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- 12 Авг 2020
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V5.5
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Трейлер / Trailer:
Технические детали / Technical Details:
- Full set model named correctly and organized as individual for saving your work time
- Can be used for games, cinematics , high-poly, mid-poly rendering and advertising.
- All models have real-world scale and ready to use.
YOU CAN CHANGE POSITIONS OF PROPS (just delete Default_Props_"numberofbuilding") AND PLACE PROPS MANUALLY
DOORS ARE SEPERATED FROM MAIN BUILDINGS BECAUSE OF ANIMATION PURPOSES
- Originally created with Blender 4.0 and Substance Painter
- Texel Density is nearly 5.12 px/cm and UVMap space is more than 75%
- All preview images are rendered with Blender's Cycle Renderer
Vertex Count: 1825000
Collision: Yes
LODs: No
Number of LODs: 0
Rigged: No
Rigged to Epic or MetaHumans Skeleton: No
If rigged to the Epic or MetaHumans skeleton, IK bones are included: No
Number of Characters: 0
Vertex Counts of Characters: 0
Animated: No
Number of Animations: 0
Animation Types (Root Motion/In-place): -
Number of Materials: 5
Number of Material Instances: 5
Number of Textures: 15
Texture Resolutions: 4096x4096
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
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Important/Additional Notes: M_Lake_House_01_04 is two sided material and used for only fabrics and windows. BlendMode changed to 'Masked' for alpha use.
Project Supports Lumen.
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