Read Only
- Статус
- Онлайн
- Регистрация
- 23 Сен 2024
- Сообщения
- 255
- Реакции
- 0
- Выберите загрузчик игры
- Прочие моды
Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:
- бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
- маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
- приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
- обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.
Спасибо!
SS: Прикрепил снизу
DW:Ниже
Вроде пойдёт у полоски есть затемнение, даже если тема будет одного цвета, затемнение на полоске всё равно будет!
DW:Ниже
код TargetHUD'а:
/*
* Decompiled with CFR 0.153-SNAPSHOT (d6f6758-dirty).
*/
package vesence.dlc.ui.hud.elements;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.gui.AbstractGui;
import vesence.dlc.VesenceDLC;
import vesence.dlc.events.EventDisplay;
import vesence.dlc.modules.impl.render.Theme;
import vesence.dlc.ui.hud.hudRender;
import vesence.dlc.utils.animations.Animation;
import vesence.dlc.utils.animations.Direction;
import vesence.dlc.utils.animations.impl.EaseBackIn;
import vesence.dlc.utils.animations.impl.EaseInOutQuad;
import vesence.dlc.utils.animations.impl.ElasticAnimation;
import vesence.dlc.utils.client.ClientUtil;
import vesence.dlc.utils.client.IMinecraft;
import vesence.dlc.utils.drag.Dragging;
import vesence.dlc.utils.math.MathUtil;
import vesence.dlc.utils.math.StopWatch;
import vesence.dlc.utils.math.Vector4i;
import vesence.dlc.utils.render.KawaseBlur;
import vesence.dlc.utils.render.ColorUtils;
import vesence.dlc.utils.render.font.Fonts;
import vesence.dlc.utils.render.Scissor;
import vesence.dlc.utils.render.DisplayUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.scoreboard.Score;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;
public class targetHudRender
implements hudRender {
private final StopWatch stopWatch = new StopWatch();
private final Dragging drag;
private LivingEntity entity = null;
private boolean allow;
private final Animation animation = new EaseInOutQuad(350,1);
private float healthAnimation = 0.0f;
private float absorptionAnimation = 0.0f;
private float posX;
private float posY;
private final Vector4f ROUNDING_VECTOR = new Vector4f(6.0f, 6.0f, 6.0f, 6.0f);
[USER=1367676]@override[/USER]
public void render(EventDisplay eventDisplay) {
this.entity = this.getTarget(this.entity);
float rounding = 5.0f;
boolean out = !this.allow || this.stopWatch.isReached(1000L);
this.animation.setDuration(out ? 300 : 300);
this.animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
FloatFormatter formatter = new FloatFormatter();
if (this.animation.getOutput() == 0.0) {
this.entity = null;
}
if (this.entity != null) {
String name = this.entity.getName().getString();
float posX = this.drag.getX();
float posY = this.drag.getY();
float headSize = 28.0f;
float spacing = 5.0f;
float width = 100.666664f;
float height = 45.333332f;
this.drag.setWidth(width);
this.drag.setHeight(height);
float shrinking = 1.5f;
Score score = Minecraft.world.getScoreboard().getOrCreateScore(this.entity.getScoreboardName(), Minecraft.world.getScoreboard().getObjectiveInDisplaySlot(2));
float hp = this.entity.getHealth();
float maxHp = this.entity.getMaxHealth();
String header = targetHudRender.mc.ingameGUI.getTabList().header == null ? " " : targetHudRender.mc.ingameGUI.getTabList().header.getString().toLowerCase();
this.healthAnimation = MathUtil.fast(this.healthAnimation, MathHelper.clamp(hp / maxHp, 0.0F, 1.0F), 5.0F);
this.absorptionAnimation = MathUtil.fast(this.absorptionAnimation, MathHelper.clamp(this.entity.getAbsorptionAmount() / maxHp, 0.0f, 1.0f), 125.0f);
float animationValue = (float) this.animation.getOutput();
float halfAnimationValueRest = (1.0F - animationValue) / 2.0F;
float testX = posX + width * halfAnimationValueRest;
float testY = posY + height * halfAnimationValueRest;
float testW = width * animationValue;
float testH = height * animationValue;
int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
float finalHp;
if (ClientUtil.isConnectedToServer("funtime")) {
finalHp = formatter.format(hp);
} else if (ClientUtil.isConnectedToServer("mc.reallyworld.ru")) {
finalHp = formatter.format(hp);
} else if (ClientUtil.isConnectedToServer("play.saturn-x.space")) {
