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Вопрос Trying to predict defensive DT

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30 Окт 2020
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I ve had previous attempts through command number and shifted ticks no luck, does anybody know or can suggest anything about it?
 
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Реакции: mj12
theres countless luas on it, look at any of the code. hint: extrapolate based on choked ticks
thanks would you be kind enough to send me a link or whatever please, im trying to learn, I can try to do something based on your hint but it would just be unproper probably, thanks for the suggestion though!
 
no need to extrapolate anything, shifted ticks are not the same as choked ticks and you'll dump like crazy, just disable backtracking on shifting players and shoot the latest possible record
Пожалуйста, авторизуйтесь для просмотра ссылки.
 
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yeah @zDrip solution is right
u cant hit invalid records for server lagcompensation like high fakelags, speed or shifting tickbase its just impossible but u can extrapolate player or disable lagcompensation
 
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Реакции: mj12
its an invalid record for the lc, it can only be hit with cl_lagcomp 0 and extrapolating
well yeah i know anti defensive exists, its just not viable anymore due to server owners being legitimate retards, whatever, so i can only hit it doing what you have said extrapolating based on choked ticks, i just wanted an example or something helpful, i detect the shifting then i just extrapolate this choked ticks like thats it?
 
well yeah i know anti defensive exists, its just not viable anymore due to server owners being legitimate retards, whatever, so i can only hit it doing what you have said extrapolating based on choked ticks, i just wanted an example or something helpful, i detect the shifting then i just extrapolate this choked ticks like thats it?
again, choked ticks are not the same as shifted ticks, and there's no way to know how much the enemy is shifting
 
well yeah i know anti defensive exists, its just not viable anymore due to server owners being legitimate retards, whatever, so i can only hit it doing what you have said extrapolating based on choked ticks, i just wanted an example or something helpful, i detect the shifting then i just extrapolate this choked ticks like thats it?
without disabling your lagcompensation, you will NOT be able to hit them in an invalid record. thats just the game man.
 
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