0x10;
constexpr auto m_pNext = 0x60;
constexpr auto m_iDayTimeVisionRange = 0xc78;
constexpr auto m_iNightTimeVisionRange = 0xc7c;
constexpr auto m_fRevealRadius = 0x1544;
constexpr auto m_fCooldown = 0x5a8;
constexpr auto m_bInAbilityPhase = 0x5a4;
constexpr auto m_iHealthBarOffset = 0xaf8;
constexpr auto m_iDamageMin = 0xc80;
constexpr auto m_iDamageMax = 0xc84;
constexpr auto m_iDamageBonus = 0xc88;
constexpr auto m_flPhysicalArmorValue = 0x1420;
constexpr auto m_bDormant = 0xef;
constexpr auto m_flags = 0x30;
constexpr auto m_flMana = 0xb00;
constexpr auto m_iszPlayerName = 0x650;
constexpr auto m_lifeState = 0x350;
constexpr auto m_iHealth = 0x34c;
constexpr auto m_iTeamNum = 0x3eb;
constexpr auto m_hAssignedHero = 0x80c;
constexpr auto m_iTaggedAsVisibleByTeam = 0xc94;
constexpr auto m_clrRender = 0x5f0;
constexpr auto m_nUnitDebuffState = 0x10a8;
constexpr auto m_hReplicatingOtherHeroModel = 0x1908;
constexpr auto m_pGameSceneNode = 0x330;
constexpr auto m_Inventory = 0xfb8;
constexpr auto m_hItems = 0x20;
constexpr auto m_iCurrentCharges = 0x638;
constexpr auto m_iSecondaryCharges = 0x63c;
constexpr auto m_vecAbsOrigin = 0xd0;
constexpr auto m_nGameState = 0x7c;
constexpr auto m_name = 0x28;
constexpr auto m_ModifierManager = 0xc98;
constexpr auto m_bHasClientSeenIllusionModifier = 0xb25;
constexpr auto m_hOwnerEntity = 0x43c;
constexpr auto m_hAbilities = 0xb28;
constexpr auto m_nUnitState64 = 0x1098;
constexpr auto m_hOwnerNPC = 0x155c;
constexpr auto m_iLevel = 0x598;
constexpr auto m_nodeToWorld = 0x10;
constexpr auto m_iCurrentLevel = 0xaac;
constexpr auto m_flScale = 0x40;
constexpr auto m_flClientLocalScale = 0x140;
constexpr auto CNewParticleEffect_m_hOwner = NO FOUND!!!;
CNewParticleEffect_m_hOwner = 0x50;
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