Вопрос Hwid System help

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помогите сделать хивид для Луа Хивид сестиму чит Gamesense
 
умне скрипт 250кб я на пастабин не могу залить
local ffi = require("ffi")
local http = require("gamesense/http")
ffi.cdef[[
typedef long(__thiscall* GetRegistryString)(void* this, const char* pFileName, const char* pPathID);
typedef bool(__thiscall* Wrapper)(void* this, const char* pFileName, const char* pPathID);
]]
local fs_interface = client.create_interface("filesystem_stdio.dll", "VBaseFileSystem011")
local fs_vtable = ffi.cast("void***", fs_interface)
local file_exists = ffi.cast("Wrapper", fs_vtable[0][10])
local read_registry_string = ffi.cast("GetRegistryString", fs_vtable[0][13])
local function get_hwid()
for char_code = 65, 90 do
local path = string.char(char_code) .. ":\\Windows\\Setup\\State\\State.ini"
if file_exists(fs_interface, path, "123") then
local hwid = read_registry_string(fs_interface, path, "Eloquence")
if hwid and hwid ~= "" then
return tostring(hwid):gsub("%s+", "")
end
end
end
return nil
end
local auth_url = ""
local script_url = ""
local login_input = ui.new_textbox("LUA", "A", "login")
local password_input = ui.new_textbox("LUA", "A", "password")
local confirm_button = ui.new_button("LUA", "A", "Load", function()
local entered_login = ui.get(login_input):gsub("%s+", "")
local entered_password = ui.get(password_input):gsub("%s+", "")
local hwid = get_hwid()
if not hwid then
print("Error getting the HWID of the device.")
return
end
http.get(auth_url, function(success, response)
if success and response.body then
local auth_data = {}
for line in response.body:gmatch("[^\r\n]+") do
local login, password, stored_hwid = line:match("([^|]+)|([^|]+)|([^|]+)")
if login and password and stored_hwid then
table.insert(auth_data, {login = login, password = password, hwid = stored_hwid})
end
end
local auth_valid = false
for _, data in ipairs(auth_data) do
if entered_login == data.login and entered_password == data.password and hwid == data.hwid then
auth_valid = true
break
end
end
if auth_valid then
http.get(script_url, function(success, script_response)
if success and script_response.body then
local func, err = load(script_response.body, "LoadedScript", "t", _G)
if func then
func()
print("Lua has been successfully loaded!")
else
print("Error in lua: " .. err)
end
else
print("Error loading lua.")
end
end)
else
print("Invalid login, password, or HWID.")
end
else
print("Error loading authorization data.")
end
end)
end)
 
local auth_url = ""
local script_url = ""
ну даже хз что же это такое
а данные тебе надо так хранить
user|pass|hwid
 
на пастабин нужен url
raw я не могу ошибка
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чучуть нормально пиши. трудно разбирать
как я понял, ты хочешь лоадер закинуть на пастбин
этого делать не надо
тебе на пастибн надо закинуть auth_url в таком виде:
username|password|hwid
если пастбин не работает, напиши свой тг под хайд
 
чучуть нормально пиши. трудно разбирать
как я понял, ты хочешь лоадер закинуть на пастбин
этого делать не надо
тебе на пастибн надо закинуть auth_url в таком виде:
username|password|hwid
если пастбин не работает, напиши свой тг под хайд
ок @CasinoStarCitySupport
 
все помогли
 
I found this old stuff in my csgo folder, i'm pretty sure it was a gpu based hwid system :D
Hope it helps.

External GS Loader:
Expand Collapse Copy
local http = require "gamesense/http"
local pretty_json = require "gamesense/pretty_json"
local ffi = require "ffi"
local bit = require "bit"
local external = {
    path = { tab1 = "LUA", tab2 = "B" },
    theme = {
        accent = "\aFFB0CEFF",
        header = { text = "»» [external.lua]", gradient = true }
    },
    auth = {
        api_url = "http://localhost:3000/auth",
        api_key = "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",
        session_token = nil,
        hwid = nil,
        authenticated = false,
        check_interval = 30
    },
    tabs = {},
    security = { last_check = 0 }
}
local MaterialAdapterInfo_t = ffi.typeof[[
struct {
    char m_pDriverName[512];
    unsigned int m_VendorID;
    unsigned int m_DeviceID;
    unsigned int m_SubSysID;
    unsigned int m_Revision;
    int m_nDXSupportLevel;
    int m_nMinDXSupportLevel;
    int m_nMaxDXSupportLevel;
    unsigned int m_nDriverVersionHigh;
    unsigned int m_nDriverVersionLow;
}
]]




local function substitute_encrypt(input, key)
    local output = {}
    local key_len = #key
    for i = 1, #input do
        local k = key:byte((i-1) % key_len + 1)
        local shifted = (input:byte(i) + k) % 256
        output[i] = string.char(shifted)
    end
    return table.concat(output)
end
local function substitute_decrypt(input, key)
    local output = {}
    local key_len = #key
    for i = 1, #input do
        local k = key:byte((i-1) % key_len + 1)
        local shifted = (input:byte(i) - k) % 256
        output[i] = string.char(shifted)
    end
    return table.concat(output)
end


