UE5 Asset ArchViz User Interface 3

Модератор раздела «Unreal Engine»
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V5.4+
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Трейлер / Trailer:
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Технические детали / Technical Details:

D E T A I L S

Supported Input Methods
:
  • Mouse, keyboard
  • Touch Controls
  • Gamepad, VIVE and Oculus Rift controllers
  • Move to Target mode
General UI Features:
  • Modern, modular constructed interface
  • Presets for Keyboard Mouse, Gamepad, Touch, and VR usage
  • Design options for colors, text format, or custom icons
  • Virtual Tablet in 3D space for VR projects
  • Touch controls for Pixel Streaming over web browser
  • Fully translatable into a different language
Features and Widget Modules:
  • Interactive Floorplan (multiple floor levels supported)
  • Edit Mode: Material or mesh changes on individual objects in the scene
  • Design Mode: Material and mesh changes in a spread sheet like table
  • Design Schemes, Object Groups: Batch design change of many objects at once
  • Lighting or Layout Scenarios levels: Swap one sub level for another one
  • Cost tracking: Keeps track of and updates the cost for all selections in the scene
  • Object Info Widget: Optional information for selected objects
  • Cinematic Camera: screenshots with simple tilt correction
  • Sequence Animation Player: can play pre-made animations from the UI (like a cutscene)
  • Scene Travel: connecting multiple units or project parts from the UI
  • User Management and Save Slots: 5 save slots per user plus a slot the stores the default
  • Accurate Sun Positioning, day and time settings, and sun cycle
  • Drone or Walk mode
  • Settings for player movement, camera controls, and game quality
  • Media screen with video player
  • About project, office and help widget
  • Multiple Reports as HTML, CSV or JSON text files (file export plugin required)
Project Blueprints:
  • Info Map contains all data for the project and displays floorplan drawings
  • Variation Actor for connecting scene objects to the user interface
  • Object Info Actor for displaying information about selected objects
  • Location Actor for quick access locations
  • Stairs Marker for Target Move
  • 4 Game modes (Keyboard, Touch, Gamepad, VR)
Additional Info:
  • May work with VR. Download the demo project and test VR from the Navigation Menu.
  • Works with Unreal 5 Lumen or Raytracing and GPU Lightmass.

  • Blueprints and Widgets for UI and supporting actors.
  • Collision custom generated.
  • Vertex Count: around 1.000 on average, up to 5.000 (optimized good quality meshes)
  • LODs not required.
  • Number of Unique Meshes: 150
  • Number of Materials and Material Instances: 290
  • Number of Textures: 350
  • Texture Resolutions: 1024 2048 4096
  • Supported Development Platforms: Windows or Mac PC

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