Вы используете устаревший браузер. Этот и другие сайты могут отображаться в нём некорректно. Вам необходимо обновить браузер или попробовать использовать другой.
1. set cl_interp, sv_interp0, sv_interp1, player_interp to ur shoot tick and m_flFraction to zero
2. set render tickcount to ur shoot tick
3. set player tickcount to ur shoot tick and set player tick fraction again to ur shoot tick
1. set cl_interp, sv_interp0, sv_interp1, player_interp to ur shoot tick and m_flFraction to zero
2. set render tickcount to ur shoot tick
3. set player tickcount to ur shoot tick and set player tick fraction again to ur shoot tick
sorry of course but the value of m_flFraction in old game updates was 0.999 after the update it is related to sv_quantize_movement_input and now the game in this area which related to m_flFraction does not perceive fractional values you can find all the information here -> E8 ? ? ? ? 8B 45 ? 3B 45 ? 7C @client.dll
1. set cl_interp, sv_interp0, sv_interp1, player_interp to ur shoot tick and m_flFraction to zero
2. set render tickcount to ur shoot tick
3. set player tickcount to ur shoot tick and set player tick fraction again to ur shoot tick