Исходник Warface adress 02.04.2025

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5 Сен 2021
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14
Код:
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[ Game Addresses ]
----------------------------

[ System Global Environment ]
> SSystemGlobalEnvironment: 0x142498020
> IsSameTeam: 0x1411CBCC0
> HudSilhouettes: 0x1417521A0
> RequestShothitBegin: 0x1414B9520
> RequestShothitEnd:  0x1426FF838

[ Offsets ]
------------------------
> GetClientActor: 0x478
> IPhysicalWorld: 0x70
> GetEntityClass: 0x18
> GetTeam: 0x798
> PhysCounter (Get-HIT): 0x109C
> GetGameRules : 0x450
> RegisterHitMaterial : 0x3B8
> GetIActorSystem: 0xD0
> ICharacterInstance* GetCharacter: 0x2A0
> GetCurrentItem(IActor): 0x1D8

[ Render ]
------------------------
> GetWidth: 0x340
> GetHeight: 0x348
> offsetGetIDXGISwapChain: 0x14CFB8
> IRenderer: 0x48
> ProjectToScreen: 0x390
> DrawText: 0x1402185B0
>  j_malloc   0x141C74E2D
>  j_free    0x141C74E27
 
Последнее редактирование:
Код:
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[ Game Addresses ]
----------------------------

[ System Global Environment ]
> SSystemGlobalEnvironment: 0x142498020
> IsSameTeam: 0x1411CBCC0
> HudSilhouettes: 0x1417521A0
> RequestShothitBegin: 0x1414B9520
> RequestShothitEnd:  0x1426FF838

[ Offsets ]
------------------------
> GetClientActor: 0x478
> IGame: 0x40
> IPhysicalWorld: 0x70
> GetEntityClass: 0x18
> GetTeam: 0x798
> PhysCounter (Get-HIT): 0x109C
> GetGameRules : 0x450
> RegisterHitMaterial : 0x3B8
> GetIActorSystem: 0xD0
> ICharacterInstance* GetCharacter: 0x2A0
> GetCurrentItem(IActor): 0x1D8

[ Render ]
------------------------
> GetWidth: 0x340
> GetHeight: 0x348
> offsetGetIDXGISwapChain: 0x14CFB8
> IRenderer: 0x48
> ProjectToScreen: 0x390
> DrawText: 0x1402185B0
>  j_malloc   0x141C74E2D
>  j_free    0x141C74E27
Разве IGame слетал?
0xD0 не слетал он
1743617005671.png
 
g_victoryCondition слетел. Новый
Код:
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g_victoryCondition: 0x7D0
 
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