finalHp = formatter.format(hp);
} else {
finalHp = formatter.format(hp + this.entity.getAbsorptionAmount());
}
String ownDivider = "";
String ownStatus = "";
Minecraft var42 = mc;
if (this.entity != Minecraft.player) {
ownDivider = " ";
double targetCheck = MathUtil.entity(this.entity, true, true, false, (double) 1.0F, false);
Minecraft var41 = mc;
double playerCheck = MathUtil.entity(Minecraft.player, true, true, false, (double) 1.0F, false);
if (targetCheck > playerCheck) {
ownStatus = "";
} else if (targetCheck < playerCheck) {
ownStatus = "";
} else if (targetCheck == playerCheck) {
ownStatus = "";
} else {
ownStatus = "";
}
} else {
ownDivider = "";
ownStatus = "";
}
GlStateManager.pushMatrix();
targetHudRender.sizeAnimation(posX + width / 2.0f, posY + height / 2.0f, this.animation.getOutput());
this.drawStyledRect(posX, posY, width, height, rounding, 255);
this.drawTargetHead(this.entity, posX - 1 + 5.5F, posY + 5, headSize + 0.5F, headSize + 0.5F);
Scissor.push();
Scissor.setFromComponentCoordinates(testX, testY, testW - 6.0f, testH);
Fonts.sfsemibolt.drawText(eventDisplay.getMatrixStack(), this.entity.getName().getString(), posX + 26.0f + spacing + spacing, posY + spacing, ColorUtils.rgb(255, 255, 255), 9, 0.1f);
Object healthText = hp > 100.0f ? "\u041d\u0435\u0438\u0437\u0432\u0435\u0441\u043d\u043e" : "Health: " + finalHp;
Scissor.unset();
Scissor.pop();
DisplayUtils.drawRoundedRect(posX + 26.0f + spacing + spacing, posY + height - spacing * 2.0f - 7.0f, (width - 40) * this.healthAnimation, 5.0f, new Vector4f(3, 3, 3, 3), new Vector4i(Theme.getColor(0),Theme.getColor(0), Theme.getColor(0), Theme.getColor(0)));
DisplayUtils.drawRoundedRect(posX + 26.0f + spacing + spacing, posY + height - spacing * 2.0f - 7.0f, (width - 40) * this.healthAnimation, 5.0f, new Vector4f(3, 3, 3, 3), new Vector4i(ColorUtils.rgba(0,0,0,165),ColorUtils.rgba(0,0,0, 165), Theme.getColor(0), Theme.getColor(0)));
Fonts.sfsemibolt.drawText(eventDisplay.getMatrixStack(), (String)healthText, posX + 27.0f + spacing + spacing, posY + 4 + spacing + spacing + spacing, ColorUtils.rgb(255, 255, 255), 7, 0.1f);
GlStateManager.popMatrix();
}
}
private LivingEntity getTarget(LivingEntity nullTarget) {
LivingEntity auraTarget = VesenceDLC.getInstance().getFunctionRegistry().getKillAura().getTarget();
LivingEntity target = nullTarget;
if (auraTarget != null) {
this.stopWatch.reset();
this.allow = true;
target = auraTarget;
} else if (targetHudRender.mc.currentScreen instanceof ChatScreen) {
this.stopWatch.reset();
this.allow = true;
target = Minecraft.player;
} else {
this.allow = false;
}
return target;
}
public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
if (entity != null) {
EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
this.drawFace(rendererManager.getEntityTexture(entity), x, y, 8.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
this.drawFace(rendererManager.getEntityTexture(entity), x, y, 104.0F, 8.0F, 8.0F, 8.0F, width, height, 64.0F, 64.0F, entity);
}
}
public static void sizeAnimation(double width, double height, double scale) {
GlStateManager.translated(width, height, 0.0);
GlStateManager.scaled(scale, scale, scale);
GlStateManager.translated(-width, -height, 0.0);
}
public void drawFace(ResourceLocation res, float d, float y, float u, float v, float uWidth, float vHeight, float width, float height, float tileWidth, float tileHeight, LivingEntity target) {
GL11.glPushMatrix();
GL11.glEnable(3042);
mc.getTextureManager().bindTexture(res);
float hurtPercent = ((float)target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0F)) / 10.0F;
GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glPopMatrix();
}
private void drawStyledRect(float x, float y, float width, float height, float radius, int alpha) {
DisplayUtils.drawRoundedRect(x, y, width, height - 8, 3, ColorUtils.setAlpha(Theme.getColor(0), 50));
DisplayUtils.drawRoundedRect(x, y, width, height - 8, 3, ColorUtils.rgba(15, 15, 15, 210));
}
public targetHudRender(Dragging drag) {
this.drag = drag;
}
public class FloatFormatter {
public float format(float value) {
float multiplier = (float)Math.pow(10.0, 1.0);
return (float)Math.round(value * multiplier) / multiplier;
}
}
}