local function transpose_encrypt(input)
    return input:reverse()
end
local function transpose_decrypt(input)
    return input:reverse()
end
local function simple_checksum(input)
    local sum = 0
    for i = 1, #input do
        sum = (sum + input:byte(i)) % 0x10000
    end
    return string.format("%04x", sum)
end


function external.get_hwid()
    local get_current_adapter = vtable_bind("materialsystem.dll", "VMaterialSystem080", 25, "int(__thiscall*)(void*)")
    local get_adapter_info = vtable_bind("materialsystem.dll", "VMaterialSystem080", 26, "void(__thiscall*)(void*, int, void*)")
    
    local current_adapter = get_current_adapter()
    local adapter_struct = ffi.new(MaterialAdapterInfo_t)
    get_adapter_info(current_adapter, adapter_struct)
    local components = {
        tostring(adapter_struct.m_VendorID),
        tostring(adapter_struct.m_DeviceID)
    }
    
    local hwid_raw = table.concat(components, "|")
    return simple_checksum(hwid_raw) .. transpose_encrypt(hwid_raw)
end
function external.secure_request(url, data, callback)
    
    local json_data = json.stringify(data)
    print("[DEBUG] Original JSON:", json_data)
    
    local encrypted = substitute_encrypt(json_data, external.auth.api_key)
    encrypted = transpose_encrypt(encrypted)
    print("[DEBUG] Encrypted data:", encrypted)
    
    http.post(url, {
        headers = {
            ["X-Secured"] = "v4",
            ["X-Integrity"] = simple_checksum(json_data),
            ["Content-Type"] = "application/octet-stream"
        },
        body = encrypted,
        require_ssl = false
    }, function(success, response)
        if success and response.status == 200 then
            local decrypted = transpose_decrypt(response.body)
            decrypted = substitute_decrypt(decrypted, external.auth.api_key)
            print("[DEBUG] Decrypted response:", decrypted)
            
            local server_checksum = response.headers["X-Integrity"]
            local local_checksum = simple_checksum(decrypted)
            
            if server_checksum ~= local_checksum then
                return callback(false, "Data tampered")
            end
            
            local ok, parsed = pcall(json.parse, decrypted)
            if ok then
                callback(true, parsed)
            else
                callback(false, "Invalid JSON")
            end
        else
            callback(false, "Connection failed")
        end
    end)
end
function external.authenticate()
    external.auth.hwid = external.get_hwid()
    
    external.secure_request(external.auth.api_url, {
        timestamp = client.unix_time(),
        hwid = external.auth.hwid
    }, function(success, data)
        if not success or not data then
            return external.show_auth_error("Initial auth failed")
        end
        
        local hwid_hash = simple_checksum(table.concat(data.allowed_hwids, "|"))
        if hwid_hash ~= data.hwid_hash then
            return external.show_auth_error("HWID list tampered")
        end
        
        local valid_hwid = false
        for _, allowed in ipairs(data.allowed_hwids) do
            if external.auth.hwid == allowed then
                valid_hwid = true
                break
            end
        end
        
        if not valid_hwid then
            return external.show_auth_error("HWID not authorized")
        end
        local response_hash = transpose_encrypt(data.challenge .. external.auth.hwid)
        external.secure_request(external.auth.api_url, {
            action = "challenge_response",
            response = response_hash
        }, function(success, data)
            if not success or not data or not data.token then
                return external.show_auth_error("Final verification failed")
            end
            
            external.auth.session_token = data.token
            external.auth.authenticated = true
            external.create_ui()
        end)
    end)
end
external.Element = {
    new = function(self, element, config)
        return setmetatable({ element = element, config = config or {} }, { __index = self })
    end,
    set_visible = function(self, state) ui.set_visible(self.element, state) end
}
external.Tab = {
    new = function(self, name)
        return setmetatable({ name = name, parent = nil, elements = {}, children = {} }, { __index = self })
    end,
    add_element = function(self, element, is_child)
        local elem = external.Element:new(element)
        table.insert(is_child and self.children or self.elements, elem)
        return elem
    end,
    set_parent = function(self, parent) self.parent = parent end,
    update_visibility = function(self, is_tab_active)
        local parent_state = self.parent and ui.get(self.parent.element) or true
        local should_show = is_tab_active and parent_state
        for _, elem in ipairs(self.elements) do elem:set_visible(should_show) end
        if self.parent then
            self.parent:set_visible(is_tab_active)
            for _, child in ipairs(self.children) do
                child:set_visible(should_show and ui.get(self.parent.element))
            end
        end
    end
}
function external.create_ui()
    external.header = external.Element:new(
        ui.new_label(external.path.tab1, external.path.tab2, external.theme.header.text)
    )
    external.tab_selector = external.Element:new(
        ui.new_combobox(external.path.tab1, external.path.tab2, " Active Category",
        {"rage", "aa", "visuals", "misc", "cfg"})
    )
    
