if (flashalphaEnabled) {
if (!clientBase)
return 0;
uintptr_t localPlayer = ReadMemory<uintptr_t>(clientBase + Offsets::dwLocalPlayer);
if (localPlayer != NULL)
{
uintptr_t localPlayerCont = ReadMemory<uintptr_t>(clientBase + Offsets::dwLocalPlayerController);
if (localPlayerCont != NULL)
{
WriteMemory<int>(localPlayer + Offsets::m_flFlashDuration, 0);
}
}
}