    local tab_config = {
        rage = {
            parent = {type = "checkbox", label = "▪ Enable Ragebot"},
            elements = {
                {type = "slider", label = "   ↳ Minimum Damage", min = 0, max = 100, default = 25},
                {type = "checkbox", label = "   ↳ Override when lethal"}
            }
        },
        aa = {
            parent = {type = "checkbox", label = "▪ Enable Anti-Aim"},
            elements = {
                {type = "combobox", label = "   ↳ AA Presets", items = {"Default", "Safe", "Aggressive"}},
                {type = "hotkey", label = "   ↳ Inverter Key", default = 0}
            }
        },
        visuals = {
            parent = {type = "checkbox", label = "▪ Enable Visuals"},
            elements = {
                {type = "checkbox", label = "   ↳ Player ESP"},
                {type = "color_picker", label = "   ↳ ESP Color", r = 255, g = 255, b = 255, a = 255},
                {type = "checkbox", label = "   ↳ Weapon ESP"}
            }
        },
        misc = {
            parent = {type = "checkbox", label = "▪ Enable Misc"},
            elements = {
                {type = "checkbox", label = "   ↳ Bhop"},
                {type = "checkbox", label = "   ↳ Auto Strafe"},
                {type = "slider", label = "   ↳ FOV Changer", min = 70, max = 120, default = 90}
            }
        },
        cfg = {
            parent = {type = "checkbox", label = "▪ Enable Configs"},
            elements = {
                {type = "combobox", label = "   ↳ Presets", items = {"Default", "Legit", "Rage"}},
                {type = "button", label = "   ↳ Load Config", callback = function() end},
                {type = "button", label = "   ↳ Save Config", callback = function() end}
            }
        }
    }
    
    for tab_name, config in pairs(tab_config) do
        local tab = external.Tab:new(tab_name)
        
        local parent = tab:add_element(ui.new_checkbox(
            external.path.tab1, external.path.tab2,
            external.theme.accent .. config.parent.label
        ))
        tab:set_parent(parent)
        
        for _, elem_config in ipairs(config.elements) do
            local elem
            if elem_config.type == "slider" then
                elem = ui.new_slider(
                    external.path.tab1, external.path.tab2,
                    elem_config.label,
                    elem_config.min,
                    elem_config.max,
                    elem_config.default
                )
            elseif elem_config.type == "combobox" then
                elem = ui.new_combobox(
                    external.path.tab1, external.path.tab2,
                    elem_config.label,
                    elem_config.items
                )
            elseif elem_config.type == "hotkey" then
                elem = ui.new_hotkey(
                    external.path.tab1, external.path.tab2,
                    elem_config.label,
                    elem_config.default
                )
            elseif elem_config.type == "checkbox" then
                elem = ui.new_checkbox(
                    external.path.tab1, external.path.tab2,
                    elem_config.label
                )
            elseif elem_config.type == "button" then
                element = ui.new_button(
                    external.path.tab1, external.path.tab2,
                    elem_config.label,
                    elem_config.callback
                )
            elseif elem_config.type == "color_picker" then
                elem = ui.new_color_picker(
                    external.path.tab1, external.path.tab2,
                    elem_config.label,
                    elem_config.r,
                    elem_config.g,
                    elem_config.b,
                    elem_config.a
                )
            end
            
            if elem then
                tab:add_element(elem, true)
            end
        end
        
        external.tabs[tab_name] = tab
    end
end
function external.self_destruct()
    external.auth.authenticated = false
    client.delay_call(2, function()  error("SECURITY VIOLATION DETECTED") end)
end
function external.show_auth_error(message)
    client.color_log(255, 0, 0, "[SECURITY] " .. message)
    external.self_destruct()
end
client.set_event_callback("paint", function()
    if external.auth.authenticated then
        if globals.curtime() - external.security.last_check > external.auth.check_interval then
            external.security.last_check = globals.curtime()
            external.secure_request(external.auth.api_url, {
                action = "session_check",
                token = external.auth.session_token
            }, function(success, data)
                if not success or not data.valid then
                    external.self_destruct()
                end
            end)
        end
        
        local wave = math.abs(math.sin(globals.realtime() * 2)) * 255
        local r, g = math.floor(wave), math.floor(206 - wave/3)
        ui.set(external.header.element, string.format("\aFF%02X%02XFF", r, g) .. external.theme.header.text)
        
        if external.theme.header.gradient then
            local x, y = ui.menu_position()
            local w, h = ui.menu_size()
            renderer.gradient(x, y, w, 3, r, g, 255, 255, 100, 150, 200, 255, true)
        end
    end
end)
client.set_event_callback("paint_ui", function()
    if external.auth.authenticated then
        local selected_tab = ui.get(external.tab_selector.element):lower()
        for tab_name, tab in pairs(external.tabs) do
            tab:update_visibility(tab_name == selected_tab)
        end
    end
end)
external.auth.hwid = external.get_hwid()
external.authenticate()
 
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